Player Matchup

Sol
Sol
 
Sol
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hachiman
Hachiman
ConcreteBoots
Hachiman
Level 128
God Stats
33W - 24L
1,680 SR
Queue Stats
256W - 246L
1,504 Elo+
Solo
Athena
Athena
EmiliaUwU
Athena
Level 24
God Stats
1W - 3L
1,307 SR
Queue Stats
3W - 8L
1,260 Elo+
Party 3
Loki
Loki
Snäbbä
Loki
Level 56
God Stats
8W - 8L
1,342 SR
Queue Stats
35W - 29L
1,443 Elo+
Party 3
Mulan
Mulan
joceu
Mulan
Level 9
God Stats
12W - 10L
1,598 SR
Queue Stats
20W - 15L
1,460 Elo+
Party 3
Team Averages
Level 65
1,485 SR
1,433 Elo+

VS

Team Averages
Level 85
1,549 SR
1,531 Elo+
Janus
Janus
 
Janus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
Fixer1170
Discordia
Level 23
God Stats
0W - 1L
1,554 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Frruis
Sylvanus
Level 108
God Stats
12W - 5L
1,649 SR
Queue Stats
45W - 20L
1,561 Elo+
Party 2
Ne Zha
Ne Zha
frodo58
Ne Zha
Level 141
God Stats
0W - 1L
1,543 SR
Queue Stats
71W - 32L
1,592 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
3 / 5 / 5
8,539
534
10,832
13,197
4,141
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Hachiman
ConcreteBoots
Hachiman
16
5 / 0 / 1
9,889
618
9,175
9,096
3,582
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
EmiliaUwU
Athena
12
1 / 1 / 6
7,729
483
4,627
15,303
10,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Loki
16
5 / 0 / 2
9,363
585
6,781
14,949
6,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
joceu
Mulan
14
5 / 1 / 7
9,864
617
10,589
12,173
8,720
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
1 / 2 / 5
7,488
468
14,415
10,797
4,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Loki
 
Loki
9
1 / 8 / 2
6,288
393
4,604
12,127
3,641
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Discordia
Fixer1170
Discordia
10
0 / 5 / 3
6,570
411
7,846
7,181
2,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
Frruis
Sylvanus
10
1 / 4 / 2
6,771
423
5,814
16,786
14,275
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ne Zha
frodo58
Ne Zha
13
4 / 0 / 0
7,875
492
9,038
13,057
5,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
19
19
Kills
7
7
Deaths
19
21
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
5
5
1.1
L
Janus
 
Janus
1
2
5
1.75
L
Loki
 
Loki
1
8
2
0.25
W
Hachiman
ConcreteBoots
Hachiman
5
0
1
5.5
W
Athena
EmiliaUwU
Athena
1
1
6
4
L
Discordia
Fixer1170
Discordia
0
5
3
0.3
L
Sylvanus
Frruis
Sylvanus
1
4
2
0.5
W
Loki
5
0
2
6
L
Ne Zha
frodo58
Ne Zha
4
0
0
4
W
Mulan
joceu
Mulan
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,004
Damage
41,717
64,718
Taken
59,948
33,602
Mitigated
29,799
21,914
Healing
15,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
10,832
3,133
0
4,410
13,197
4,141
900
8,094
5,103
59,611
0
L
Janus
 
Janus
14,415
680
0
3,515
10,797
4,529
0
5,735
5,062
69,320
0
L
Loki
 
Loki
4,604
1,235
0
0
12,127
3,641
0
1,159
10,968
0
19,452
W
Hachiman
ConcreteBoots
Hachiman
9,175
5,897
0
3,972
9,096
3,582
3,136
2,878
6,218
0
91,524
W
Athena
EmiliaUwU
Athena
4,627
1,250
0
3,621
15,303
10,836
399
10,063
5,240
15,590
0
L
Discordia
Fixer1170
Discordia
7,846
601
0
20
7,181
2,083
0
1,191
5,990
38,002
0
L
Sylvanus
Frruis
Sylvanus
5,814
1,242
2,647
6,095
16,786
14,275
0
5,267
11,519
24,261
0
W
Loki
6,781
1,764
0
7,560
14,949
6,323
0
2,719
12,230
0
98,643
L
Ne Zha
frodo58
Ne Zha
9,038
2,021
0
3,281
13,057
5,271
0
2,107
10,950
0
57,340
W
Mulan
joceu
Mulan
10,589
1,089
0
2,351
12,173
8,720
418
4,321
7,852
0
56,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,384
Gold Earned
34,992
530
Minions Killed
294
0
Camps Cleared
0
1,548,123
Distance Traveled
1,543,896
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,539
534
106
7
0
269,902
3
L
Janus
7,488
468
104
7
0
295,601
0
L
Loki
6,288
393
33
2
0
322,767
0
W
Hachiman
9,889
618
158
10
0
292,108
2
W
Athena
7,729
483
15
1
0
326,888
3
L
Discordia
6,570
411
64
4
0
297,535
0
L
Sylvanus
6,771
423
26
2
0
279,114
0
W
Loki
9,363
585
145
9
0
363,315
0
L
Ne Zha
7,875
492
67
4
0
348,879
0
W
Mulan
9,864
617
106
7
0
295,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role