Player Matchup

Fafnir
Fafnir
BushLite415
Fafnir
Level 99
God Stats
10W - 9L
1,438 SR
Queue Stats
900W - 776L
1,450 Elo+
Solo
Discordia
Discordia
Hater Meds
Discordia
Level 108
God Stats
6W - 2L
1,653 SR
Queue Stats
211W - 210L
1,434 Elo+
Solo
Tsukuyomi
Tsukuyomi
Jihou
Tsukuyomi
Level 124
God Stats
4W - 1L
1,181 SR
Queue Stats
84W - 73L
1,434 Elo+
Solo
Gilgamesh
Gilgamesh
L4V0lpe
Gilgamesh
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 10L
1,482 Elo+
Solo
He Bo
He Bo
SNEAKYDONUT420
He Bo
Level 91
God Stats
2W - 4L
1,500 SR
Queue Stats
158W - 135L
1,431 Elo+
Solo
Team Averages
Level 106
1,454 SR
1,446 Elo+

VS

Team Averages
Level 89
1,535 SR
1,487 Elo+
Charon
Charon
CT-5756
Charon
Level 107
God Stats
1W - 2L
1,483 SR
Queue Stats
72W - 53L
1,549 Elo+
Solo
Thor
Thor
Clicktorus
Thor
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 18L
1,500 Elo+
Solo
Scylla
Scylla
F-Gangsta187
Scylla
Level 145
God Stats
11W - 6L
1,674 SR
Queue Stats
1,128W - 1,117L
1,479 Elo+
Solo
Ullr
Ullr
Lostblack513
Ullr
Level 62
God Stats
3W - 6L
1,395 SR
Queue Stats
415W - 452L
1,522 Elo+
Solo
Bacchus
Bacchus
XxBAIUMxX
Bacchus
Level 63
God Stats
5W - 3L
1,623 SR
Queue Stats
407W - 464L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
15
4 / 2 / 16
8,939
894
5,132
10,728
12,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Discordia
Hater Meds
Discordia
15
4 / 1 / 14
8,598
860
11,024
6,117
2,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
Jihou
Tsukuyomi
16
8 / 1 / 12
8,539
854
14,814
10,285
4,826
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gilgamesh
L4V0lpe
Gilgamesh
16
3 / 1 / 14
8,794
879
9,899
10,526
9,123
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
4 / 4 / 12
7,663
766
6,606
7,514
3,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
CT-5756
Charon
13
3 / 4 / 5
8,071
807
9,315
11,069
13,525
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 5 / 6
6,346
635
6,116
9,676
3,764
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
17
5 / 3 / 2
9,549
955
9,457
8,530
3,728
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 6 / 5
7,100
710
5,201
11,792
4,868
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
XxBAIUMxX
Bacchus
9
0 / 5 / 3
6,491
649
6,339
11,512
10,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
30
23
Kills
9
9
Deaths
23
68
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Fafnir
4
2
16
6
L
Charon
CT-5756
Charon
3
4
5
1.38
L
0
5
6
0.6
L
Scylla
5
3
2
2
W
Discordia
Hater Meds
Discordia
4
1
14
11
W
Tsukuyomi
Jihou
Tsukuyomi
8
1
12
14
W
Gilgamesh
L4V0lpe
Gilgamesh
3
1
14
10
L
1
6
5
0.58
W
4
4
12
2.5
L
Bacchus
XxBAIUMxX
Bacchus
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,475
Damage
36,428
45,170
Taken
52,579
32,152
Mitigated
36,399
18,908
Healing
10,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
5,132
1,645
2,557
4,589
10,728
12,716
0
4,522
6,206
8,893
0
L
Charon
CT-5756
Charon
9,315
851
1,717
1,597
11,069
13,525
0
5,541
5,528
19,253
0
L
6,116
844
305
1,119
9,676
3,764
0
4,211
5,465
0
9,011
L
Scylla
9,457
602
287
575
8,530
3,728
152
4,631
3,899
29,457
0
W
Discordia
Hater Meds
Discordia
11,024
81
1,856
1,567
6,117
2,480
351
2,985
3,132
27,119
0
W
Tsukuyomi
Jihou
Tsukuyomi
14,814
2,997
758
3,453
10,285
4,826
462
7,253
3,032
0
29,227
W
Gilgamesh
L4V0lpe
Gilgamesh
9,899
2,433
806
1,425
10,526
9,123
184
6,124
4,402
0
18,069
L
5,201
1,280
143
1,407
11,792
4,868
0
5,002
6,790
0
10,107
W
6,606
732
710
1,187
7,514
3,007
0
4,227
3,287
8,685
0
L
Bacchus
XxBAIUMxX
Bacchus
6,339
437
872
2,185
11,512
10,514
0
3,377
8,135
8,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,533
Gold Earned
37,557
108
Minions Killed
89
0
Camps Cleared
0
1,001,267
Distance Traveled
907,712
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
8,939
894
8
1
0
198,078
0
L
Charon
8,071
807
16
2
0
188,191
0
L
Thor
6,346
635
10
1
0
181,123
0
L
Scylla
9,549
955
48
5
0
176,700
0
W
Discordia
8,598
860
44
4
0
194,101
0
W
Tsukuyomi
8,539
854
21
2
0
230,233
0
W
Gilgamesh
8,794
879
24
2
0
221,388
0
L
Ullr
7,100
710
11
1
0
167,904
0
W
He Bo
7,663
766
11
1
0
157,467
0
L
Bacchus
6,491
649
4
0
0
193,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role