Player Matchup

Vulcan
Vulcan
Drakarian
Vulcan
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 25L
1,508 Elo+
Party 1
Chaac
Chaac
Maximofff
Chaac
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Izanami
Izanami
tmyndy
Izanami
Level 117
God Stats
5W - 2L
1,487 SR
Queue Stats
103W - 98L
1,393 Elo+
Solo
Team Averages
Level 77
1,496 SR
1,467 Elo+

VS

Team Averages
Level 75
1,413 SR
1,339 Elo+
Ah Puch
Ah Puch
Siegranf
Ah Puch
Level 104
God Stats
22W - 19L
1,569 SR
Queue Stats
213W - 230L
1,471 Elo+
Solo
Bacchus
Bacchus
akinaattori96
Bacchus
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 29L
1,229 Elo+
Party 2
Ne Zha
Ne Zha
tommyboyman98
Ne Zha
Level 112
God Stats
0W - 5L
1,172 SR
Queue Stats
66W - 81L
1,315 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Drakarian
Vulcan
15
11 / 3 / 10
13,268
948
15,258
8,732
3,797
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
Maximofff
Chaac
14
5 / 0 / 14
11,618
830
9,628
14,281
12,056
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
tmyndy
Izanami
15
7 / 0 / 12
12,856
918
13,167
13,134
5,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Siegranf
Ah Puch
13
1 / 3 / 0
9,913
708
16,703
8,459
3,401
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
10
0 / 9 / 2
9,266
662
5,223
17,231
18,103
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
2 / 11 / 1
10,264
733
5,117
17,390
6,521
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
6
23
Kills
3
3
Deaths
23
36
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Drakarian
Vulcan
11
3
10
5.33
W
Chaac
Maximofff
Chaac
5
0
14
12
L
Ah Puch
Siegranf
Ah Puch
1
3
0
0.33
L
Bacchus
0
9
2
0.11
W
Izanami
tmyndy
Izanami
7
0
12
13
L
2
11
1
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,053
Damage
27,043
36,147
Taken
43,080
21,532
Mitigated
28,025
6,287
Healing
3,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Drakarian
Vulcan
15,258
4,628
0
0
8,732
3,797
448
5,939
2,793
50,354
0
W
Chaac
Maximofff
Chaac
9,628
1,585
0
1,497
14,281
12,056
187
8,603
4,390
0
18,107
L
Ah Puch
Siegranf
Ah Puch
16,703
177
0
562
8,459
3,401
0
2,167
6,292
58,248
0
L
Bacchus
5,223
371
0
931
17,231
18,103
0
7,186
10,045
13,144
0
W
Izanami
tmyndy
Izanami
13,167
10,198
0
4,790
13,134
5,679
2,273
8,520
4,614
0
80,643
L
5,117
1,439
150
2,251
17,390
6,521
0
6,235
11,155
0
26,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,742
Gold Earned
29,443
222
Minions Killed
132
0
Camps Cleared
0
810,849
Distance Traveled
683,675
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
13,268
948
71
5
0
269,649
0
W
Chaac
11,618
830
24
2
0
294,357
0
L
Ah Puch
9,913
708
79
6
0
240,691
5
L
Bacchus
9,266
662
14
1
0
206,885
0
W
Izanami
12,856
918
127
9
0
246,843
4
L
Ne Zha
10,264
733
39
3
0
236,099
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role