Player Matchup

Arachne
Arachne
 
Arachne
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Redhood856
Surtr
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,617 Elo+
Solo
Mercury
Mercury
UncleDonnie
Mercury
Level 59
God Stats
2W - 6L
1,409 SR
Queue Stats
44W - 44L
1,481 Elo+
Solo
Ra
Ra
da21problem
Ra
Level 124
God Stats
3W - 4L
1,473 SR
Queue Stats
225W - 224L
1,437 Elo+
Solo
Freya
Freya
vAfricanRebel
Freya
Level 105
God Stats
59W - 42L
1,594 SR
Queue Stats
251W - 212L
1,556 Elo+
Solo
Team Averages
Level 81
1,495 SR
1,518 Elo+

VS

Team Averages
Level 86
1,527 SR
1,466 Elo+
Poseidon
Poseidon
JOeBIdem2026
Poseidon
Level 41
God Stats
14W - 14L
1,526 SR
Queue Stats
49W - 54L
1,514 Elo+
Solo
Zhong Kui
Zhong Kui
JiuJitsusGay
Zhong Kui
Level 103
God Stats
10W - 9L
1,554 SR
Queue Stats
286W - 268L
1,433 Elo+
Solo
Set
Set
Yoshue69
Set
Level 157
God Stats
1W - 0L
1,721 SR
Queue Stats
12W - 9L
1,262 Elo+
Solo
Danzaburou
Danzaburou
mayhemturdshot64
Danzaburou
Level 44
God Stats
3W - 2L
1,335 SR
Queue Stats
111W - 135L
1,424 Elo+
Solo
Thor
Thor
pembus
Thor
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 26L
1,696 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
1 / 0 / 0
6,205
517
2,884
10,497
3,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Surtr
8
1 / 7 / 2
5,597
466
4,652
15,802
9,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
UncleDonnie
Mercury
13
1 / 1 / 0
7,082
590
3,329
9,560
3,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
0 / 4 / 0
6,271
523
4,041
7,943
2,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 2 / 1
6,819
568
5,568
7,383
2,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
JOeBIdem2026
Poseidon
13
6 / 1 / 2
7,738
645
9,591
6,814
2,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Zhong Kui
JiuJitsusGay
Zhong Kui
10
2 / 2 / 5
6,745
562
6,803
8,197
7,409
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
2 / 0 / 6
7,067
589
6,808
8,243
3,521
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
mayhemturdshot64
Danzaburou
13
4 / 0 / 0
7,905
659
5,540
6,949
2,958
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Thor
pembus
Thor
13
0 / 1 / 2
7,527
627
4,559
9,143
4,767
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
4
Kills
14
14
Deaths
4
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
0
0
1
W
Poseidon
JOeBIdem2026
Poseidon
6
1
2
7
W
Zhong Kui
JiuJitsusGay
Zhong Kui
2
2
5
2.25
L
Surtr
1
7
2
0.29
L
Mercury
UncleDonnie
Mercury
1
1
0
1
W
2
0
6
5
L
0
4
0
0
W
Danzaburou
mayhemturdshot64
Danzaburou
4
0
0
4
W
Thor
pembus
Thor
0
1
2
1
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,474
Damage
33,301
51,185
Taken
39,346
21,527
Mitigated
20,881
17,457
Healing
13,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
2,884
1,978
0
6,880
10,497
3,849
0
2,894
7,603
0
42,848
W
Poseidon
JOeBIdem2026
Poseidon
9,591
1,497
0
2,877
6,814
2,226
1,034
2,188
4,506
63,577
0
W
Zhong Kui
JiuJitsusGay
Zhong Kui
6,803
703
0
3,141
8,197
7,409
408
2,819
5,147
29,855
0
L
Surtr
4,652
1,554
0
2,349
15,802
9,132
0
7,490
8,312
399
11,987
L
Mercury
UncleDonnie
Mercury
3,329
818
0
4,030
9,560
3,181
0
222
9,338
0
54,295
W
6,808
2,879
0
977
8,243
3,521
0
753
7,476
0
60,912
L
4,041
290
132
1,100
7,943
2,701
0
4,677
3,266
49,922
0
W
Danzaburou
mayhemturdshot64
Danzaburou
5,540
2,621
43
4,388
6,949
2,958
930
3,534
3,251
0
55,886
W
Thor
pembus
Thor
4,559
1,096
0
1,608
9,143
4,767
0
28
9,115
0
54,752
L
5,568
1,666
0
2,966
7,383
2,664
548
1,111
6,272
50,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,974
Gold Earned
36,982
356
Minions Killed
458
0
Camps Cleared
0
1,271,421
Distance Traveled
1,210,800
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,205
517
75
6
0
309,479
0
W
Poseidon
7,738
645
113
9
0
264,617
7
W
Zhong Kui
6,745
562
42
4
0
220,416
2
L
Surtr
5,597
466
18
2
0
236,931
2
L
Mercury
7,082
590
85
7
0
266,913
1
W
Set
7,067
589
103
9
0
289,814
0
L
Ra
6,271
523
81
7
0
247,936
0
W
Danzaburou
7,905
659
95
8
0
227,645
4
W
Thor
7,527
627
105
9
0
208,308
2
L
Freya
6,819
568
97
8
0
210,162
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role