Player Matchup

Ah Puch
Ah Puch
Chamiou
Ah Puch
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,688 Elo+
Party 1
He Bo
He Bo
Luaye
He Bo
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 36L
1,491 Elo+
Party 1
Nox
Nox
PallastheLight
Nox
Level 127
God Stats
2W - 1L
1,746 SR
Queue Stats
26W - 24L
1,610 Elo+
Party 1
Ares
Ares
TheCatzmeoww
Ares
Level 109
God Stats
2W - 0L
2,079 SR
Queue Stats
85W - 64L
1,535 Elo+
Party 1
Chaac
Chaac
Trechus
Chaac
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 24L
1,591 Elo+
Party 1
Team Averages
Level 111
1,665 SR
1,583 Elo+

VS

Team Averages
Level 115
1,409 SR
1,494 Elo+
Agni
Agni
Atlas1414
Agni
Level 25
God Stats
1W - 4L
1,511 SR
Queue Stats
166W - 176L
1,470 Elo+
Solo
Apollo
Apollo
GlocKoma21
Apollo
Level 143
God Stats
4W - 6L
1,501 SR
Queue Stats
358W - 341L
1,517 Elo+
Party 2
Artemis
Artemis
Lifebreak
Artemis
Level 125
God Stats
8W - 6L
1,566 SR
Queue Stats
220W - 209L
1,484 Elo+
Solo
Kuzenbo
Kuzenbo
OptimusBuddha
Kuzenbo
Level 156
God Stats
2W - 9L
1,188 SR
Queue Stats
577W - 587L
1,470 Elo+
Solo
Cerberus
Cerberus
n00bz4breakfa2t
Cerberus
Level 124
God Stats
1W - 5L
1,276 SR
Queue Stats
262W - 253L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Chamiou
Ah Puch
14
4 / 2 / 15
8,447
845
13,152
8,437
4,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

He Bo
Luaye
He Bo
16
7 / 3 / 8
8,990
899
9,477
8,102
3,317
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
5 / 1 / 14
9,190
919
5,556
5,355
2,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 4 / 18
7,390
739
5,816
11,310
12,183
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
Trechus
Chaac
14
6 / 3 / 12
8,573
857
10,932
13,950
16,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
13
2 / 6 / 3
7,726
773
7,805
10,178
4,125
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
GlocKoma21
Apollo
15
1 / 3 / 7
7,419
742
8,677
6,881
3,310
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artemis
Lifebreak
Artemis
13
2 / 4 / 4
7,267
727
6,432
7,442
3,198
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
14
3 / 4 / 6
7,763
776
4,438
11,526
13,042
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cerberus
12
1 / 5 / 5
7,230
723
3,675
12,212
13,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
34
22
Kills
9
13
Deaths
22
67
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Agni
2
6
3
0.58
W
Ah Puch
Chamiou
Ah Puch
4
2
15
5.75
L
Apollo
GlocKoma21
Apollo
1
3
7
1.5
L
Artemis
Lifebreak
Artemis
2
4
4
1
W
He Bo
Luaye
He Bo
7
3
8
3.67
L
Kuzenbo
3
4
6
1.5
W
5
1
14
12
W
0
4
18
2.25
W
Chaac
Trechus
Chaac
6
3
12
4
L
Cerberus
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,933
Damage
31,027
47,154
Taken
48,239
38,599
Mitigated
37,658
13,963
Healing
8,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
7,805
176
745
1,758
10,178
4,125
0
6,684
3,361
17,239
0
W
Ah Puch
Chamiou
Ah Puch
13,152
513
891
2,399
8,437
4,212
72
3,302
5,135
30,895
0
L
Apollo
GlocKoma21
Apollo
8,677
5,499
438
795
6,881
3,310
0
5,036
1,801
0
18,259
L
Artemis
Lifebreak
Artemis
6,432
1,018
242
1,021
7,442
3,198
0
4,798
2,480
0
17,583
W
He Bo
Luaye
He Bo
9,477
721
1,121
1,260
8,102
3,317
369
3,157
4,945
21,603
0
L
Kuzenbo
4,438
1,047
236
1,162
11,526
13,042
0
7,997
3,290
9,794
0
W
5,556
793
1,562
908
5,355
2,671
304
2,837
2,518
14,392
0
W
5,816
423
0
662
11,310
12,183
111
2,572
8,738
8,204
0
W
Chaac
Trechus
Chaac
10,932
1,019
1,111
4,049
13,950
16,216
106
4,050
9,900
0
17,158
L
Cerberus
3,675
156
169
2,115
12,212
13,983
0
9,486
2,522
6,776
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,590
Gold Earned
37,405
119
Minions Killed
135
0
Camps Cleared
0
908,009
Distance Traveled
839,636
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,726
773
31
3
0
171,697
0
W
Ah Puch
8,447
845
44
4
0
187,621
0
L
Apollo
7,419
742
44
4
0
154,347
0
L
Artemis
7,267
727
40
4
0
171,750
0
W
He Bo
8,990
899
22
2
0
173,307
0
L
Kuzenbo
7,763
776
13
1
0
173,573
0
W
Nox
9,190
919
35
4
0
193,880
0
W
Ares
7,390
739
7
1
0
172,262
0
W
Chaac
8,573
857
11
1
0
180,939
0
L
Cerberus
7,230
723
7
1
0
168,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role