Player Matchup

Danzaburou
Danzaburou
Gold IV
IizWARRIOR
Danzaburou
Gold IV
Level 128
God Stats
8W - 7L
1,571 SR
Queue Stats
179W - 187L
1,506 MMR
Solo
Anubis
Anubis
Bronze III
TheMagicalPeaz
Anubis
Bronze III
Level 76
God Stats
0W - 1L
1,641 SR
Queue Stats
3W - 3L
1,579 MMR
Party 1
Arachne
Arachne
Gold III
foxerbolt
Arachne
Gold III
Level 130
God Stats
4W - 3L
1,661 SR
Queue Stats
438W - 447L
1,464 MMR
Solo
Surtr
Surtr
Bronze IV
kpk12346
Surtr
Bronze IV
Level 98
God Stats
0W - 1L
1,552 SR
Queue Stats
1W - 5L
1,374 MMR
Party 1
Khepri
Khepri
Gold III
themitaka
Khepri
Gold III
Level 114
God Stats
3W - 5L
1,584 SR
Queue Stats
150W - 156L
1,478 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 109
1,602 SR
1,480 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 103
1,544 SR
1,485 MMR
Chernobog
Chernobog
Gold IV
 
Chernobog
Gold IV
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Gold V
Roket24
Jormungandr
Gold V
Level 157
God Stats
2W - 10L
1,481 SR
Queue Stats
50W - 59L
1,307 MMR
Party 2
Geb
Geb
Gold IV
SikishgenBABA
Geb
Gold IV
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 25L
1,470 MMR
Solo
Hun Batz
Hun Batz
Platinum V
milak
Hun Batz
Platinum V
Level 127
God Stats
6W - 9L
1,643 SR
Queue Stats
111W - 111L
1,686 MMR
Party 2
Hades
Hades
Gold III
yoshu4172
Hades
Gold III
Level 106
God Stats
25W - 16L
1,598 SR
Queue Stats
331W - 323L
1,462 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
IizWARRIOR
Danzaburou
13
4 / 3 / 1
8,397
560
9,735
12,472
5,618
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 8 / 1
7,529
502
5,903
12,293
6,662
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
foxerbolt
Arachne
14
3 / 4 / 3
8,287
552
6,688
14,319
6,095
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Surtr
kpk12346
Surtr
14
1 / 6 / 1
8,394
560
9,451
18,421
9,936
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Khepri
themitaka
Khepri
11
0 / 4 / 8
7,614
508
4,659
11,044
10,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
NeithBastetAo KuangSusano

VS

Bans
BakasuraKaliZhong KuiThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
14
1 / 3 / 4
8,427
562
9,459
11,418
4,794
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Roket24
Jormungandr
15
4 / 1 / 4
9,590
639
10,133
12,965
11,503
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
2 / 2 / 12
9,291
619
4,917
13,030
11,553
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hun Batz
milak
Hun Batz
16
9 / 2 / 3
10,311
687
7,613
13,828
6,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Hades
yoshu4172
Hades
16
9 / 2 / 9
10,816
721
19,763
13,175
7,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
57
10
Kills
25
25
Deaths
10
14
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
1
3
4
1
L
Danzaburou
IizWARRIOR
Danzaburou
4
3
1
1.5
W
Jormungandr
Roket24
Jormungandr
4
1
4
6
W
2
2
12
4
L
2
8
1
0.31
L
Arachne
foxerbolt
Arachne
3
4
3
1.13
L
Surtr
kpk12346
Surtr
1
6
1
0.25
W
Hun Batz
milak
Hun Batz
9
2
3
5.25
L
Khepri
themitaka
Khepri
0
4
8
1
W
Hades
yoshu4172
Hades
9
2
9
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,436
Damage
51,885
68,549
Taken
64,416
38,372
Mitigated
41,720
15,450
Healing
18,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
9,459
5,955
0
2,675
11,418
4,794
280
1,216
10,202
0
55,870
L
Danzaburou
IizWARRIOR
Danzaburou
9,735
4,381
0
3,631
12,472
5,618
0
2,141
10,331
0
61,939
W
Jormungandr
Roket24
Jormungandr
10,133
2,906
0
2,144
12,965
11,503
1,136
779
12,186
78,506
253
W
4,917
761
1,958
2,559
13,030
11,553
193
2,200
10,830
31,968
0
L
5,903
405
0
2,348
12,293
6,662
0
8,443
3,850
41,041
0
L
Arachne
foxerbolt
Arachne
6,688
5,651
0
3,639
14,319
6,095
0
5,961
8,358
0
53,409
L
Surtr
kpk12346
Surtr
9,451
4,038
0
4,062
18,421
9,936
732
11,871
6,550
966
73,112
W
Hun Batz
milak
Hun Batz
7,613
2,926
0
2,780
13,828
6,169
695
2,054
11,774
0
92,455
L
Khepri
themitaka
Khepri
4,659
877
0
1,770
11,044
10,061
0
6,144
4,900
21,810
0
W
Hades
yoshu4172
Hades
19,763
1,262
1,037
5,458
13,175
7,701
1,820
5,258
7,917
89,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,221
Gold Earned
48,435
410
Minions Killed
532
0
Camps Cleared
0
1,399,086
Distance Traveled
1,590,954
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
8,427
562
83
6
0
337,952
1
L
Danzaburou
8,397
560
114
8
0
244,662
3
W
Jormungandr
9,590
639
143
10
0
288,496
4
W
Geb
9,291
619
36
2
0
314,975
7
L
Anubis
7,529
502
81
5
0
220,895
3
L
Arachne
8,287
552
79
5
0
351,389
0
L
Surtr
8,394
560
107
7
0
278,528
0
W
Hun Batz
10,311
687
123
8
0
346,481
0
L
Khepri
7,614
508
29
2
0
303,612
2
W
Hades
10,816
721
147
10
0
303,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role