Player Matchup

Sun Wukong
Sun Wukong
Captain_LA_08
Sun Wukong
Level 38
God Stats
4W - 5L
1,275 SR
Queue Stats
104W - 127L
1,246 Elo+
Party 2
Danzaburou
Danzaburou
Djam4tik
Danzaburou
Level 80
God Stats
10W - 11L
1,541 SR
Queue Stats
36W - 47L
1,310 Elo+
Solo
Neith
Neith
gatita_feroz_22
Neith
Level 22
God Stats
10W - 13L
1,254 SR
Queue Stats
11W - 13L
1,225 Elo+
Party 2
Team Averages
Level 47
1,356 SR
1,260 Elo+

VS

Team Averages
Level 55
1,465 SR
1,363 Elo+
Olorun
Olorun
KITTYxSQUAD
Olorun
Level 28
God Stats
6W - 3L
1,458 SR
Queue Stats
76W - 101L
1,308 Elo+
Party 1
Persephone
Persephone
WOLFxSQUAD
Persephone
Level 69
God Stats
17W - 27L
1,361 SR
Queue Stats
343W - 395L
1,341 Elo+
Party 1
Izanami
Izanami
ZuRN_hades666
Izanami
Level 68
God Stats
4W - 3L
1,577 SR
Queue Stats
85W - 67L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Captain_LA_08
Sun Wukong
11
2 / 4 / 3
10,321
688
7,658
17,394
19,071
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
Djam4tik
Danzaburou
14
3 / 4 / 2
10,994
733
10,716
16,948
6,023
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 6 / 2
8,743
583
4,870
9,695
4,697
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
13
3 / 1 / 8
11,180
745
8,460
10,351
4,566
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Earring

Mystical Earring

+15
Mp 5

Persephone
WOLFxSQUAD
Persephone
15
5 / 1 / 8
12,310
821
16,350
11,271
4,021
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
15
6 / 3 / 4
12,213
814
13,417
11,125
4,312
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
5
Kills
14
14
Deaths
5
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Captain_LA_08
Sun Wukong
2
4
3
0.88
L
Danzaburou
Djam4tik
Danzaburou
3
4
2
1
W
Olorun
3
1
8
7
W
Persephone
WOLFxSQUAD
Persephone
5
1
8
9
W
Izanami
6
3
4
2.67
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,244
Damage
38,227
44,037
Taken
32,747
29,791
Mitigated
12,899
3,705
Healing
9,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Captain_LA_08
Sun Wukong
7,658
1,725
0
946
17,394
19,071
0
9,250
8,144
0
16,440
L
Danzaburou
Djam4tik
Danzaburou
10,716
5,089
0
2,414
16,948
6,023
0
10,864
6,084
0
49,969
W
Olorun
8,460
4,619
807
3,416
10,351
4,566
168
122
10,229
30,588
0
W
Persephone
WOLFxSQUAD
Persephone
16,350
1,468
0
3,993
11,271
4,021
546
372
10,833
56,204
0
W
Izanami
13,417
8,173
0
1,350
11,125
4,312
1,505
310
10,815
0
62,487
L
4,870
1,560
0
345
9,695
4,697
0
4,869
4,826
175
18,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,058
Gold Earned
35,703
96
Minions Killed
174
0
Camps Cleared
0
606,398
Distance Traveled
724,124
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,321
688
8
1
0
228,278
0
L
Danzaburou
10,994
733
71
5
0
230,280
2
W
Olorun
11,180
745
29
2
0
232,027
0
W
Persephone
12,310
821
61
4
0
265,756
0
W
Izanami
12,213
814
84
6
0
226,341
0
L
Neith
8,743
583
17
1
0
147,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role