Player Matchup

Ra
Ra
Jo0ey666
Ra
Level 200
God Stats
7W - 9L
1,601 SR
Queue Stats
142W - 138L
1,551 Elo+
Solo
Ishtar
Ishtar
YoRabbit
Ishtar
Level 129
God Stats
1W - 1L
1,832 SR
Queue Stats
11W - 10L
1,593 Elo+
Party 2
Mulan
Mulan
eyefire
Mulan
Level 119
God Stats
8W - 6L
1,657 SR
Queue Stats
68W - 42L
1,651 Elo+
Party 2
Team Averages
Level 149
1,697 SR
1,598 Elo+

VS

Team Averages
Level 144
1,437 SR
1,528 Elo+
Cthulhu
Cthulhu
Raptor1456
Cthulhu
Level 123
God Stats
17W - 7L
1,523 SR
Queue Stats
122W - 137L
1,492 Elo+
Party 1
Chernobog
Chernobog
Zenitsuwu
Chernobog
Level 158
God Stats
3W - 5L
1,287 SR
Queue Stats
217W - 236L
1,547 Elo+
Party 1
Sol
Sol
xxNezuwuko
Sol
Level 152
God Stats
1W - 1L
1,500 SR
Queue Stats
220W - 234L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 0
11,079
791
11,570
12,294
5,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ishtar
YoRabbit
Ishtar
12
0 / 4 / 3
9,463
676
7,092
11,501
5,339
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mulan
eyefire
Mulan
12
0 / 4 / 3
9,359
669
8,592
18,483
19,740
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Raptor1456
Cthulhu
14
3 / 2 / 8
10,862
776
11,317
13,943
18,881
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chernobog
Zenitsuwu
Chernobog
14
5 / 1 / 7
11,506
822
18,375
16,200
7,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
4 / 1 / 5
11,115
794
8,750
7,815
3,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
4
Kills
12
12
Deaths
4
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
4
4
0
1
W
Cthulhu
Raptor1456
Cthulhu
3
2
8
3.5
L
Ishtar
YoRabbit
Ishtar
0
4
3
0.38
W
Chernobog
Zenitsuwu
Chernobog
5
1
7
8.5
L
Mulan
eyefire
Mulan
0
4
3
0.38
W
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,254
Damage
38,442
42,278
Taken
37,958
30,838
Mitigated
29,742
4,910
Healing
15,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,570
359
298
2,374
12,294
5,759
0
5,872
6,422
48,447
0
W
Cthulhu
Raptor1456
Cthulhu
11,317
442
606
2,251
13,943
18,881
210
4,741
9,102
23,088
1,774
L
Ishtar
YoRabbit
Ishtar
7,092
3,439
0
425
11,501
5,339
0
4,527
6,974
0
30,521
W
Chernobog
Zenitsuwu
Chernobog
18,375
12,248
0
8,783
16,200
7,452
1,291
4,649
11,500
0
74,926
L
Mulan
eyefire
Mulan
8,592
468
0
1,813
18,483
19,740
0
7,886
10,597
0
28,875
W
8,750
2,654
0
3,783
7,815
3,409
1,396
2,321
5,494
42,855
3,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,901
Gold Earned
33,483
136
Minions Killed
168
0
Camps Cleared
0
737,820
Distance Traveled
769,524
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,079
791
63
5
0
256,216
0
W
Cthulhu
10,862
776
20
1
0
268,859
0
L
Ishtar
9,463
676
40
3
0
225,936
0
W
Chernobog
11,506
822
84
6
0
234,294
0
L
Mulan
9,359
669
33
2
0
255,668
0
W
Sol
11,115
794
64
5
0
266,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role