Player Matchup

Nu Wa
Nu Wa
Ganjro
Nu Wa
Level 126
God Stats
1W - 0L
1,563 SR
Queue Stats
9W - 6L
1,617 Elo+
Party 1
Chernobog
Chernobog
Hambugr Meat
Chernobog
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,854 Elo+
Party 1
Mercury
Mercury
IIPernia
Mercury
Level 108
God Stats
12W - 6L
1,605 SR
Queue Stats
80W - 80L
1,483 Elo+
Solo
Surtr
Surtr
PyroPhoenix6449
Surtr
Level 166
God Stats
19W - 16L
1,568 SR
Queue Stats
242W - 269L
1,495 Elo+
Solo
Kuzenbo
Kuzenbo
Victored5955
Kuzenbo
Level 109
God Stats
11W - 5L
1,571 SR
Queue Stats
289W - 268L
1,484 Elo+
Solo
Team Averages
Level 106
1,561 SR
1,587 Elo+

VS

Team Averages
Level 113
1,495 SR
1,515 Elo+
Nu Wa
Nu Wa
OakleyThePanda
Nu Wa
Level 88
God Stats
7W - 9L
1,584 SR
Queue Stats
180W - 220L
1,478 Elo+
Solo
Shiva
Shiva
SamTheRealHero
Shiva
Level 105
God Stats
0W - 1L
1,264 SR
Queue Stats
28W - 29L
1,482 Elo+
Solo
Cabrakan
Cabrakan
angel ep
Cabrakan
Level 105
God Stats
1W - 2L
1,581 SR
Queue Stats
232W - 191L
1,576 Elo+
Solo
Arachne
Arachne
dukeofdan13
Arachne
Level 123
God Stats
5W - 7L
1,479 SR
Queue Stats
133W - 142L
1,526 Elo+
Solo
Zhong Kui
Zhong Kui
fatdoinksonly420
Zhong Kui
Level 145
God Stats
337W - 277L
1,567 SR
Queue Stats
473W - 446L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Ganjro
Nu Wa
7
0 / 1 / 1
4,165
595
2,696
2,623
740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
Hambugr Meat
Chernobog
8
4 / 1 / 0
5,289
756
3,361
3,790
1,262
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
IIPernia
Mercury
8
1 / 1 / 0
4,267
610
1,266
5,719
1,677
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

7
0 / 0 / 0
4,359
623
2,908
6,266
3,458
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Kuzenbo
Victored5955
Kuzenbo
7
0 / 0 / 5
4,623
660
2,541
6,253
5,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 0
4,476
639
3,345
2,685
893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 0 / 1
4,185
598
3,735
6,606
2,691
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cabrakan
angel ep
Cabrakan
4
0 / 1 / 1
3,661
523
1,180
4,460
2,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
dukeofdan13
Arachne
8
1 / 1 / 1
4,240
606
2,630
5,649
2,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Zhong Kui
5
1 / 2 / 0
3,829
547
3,193
3,554
2,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
6
5
Kills
3
3
Deaths
5
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Ganjro
Nu Wa
0
1
1
0.5
W
Chernobog
Hambugr Meat
Chernobog
4
1
0
4
W
Mercury
IIPernia
Mercury
1
1
0
1
L
1
1
0
1
W
0
0
0
0
L
0
0
1
0.5
W
Kuzenbo
Victored5955
Kuzenbo
0
0
5
2.5
L
Cabrakan
angel ep
Cabrakan
0
1
1
0.5
L
Arachne
dukeofdan13
Arachne
1
1
1
1.5
L
Zhong Kui
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,772
Damage
14,083
24,651
Taken
22,954
12,876
Mitigated
11,499
7,946
Healing
7,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Ganjro
Nu Wa
2,696
347
0
500
2,623
740
36
745
1,808
31,044
0
W
Chernobog
Hambugr Meat
Chernobog
3,361
2,389
0
1,493
3,790
1,262
63
1,804
1,953
0
35,273
W
Mercury
IIPernia
Mercury
1,266
399
0
750
5,719
1,677
0
713
4,926
0
21,962
L
3,345
532
0
405
2,685
893
0
1,264
1,421
30,023
0
W
2,908
774
0
1,957
6,266
3,458
0
171
6,063
526
28,231
L
3,735
394
0
2,098
6,606
2,691
0
290
6,316
0
29,928
W
Kuzenbo
Victored5955
Kuzenbo
2,541
1,007
103
3,143
6,253
5,739
0
3,650
2,485
8,699
0
L
Cabrakan
angel ep
Cabrakan
1,180
316
0
1,430
4,460
2,743
0
1,459
3,001
6,328
0
L
Arachne
dukeofdan13
Arachne
2,630
1,821
0
2,529
5,649
2,294
0
1,565
4,084
0
23,820
L
Zhong Kui
3,193
1,503
0
1,287
3,554
2,878
0
794
2,760
18,101
4,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,703
Gold Earned
20,391
238
Minions Killed
218
0
Camps Cleared
0
700,766
Distance Traveled
603,865
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
4,165
595
63
9
0
119,828
0
W
Chernobog
5,289
756
65
9
0
131,118
0
W
Mercury
4,267
610
41
6
0
161,974
0
L
Nu Wa
4,476
639
75
11
0
128,147
0
W
Surtr
4,359
623
53
8
0
152,450
0
L
Shiva
4,185
598
49
7
0
142,156
0
W
Kuzenbo
4,623
660
16
2
0
135,396
0
L
Cabrakan
3,661
523
9
1
0
89,827
0
L
Arachne
4,240
606
42
6
0
157,944
0
L
Zhong Kui
3,829
547
43
6
0
85,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role