Player Matchup

Geb
Geb
BATBAKE
Geb
Level 159
God Stats
7W - 11L
1,387 SR
Queue Stats
426W - 452L
1,460 Elo+
Solo
Odin
Odin
Its bigkevv
Odin
Level 116
God Stats
2W - 2L
1,204 SR
Queue Stats
188W - 170L
1,545 Elo+
Party 1
Agni
Agni
MissMookie9152
Agni
Level 122
God Stats
6W - 2L
1,750 SR
Queue Stats
341W - 349L
1,460 Elo+
Party 1
Terra
Terra
WorldRunnR
Terra
Level 163
God Stats
10W - 8L
1,525 SR
Queue Stats
376W - 389L
1,520 Elo+
Party 1
Arachne
Arachne
XdashotaboyX
Arachne
Level 115
God Stats
5W - 2L
1,577 SR
Queue Stats
294W - 298L
1,522 Elo+
Party 1
Team Averages
Level 135
1,488 SR
1,502 Elo+

VS

Team Averages
Level 111
1,633 SR
1,511 Elo+
Hades
Hades
 
Hades
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
BoJankl3s
Ix Chel
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 49L
1,589 Elo+
Solo
Hera
Hera
TikalmyPickal
Hera
Level 144
God Stats
5W - 3L
1,856 SR
Queue Stats
346W - 353L
1,523 Elo+
Solo
Discordia
Discordia
horkneeZach
Discordia
Level 28
God Stats
2W - 1L
1,785 SR
Queue Stats
31W - 46L
1,435 Elo+
Solo
Skadi
Skadi
thisnewkid
Skadi
Level 149
God Stats
2W - 3L
1,526 SR
Queue Stats
220W - 186L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
14
4 / 1 / 6
8,127
813
13,493
11,209
9,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
5 / 1 / 4
8,373
837
6,200
8,518
9,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 2 / 1
7,743
774
4,260
4,745
2,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
14
1 / 0 / 10
7,686
769
1,947
6,833
7,944
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Arachne
XdashotaboyX
Arachne
14
0 / 1 / 8
7,785
779
2,966
5,993
5,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
13
0 / 0 / 3
7,557
756
2,647
4,161
3,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ix Chel
BoJankl3s
Ix Chel
14
2 / 4 / 2
7,774
777
7,041
9,700
5,016
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
0 / 5 / 3
6,907
691
2,779
7,472
3,038
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
horkneeZach
Discordia
14
0 / 1 / 3
7,267
727
9,766
4,875
2,013
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
13
3 / 1 / 1
7,562
756
7,385
4,239
1,824
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
17
11
Kills
5
5
Deaths
11
29
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
0
0
3
1.5
W
Geb
4
1
6
7
L
Ix Chel
BoJankl3s
Ix Chel
2
4
2
0.75
W
5
1
4
7
W
1
2
1
0.75
L
0
5
3
0.3
W
Terra
1
0
10
6
W
Arachne
XdashotaboyX
Arachne
0
1
8
4
L
Discordia
horkneeZach
Discordia
0
1
3
1.5
L
Skadi
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,866
Damage
29,618
37,298
Taken
30,447
34,903
Mitigated
15,365
19,182
Healing
9,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
2,647
406
212
1,599
4,161
3,474
0
3,016
750
5,565
0
W
Geb
13,493
73
2,403
4,494
11,209
9,957
0
6,141
5,068
22,045
0
L
Ix Chel
BoJankl3s
Ix Chel
7,041
334
1,206
2,959
9,700
5,016
0
5,110
3,513
20,665
0
W
6,200
380
870
1,556
8,518
9,171
0
5,885
2,633
0
7,990
W
4,260
134
0
0
4,745
2,721
720
3,275
1,470
22,880
0
L
2,779
1,129
208
323
7,472
3,038
0
4,803
2,167
15,037
0
W
Terra
1,947
219
5,187
2,559
6,833
7,944
31
4,272
2,561
7,542
0
W
Arachne
XdashotaboyX
Arachne
2,966
2,106
796
1,317
5,993
5,110
0
2,660
3,333
0
11,384
L
Discordia
horkneeZach
Discordia
9,766
479
2,583
909
4,875
2,013
0
2,707
1,802
20,823
0
L
Skadi
7,385
2,178
0
0
4,239
1,824
0
2,408
1,336
0
20,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,714
Gold Earned
37,067
106
Minions Killed
148
0
Camps Cleared
0
1,065,582
Distance Traveled
940,206
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,557
756
21
2
0
186,789
0
W
Geb
8,127
813
13
1
0
232,479
0
L
Ix Chel
7,774
777
33
3
0
172,692
0
W
Odin
8,373
837
10
1
0
217,177
0
W
Agni
7,743
774
53
5
0
179,890
0
L
Hera
6,907
691
32
3
0
174,710
0
W
Terra
7,686
769
7
1
0
207,935
0
W
Arachne
7,785
779
23
2
0
228,101
0
L
Discordia
7,267
727
20
2
0
217,201
0
L
Skadi
7,562
756
42
4
0
188,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role