Player Matchup

Thanatos
Thanatos
F4P-TP
Thanatos
Level 80
God Stats
4W - 3L
1,500 SR
Queue Stats
46W - 44L
1,411 Elo+
Solo
Ganesha
Ganesha
MachoMan-XCVIII
Ganesha
Level 108
God Stats
24W - 25L
1,487 SR
Queue Stats
357W - 344L
1,489 Elo+
Solo
Anubis
Anubis
deiviscougar1983
Anubis
Level 86
God Stats
6W - 2L
1,793 SR
Queue Stats
162W - 156L
1,424 Elo+
Solo
Artemis
Artemis
jbeast1236
Artemis
Level 129
God Stats
2W - 0L
1,751 SR
Queue Stats
257W - 242L
1,430 Elo+
Party 1
Olorun
Olorun
zBackspace
Olorun
Level 86
God Stats
7W - 7L
1,509 SR
Queue Stats
86W - 85L
1,438 Elo+
Party 1
Team Averages
Level 98
1,608 SR
1,438 Elo+

VS

Team Averages
Level 91
1,509 SR
1,469 Elo+
Sylvanus
Sylvanus
ALLYTHETEA7158
Sylvanus
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 73L
1,400 Elo+
Solo
Baron Samedi
Baron Samedi
Midnight_Devil76
Baron Samedi
Level 108
God Stats
7W - 14L
1,395 SR
Queue Stats
391W - 363L
1,496 Elo+
Solo
Izanami
Izanami
chambi
Izanami
Level 113
God Stats
1W - 1L
1,835 SR
Queue Stats
17W - 14L
1,532 Elo+
Solo
Ne Zha
Ne Zha
davasik
Ne Zha
Level 66
God Stats
4W - 8L
1,300 SR
Queue Stats
264W - 264L
1,452 Elo+
Solo
Surtr
Surtr
xX573V3N5Xx
Surtr
Level 105
God Stats
68W - 47L
1,517 SR
Queue Stats
100W - 100L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
F4P-TP
Thanatos
14
6 / 1 / 3
8,688
621
10,607
13,200
6,409
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 0 / 4
7,105
508
3,805
13,263
11,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
2 / 3 / 2
8,532
609
9,501
12,104
6,434
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Artemis
jbeast1236
Artemis
11
0 / 4 / 1
6,544
467
8,601
11,110
4,092
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Olorun
zBackspace
Olorun
14
3 / 3 / 2
8,916
637
7,439
10,883
4,715
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
11
2 / 2 / 3
7,429
531
5,444
13,196
8,097
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Baron Samedi
Midnight_Devil76
Baron Samedi
15
3 / 3 / 2
8,505
608
10,289
9,589
4,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Izanami
chambi
Izanami
11
3 / 4 / 0
7,080
506
13,272
13,450
4,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Mace

Mace

+10
Physical Power

Ne Zha
davasik
Ne Zha
3
0 / 1 / 0
4,631
331
595
1,519
359
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

14
3 / 1 / 1
8,442
603
11,226
17,470
8,909
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
17
11
Kills
11
11
Deaths
11
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
2
2
3
1.75
W
Thanatos
F4P-TP
Thanatos
6
1
3
7.5
W
0
0
4
2
L
Baron Samedi
Midnight_Devil76
Baron Samedi
3
3
2
1.33
L
Izanami
chambi
Izanami
3
4
0
0.75
L
Ne Zha
davasik
Ne Zha
0
1
0
0
W
2
3
2
1
W
Artemis
jbeast1236
Artemis
0
4
1
0.13
L
3
1
1
3.5
W
Olorun
zBackspace
Olorun
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,953
Damage
40,826
60,560
Taken
55,224
33,092
Mitigated
26,497
27,403
Healing
19,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
5,444
1,788
2,641
3,232
13,196
8,097
160
4,965
8,231
15,403
0
W
Thanatos
F4P-TP
Thanatos
10,607
3,673
0
10,275
13,200
6,409
137
1,252
11,948
0
64,424
W
3,805
243
252
2,919
13,263
11,442
0
2,653
10,610
22,849
0
L
Baron Samedi
Midnight_Devil76
Baron Samedi
10,289
476
353
2,343
9,589
4,890
336
5,451
4,138
66,965
0
L
Izanami
chambi
Izanami
13,272
9,208
0
3,775
13,450
4,242
839
2,310
11,140
0
67,517
L
Ne Zha
davasik
Ne Zha
595
249
0
231
1,519
359
0
412
1,107
0
5,099
W
9,501
326
0
5,794
12,104
6,434
901
1,424
10,680
72,424
0
W
Artemis
jbeast1236
Artemis
8,601
3,377
0
3,983
11,110
4,092
0
3,195
7,915
0
50,076
L
11,226
4,508
0
6,752
17,470
8,909
587
7,576
9,894
1,186
71,461
W
Olorun
zBackspace
Olorun
7,439
3,347
330
3,850
10,883
4,715
891
7,673
3,210
58,712
817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,785
Gold Earned
36,087
459
Minions Killed
360
0
Camps Cleared
0
1,350,558
Distance Traveled
1,018,605
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,429
531
23
2
0
244,624
3
W
Thanatos
8,688
621
98
7
0
339,900
0
W
Ganesha
7,105
508
4
0
0
287,201
4
L
Baron Samedi
8,505
608
114
8
0
249,570
4
L
Izanami
7,080
506
103
7
0
212,606
3
L
Ne Zha
4,631
331
8
1
0
39,709
0
W
Anubis
8,532
609
146
10
0
247,874
0
W
Artemis
6,544
467
105
8
0
240,601
0
L
Surtr
8,442
603
112
8
0
272,096
0
W
Olorun
8,916
637
106
8
0
234,982
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role