Player Matchup

Neith
Neith
JoeBebeQc
Neith
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,670 Elo+
Party 1
Mulan
Mulan
LeBing James
Mulan
Level 149
God Stats
9W - 7L
1,680 SR
Queue Stats
96W - 100L
1,542 Elo+
Party 1
Zeus
Zeus
WhiskyFrag
Zeus
Level 104
God Stats
1W - 1L
1,855 SR
Queue Stats
43W - 51L
1,441 Elo+
Party 1
Team Averages
Level 107
1,678 SR
1,551 Elo+

VS

Team Averages
Level 117
1,810 SR
1,514 Elo+
Mulan
Mulan
KingStormaggedon
Mulan
Level 61
God Stats
17W - 8L
1,892 SR
Queue Stats
53W - 48L
1,609 Elo+
Party 2
Baron Samedi
Baron Samedi
LevelOneBoy
Baron Samedi
Level 138
God Stats
10W - 2L
1,903 SR
Queue Stats
58W - 53L
1,598 Elo+
Party 2
Danzaburou
Danzaburou
Yeet The Not Cs
Danzaburou
Level 152
God Stats
1W - 0L
1,635 SR
Queue Stats
2W - 3L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
JoeBebeQc
Neith
12
3 / 5 / 5
9,576
798
6,535
9,764
4,387
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 5 / 7
8,852
738
11,099
17,116
16,556
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
6 / 4 / 3
11,638
970
14,706
10,510
4,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 11
10,170
848
10,272
16,316
16,382
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
LevelOneBoy
Baron Samedi
12
3 / 3 / 7
9,639
803
9,411
11,091
5,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Yeet The Not Cs
Danzaburou
15
9 / 2 / 5
11,704
975
11,660
15,167
7,139
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
37
9
Kills
14
14
Deaths
9
15
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Neith
JoeBebeQc
Neith
3
5
5
1.1
W
2
4
11
1.88
L
0
5
7
0.7
W
Baron Samedi
LevelOneBoy
Baron Samedi
3
3
7
2.17
L
6
4
3
1.88
W
Danzaburou
Yeet The Not Cs
Danzaburou
9
2
5
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,340
Damage
31,343
37,390
Taken
42,574
25,179
Mitigated
28,773
2,747
Healing
13,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
JoeBebeQc
Neith
6,535
2,532
0
961
9,764
4,387
1,059
1,810
7,954
0
25,378
W
10,272
1,734
245
3,254
16,316
16,382
182
4,824
11,492
0
24,962
L
11,099
1,201
0
1,022
17,116
16,556
0
5,059
12,057
74
24,821
W
Baron Samedi
LevelOneBoy
Baron Samedi
9,411
1,394
553
2,650
11,091
5,252
805
4,877
6,214
39,604
0
L
14,706
1,238
0
764
10,510
4,236
549
2,862
7,648
49,000
0
W
Danzaburou
Yeet The Not Cs
Danzaburou
11,660
5,969
0
6,379
15,167
7,139
1,452
5,727
9,440
0
62,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,066
Gold Earned
31,513
125
Minions Killed
140
0
Camps Cleared
0
594,078
Distance Traveled
657,877
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,576
798
39
3
0
186,637
1
W
Mulan
10,170
848
25
2
0
228,200
0
L
Mulan
8,852
738
25
2
0
215,538
0
W
Baron Samedi
9,639
803
57
5
0
214,487
0
L
Zeus
11,638
970
61
5
0
191,903
0
W
Danzaburou
11,704
975
58
5
0
215,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role