Player Matchup

Anubis
Anubis
 
Anubis
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
NonComSoldafon
Hou Yi
Level 122
God Stats
4W - 8L
1,600 SR
Queue Stats
134W - 141L
1,458 Elo+
Party 1
Shiva
Shiva
lshmitl
Shiva
Level 84
God Stats
36W - 25L
1,560 SR
Queue Stats
231W - 233L
1,448 Elo+
Party 1
Team Averages
Level 110
1,553 SR
1,469 Elo+

VS

Team Averages
Level 71
1,562 SR
1,565 Elo+
Zhong Kui
Zhong Kui
FearPau3
Zhong Kui
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 19L
1,229 Elo+
Solo
Amaterasu
Amaterasu
Gildeom
Amaterasu
Level 124
God Stats
5W - 5L
1,500 SR
Queue Stats
87W - 77L
1,734 Elo+
Party 2
Yemoja
Yemoja
Ixlquieks2
Yemoja
Level 42
God Stats
5W - 3L
1,687 SR
Queue Stats
87W - 77L
1,734 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
9
0 / 9 / 1
8,190
683
6,092
11,628
5,964
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
1 / 1 / 0
9,281
773
11,906
11,073
4,507
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
lshmitl
Shiva
11
1 / 4 / 1
8,667
722
8,936
14,723
14,339
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
FearPau3
Zhong Kui
13
5 / 1 / 8
10,544
879
16,841
12,016
10,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Amaterasu
Gildeom
Amaterasu
13
8 / 1 / 5
10,839
903
12,501
14,179
18,300
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Yemoja
Ixlquieks2
Yemoja
12
1 / 0 / 10
9,265
772
3,792
8,054
5,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
37
2
Kills
14
14
Deaths
2
2
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
9
1
0.06
W
Zhong Kui
FearPau3
Zhong Kui
5
1
8
9
W
Amaterasu
Gildeom
Amaterasu
8
1
5
10.5
W
Yemoja
Ixlquieks2
Yemoja
1
0
10
6
L
1
1
0
1
L
Shiva
lshmitl
Shiva
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,934
Damage
33,134
37,424
Taken
34,249
24,810
Mitigated
34,259
5,630
Healing
17,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
6,092
148
0
1,775
11,628
5,964
0
6,748
4,663
33,699
0
W
Zhong Kui
FearPau3
Zhong Kui
16,841
2,188
0
4,319
12,016
10,189
1,272
2,180
9,836
56,662
0
W
Amaterasu
Gildeom
Amaterasu
12,501
3,894
0
4,119
14,179
18,300
794
3,544
10,635
3,320
27,006
W
Yemoja
Ixlquieks2
Yemoja
3,792
1,505
5,762
3,014
8,054
5,770
649
963
7,091
19,071
0
L
11,906
4,468
0
1,332
11,073
4,507
0
7,583
3,244
0
46,050
L
Shiva
lshmitl
Shiva
8,936
1,280
14
2,509
14,723
14,339
0
7,699
6,674
0
26,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,138
Gold Earned
30,648
145
Minions Killed
134
0
Camps Cleared
0
651,447
Distance Traveled
657,106
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,190
683
57
5
0
165,068
0
W
Zhong Kui
10,544
879
88
7
0
224,439
0
W
Amaterasu
10,839
903
24
2
0
217,858
0
W
Yemoja
9,265
772
22
2
0
214,809
0
L
Hou Yi
9,281
773
61
5
0
243,546
0
L
Shiva
8,667
722
27
2
0
242,833
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role