Player Matchup

Xbalanque
Xbalanque
DC_JACKPOT89
Xbalanque
Level 128
God Stats
2W - 5L
1,296 SR
Queue Stats
8W - 11L
1,598 Elo+
Party 2
Ymir
Ymir
deadhead201718
Ymir
Level 85
God Stats
2W - 3L
1,569 SR
Queue Stats
25W - 31L
1,462 Elo+
Party 2
Sol
Sol
swaggtific23
Sol
Level 134
God Stats
1W - 3L
1,573 SR
Queue Stats
34W - 38L
1,591 Elo+
Party 2
Team Averages
Level 116
1,479 SR
1,551 Elo+

VS

Team Averages
Level 81
1,473 SR
1,448 Elo+
Raijin
Raijin
 
Raijin
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
ManbearpigUK226
Medusa
Level 18
God Stats
2W - 3L
1,439 SR
Queue Stats
51W - 53L
1,439 Elo+
Party 1
Kukulkan
Kukulkan
sbez93
Kukulkan
Level 84
God Stats
28W - 24L
1,480 SR
Queue Stats
126W - 153L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DC_JACKPOT89
Xbalanque
4
0 / 1 / 1
5,035
504
0
1,748
581
12
1 / 3 / 2
7,507
751
5,024
13,916
11,653
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
2 / 4 / 0
7,468
747
5,428
10,746
4,008
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
12
3 / 1 / 5
8,752
875
10,867
6,677
2,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 1 / 4
8,601
860
5,029
7,038
2,633
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
sbez93
Kukulkan
11
2 / 1 / 4
8,246
825
6,336
5,176
2,157
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
3
Kills
8
8
Deaths
3
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
3
1
5
5.5
L
Xbalanque
DC_JACKPOT89
Xbalanque
0
1
1
0.5
W
3
1
4
5
L
1
3
2
0.67
W
Kukulkan
sbez93
Kukulkan
2
1
4
4
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,452
Damage
22,232
26,410
Taken
18,891
16,242
Mitigated
7,556
1,034
Healing
4,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
10,867
204
0
1,773
6,677
2,766
285
4,696
1,981
34,258
0
L
Xbalanque
DC_JACKPOT89
Xbalanque
0
0
0
0
1,748
581
0
1,744
0
0
0
W
5,029
2,728
0
2,447
7,038
2,633
1,276
3,050
3,988
0
27,322
L
5,024
789
0
250
13,916
11,653
0
8,324
5,084
15,772
0
W
Kukulkan
sbez93
Kukulkan
6,336
397
0
484
5,176
2,157
756
3,298
1,878
32,664
0
L
5,428
570
0
784
10,746
4,008
0
6,246
4,123
35,747
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,010
Gold Earned
25,599
55
Minions Killed
121
0
Camps Cleared
0
326,470
Distance Traveled
518,093
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
8,752
875
37
4
0
170,025
0
L
Xbalanque
5,035
504
0
0
0
0
0
W
Medusa
8,601
860
31
3
0
179,382
0
L
Ymir
7,507
751
22
2
0
176,922
1
W
Kukulkan
8,246
825
53
5
0
168,686
0
L
Sol
7,468
747
33
3
0
149,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role