Player Matchup

Neith
Neith
Silver III
GraySpac3
Neith
Silver III
Level 118
God Stats
1W - 2L
1,830 SR
Queue Stats
11W - 10L
1,339 MMR
Party 1
Mulan
Mulan
Silver II
Jarp1th
Mulan
Silver II
Level 112
God Stats
6W - 4L
1,691 SR
Queue Stats
10W - 8L
1,345 MMR
Party 1
Ah Puch
Ah Puch
Silver II
TheFlumph
Ah Puch
Silver II
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,383 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 123
1,674 SR
1,356 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 141
1,500 SR
1,160 MMR
Sylvanus
Sylvanus
Silver III
Whole grains252
Sylvanus
Silver III
Level 116
God Stats
19W - 25L
1,542 SR
Queue Stats
53W - 69L
1,197 MMR
Solo
Izanami
Izanami
Silver II
bristonallison25
Izanami
Silver II
Level 123
God Stats
24W - 14L
1,491 SR
Queue Stats
57W - 63L
1,141 MMR
Solo
Baron Samedi
Baron Samedi
Silver III
xChedderXGuapox
Baron Samedi
Silver III
Level 183
God Stats
3W - 5L
1,468 SR
Queue Stats
183W - 212L
1,142 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
GraySpac3
Neith
16
5 / 0 / 9
13,071
817
15,034
6,525
2,586
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
Jarp1th
Mulan
14
1 / 2 / 10
11,216
701
8,133
14,143
17,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
TheFlumph
Ah Puch
16
8 / 2 / 6
13,206
825
19,244
9,624
3,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
ThothAtlasChaacVamanaFreya

VS

Bans
HachimanHou YiScyllaArtemisBaba Yaga
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
13
2 / 5 / 2
10,921
683
4,318
17,877
21,615
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

14
1 / 3 / 3
10,998
687
9,566
13,357
6,527
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
xChedderXGuapox
Baron Samedi
12
1 / 6 / 2
10,453
653
8,732
15,551
8,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
14
Kills
4
4
Deaths
14
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Neith
GraySpac3
Neith
5
0
9
9.5
W
Mulan
Jarp1th
Mulan
1
2
10
3
W
Ah Puch
TheFlumph
Ah Puch
8
2
6
5.5
L
Sylvanus
2
5
2
0.6
L
1
3
3
0.83
L
Baron Samedi
xChedderXGuapox
Baron Samedi
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,411
Damage
22,616
30,292
Taken
46,785
23,481
Mitigated
36,169
7,308
Healing
10,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
GraySpac3
Neith
15,034
3,652
0
2,439
6,525
2,586
1,816
2,630
3,895
0
80,564
W
Mulan
Jarp1th
Mulan
8,133
898
0
2,538
14,143
17,376
394
5,284
8,859
0
19,550
W
Ah Puch
TheFlumph
Ah Puch
19,244
569
0
2,331
9,624
3,519
761
5,567
4,057
64,834
0
L
Sylvanus
4,318
869
1,646
2,220
17,877
21,615
132
7,518
9,971
15,875
0
L
9,566
6,168
0
1,264
13,357
6,527
0
5,463
7,816
0
64,253
L
Baron Samedi
xChedderXGuapox
Baron Samedi
8,732
438
754
4,453
15,551
8,027
41
6,467
8,818
35,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,493
Gold Earned
32,372
228
Minions Killed
217
0
Camps Cleared
0
885,153
Distance Traveled
767,597
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,071
817
135
8
0
298,906
1
W
Mulan
11,216
701
12
1
0
294,171
0
W
Ah Puch
13,206
825
81
5
0
292,076
3
L
Sylvanus
10,921
683
27
2
0
250,280
0
L
Izanami
10,998
687
128
8
0
266,562
2
L
Baron Samedi
10,453
653
62
4
0
250,755
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role