Player Matchup

Horus
Horus
Silver V
DOCTOR_NOCTA
Horus
Silver V
Level 109
God Stats
11W - 11L
1,508 SR
Queue Stats
27W - 54L
729 MMR
Solo
Arachne
Arachne
Silver IV
Papi Bubbaloo
Arachne
Silver IV
Level 105
God Stats
41W - 28L
1,497 SR
Queue Stats
159W - 218L
813 MMR
Solo
Janus
Janus
Silver V
lekingdelest
Janus
Silver V
Level 64
God Stats
16W - 22L
1,379 SR
Queue Stats
130W - 152L
636 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 93
1,461 SR
726 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 114
1,449 SR
727 MMR
Anubis
Anubis
Silver IV
Gaambito
Anubis
Silver IV
Level 97
God Stats
58W - 69L
1,442 SR
Queue Stats
254W - 298L
950 MMR
Solo
Cerberus
Cerberus
Bronze I
SilverFoxxOG
Cerberus
Bronze I
Level 68
God Stats
7W - 12L
1,432 SR
Queue Stats
250W - 344L
426 MMR
Solo
Ao Kuang
Ao Kuang
Silver IV
UGGI BEAR 3
Ao Kuang
Silver IV
Level 177
God Stats
1W - 6L
1,473 SR
Queue Stats
155W - 206L
804 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 7
8,179
818
5,646
7,470
6,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Arachne
10
4 / 2 / 4
8,454
845
7,459
9,216
3,270
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
5 / 1 / 3
9,016
902
12,672
5,457
1,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
HeraAh Muzen CabJormungandrDiscordiaGuan Yu

VS

Bans
Baron SamediAresAgniSun WukongKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Gaambito
Anubis
12
3 / 4 / 1
8,599
860
5,302
10,406
3,859
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cerberus
SilverFoxxOG
Cerberus
10
1 / 0 / 2
7,764
776
4,619
6,568
4,862
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ao Kuang
UGGI BEAR 3
Ao Kuang
9
0 / 6 / 2
7,035
704
3,380
12,728
4,767
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
10
Kills
4
4
Deaths
10
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
1
7
4.5
L
Anubis
Gaambito
Anubis
3
4
1
0.88
W
Arachne
4
2
4
3
L
Cerberus
SilverFoxxOG
Cerberus
1
0
2
2
L
Ao Kuang
UGGI BEAR 3
Ao Kuang
0
6
2
0.17
W
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,777
Damage
13,301
22,143
Taken
29,702
11,822
Mitigated
13,488
7,213
Healing
4,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,646
2,581
1,891
2,693
7,470
6,615
448
4,528
2,942
0
14,023
L
Anubis
Gaambito
Anubis
5,302
244
0
1,501
10,406
3,859
0
5,681
4,561
25,946
0
W
Arachne
7,459
5,614
0
1,612
9,216
3,270
570
6,065
3,110
0
15,847
L
Cerberus
SilverFoxxOG
Cerberus
4,619
245
0
2,816
6,568
4,862
0
2,580
3,798
19,882
0
L
Ao Kuang
UGGI BEAR 3
Ao Kuang
3,380
578
0
633
12,728
4,767
0
4,744
7,615
17,274
0
W
12,672
394
0
1,017
5,457
1,937
1,184
3,016
2,400
46,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,649
Gold Earned
23,398
99
Minions Killed
126
0
Camps Cleared
0
591,862
Distance Traveled
469,812
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,179
818
14
1
0
207,178
0
L
Anubis
8,599
860
45
5
0
150,593
0
W
Arachne
8,454
845
23
2
0
191,555
4
L
Cerberus
7,764
776
49
5
0
147,504
0
L
Ao Kuang
7,035
704
32
3
0
171,715
4
W
Janus
9,016
902
62
6
0
193,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role