Player Matchup

Surtr
Surtr
AnnRat
Surtr
Level 30
God Stats
4W - 5L
1,340 SR
Queue Stats
124W - 115L
1,359 Elo+
Party 2
Maui
Maui
Freakysnip
Maui
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 37L
1,457 Elo+
Solo
Danzaburou
Danzaburou
Roverandom
Danzaburou
Level 67
God Stats
5W - 4L
1,706 SR
Queue Stats
129W - 119L
1,366 Elo+
Party 2
Bastet
Bastet
chumamira
Bastet
Level 104
God Stats
3W - 2L
1,500 SR
Queue Stats
95W - 91L
1,364 Elo+
Party 2
Serqet
Serqet
Укунаг
Serqet
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,418 Elo+
Party 2
Team Averages
Level 51
1,509 SR
1,393 Elo+

VS

Team Averages
Level 38
1,411 SR
1,317 Elo+
Hun Batz
Hun Batz
Azteroth93
Hun Batz
Level 63
God Stats
0W - 3L
1,280 SR
Queue Stats
303W - 331L
1,334 Elo+
Party 1
Danzaburou
Danzaburou
Mozorov
Danzaburou
Level 25
God Stats
5W - 11L
1,480 SR
Queue Stats
189W - 235L
1,301 Elo+
Party 1
Chaac
Chaac
SkiiNoZZ
Chaac
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 54L
1,380 Elo+
Solo
Scylla
Scylla
distant_rapport6
Scylla
Level 45
God Stats
3W - 3L
1,293 SR
Queue Stats
126W - 215L
1,330 Elo+
Solo
Merlin
Merlin
kapsel1200
Merlin
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,240 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
AnnRat
Surtr
17
1 / 3 / 15
9,793
653
6,481
19,028
18,775
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
2 / 1 / 13
10,385
692
2,990
14,039
14,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
Roverandom
Danzaburou
19
5 / 3 / 13
11,867
791
20,533
15,096
8,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
chumamira
Bastet
19
6 / 3 / 14
11,244
750
18,614
16,696
9,176
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
16
9 / 4 / 5
10,857
724
10,273
11,111
8,101
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Azteroth93
Hun Batz
15
5 / 9 / 4
9,946
663
21,128
19,978
14,279
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Danzaburou
Mozorov
Danzaburou
14
1 / 5 / 4
8,554
570
6,771
12,031
4,231
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Chaac
SkiiNoZZ
Chaac
18
2 / 5 / 9
10,360
691
15,338
18,054
21,854
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
2 / 2 / 5
9,727
648
7,830
4,409
1,216
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Merlin
kapsel1200
Merlin
18
4 / 4 / 6
11,179
745
19,158
9,650
3,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
42
23
Kills
14
14
Deaths
25
60
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Surtr
AnnRat
Surtr
1
3
15
2.83
L
Hun Batz
Azteroth93
Hun Batz
5
9
4
0.78
W
2
1
13
8.5
L
Danzaburou
Mozorov
Danzaburou
1
5
4
0.6
W
Danzaburou
Roverandom
Danzaburou
5
3
13
3.83
L
Chaac
SkiiNoZZ
Chaac
2
5
9
1.3
W
Bastet
chumamira
Bastet
6
3
14
4.33
L
2
2
5
2.25
L
Merlin
kapsel1200
Merlin
4
4
6
1.75
W
Serqet
9
4
5
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,891
Damage
70,225
75,970
Taken
64,122
59,490
Mitigated
45,197
27,770
Healing
15,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
AnnRat
Surtr
6,481
2,198
860
4,719
19,028
18,775
0
8,216
10,812
213
12,058
L
Hun Batz
Azteroth93
Hun Batz
21,128
5,293
1,033
3,919
19,978
14,279
68
1,343
18,314
0
32,453
W
2,990
339
1,401
1,926
14,039
14,476
125
5,656
8,383
9,643
0
L
Danzaburou
Mozorov
Danzaburou
6,771
1,482
251
1,572
12,031
4,231
273
164
11,821
0
15,032
W
Danzaburou
Roverandom
Danzaburou
20,533
6,627
2,200
4,451
15,096
8,962
704
4,803
10,293
0
49,276
L
Chaac
SkiiNoZZ
Chaac
15,338
1,499
853
3,778
18,054
21,854
0
1,370
15,659
0
31,708
W
Bastet
chumamira
Bastet
18,614
4,581
2,504
3,828
16,696
9,176
339
5,082
11,614
0
38,000
L
7,830
161
2,015
925
4,409
1,216
155
64
4,345
19,609
0
L
Merlin
kapsel1200
Merlin
19,158
1,165
0
1,250
9,650
3,617
0
228
9,232
44,899
0
W
Serqet
10,273
4,068
3,911
1,970
11,111
8,101
618
3,231
7,880
0
12,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,146
Gold Earned
49,766
154
Minions Killed
208
0
Camps Cleared
0
1,476,552
Distance Traveled
1,307,370
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
9,793
653
16
1
0
281,986
0
L
Hun Batz
9,946
663
29
2
0
236,209
0
W
Maui
10,385
692
19
1
0
315,758
0
L
Danzaburou
8,554
570
33
2
0
259,643
0
W
Danzaburou
11,867
791
54
4
0
284,204
0
L
Chaac
10,360
691
36
2
0
298,142
0
W
Bastet
11,244
750
53
4
0
343,530
0
L
Scylla
9,727
648
32
2
0
285,075
0
L
Merlin
11,179
745
78
5
0
228,301
0
W
Serqet
10,857
724
12
1
0
251,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role