Player Matchup

Nike
Nike
BKeatt
Nike
Level 159
God Stats
8W - 9L
1,531 SR
Queue Stats
553W - 500L
1,549 Elo+
Solo
Erlang Shen
Erlang Shen
DrC4BR4
Erlang Shen
Level 161
God Stats
1W - 0L
1,500 SR
Queue Stats
296W - 276L
1,586 Elo+
Solo
Neith
Neith
Saffian
Neith
Level 149
God Stats
3W - 0L
1,783 SR
Queue Stats
249W - 230L
1,523 Elo+
Solo
Ao Kuang
Ao Kuang
TheSkelligenKing
Ao Kuang
Level 155
God Stats
10W - 4L
1,826 SR
Queue Stats
372W - 343L
1,524 Elo+
Solo
Sol
Sol
night-o-dread
Sol
Level 146
God Stats
86W - 71L
1,596 SR
Queue Stats
126W - 107L
1,485 Elo+
Solo
Team Averages
Level 154
1,647 SR
1,533 Elo+

VS

Team Averages
Level 134
1,499 SR
1,553 Elo+
Yu Huang
Yu Huang
Blaze_Calamity
Yu Huang
Level 138
God Stats
2W - 5L
1,594 SR
Queue Stats
248W - 249L
1,528 Elo+
Solo
Thor
Thor
Godoftrix
Thor
Level 132
God Stats
27W - 25L
1,550 SR
Queue Stats
569W - 568L
1,494 Elo+
Solo
Set
Set
Jaybeuzzz
Set
Level 158
God Stats
0W - 4L
1,348 SR
Queue Stats
203W - 154L
1,602 Elo+
Solo
Khepri
Khepri
LastShadow123456
Khepri
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
172W - 134L
1,648 Elo+
Solo
Charybdis
Charybdis
l Tnz l
Charybdis
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 63L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
BKeatt
Nike
8
1 / 0 / 1
4,469
638
3,896
4,186
1,942
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
DrC4BR4
Erlang Shen
5
0 / 2 / 3
3,946
564
3,728
6,232
3,923
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Neith
Saffian
Neith
8
3 / 0 / 1
5,163
738
3,379
2,603
771
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

8
2 / 0 / 0
4,418
631
2,084
4,975
1,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

7
0 / 0 / 2
4,176
597
3,231
3,471
1,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
7
0 / 1 / 0
4,046
578
3,196
3,293
1,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
5
0 / 1 / 0
3,653
522
1,908
3,846
2,101
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
1 / 1 / 0
4,383
626
1,872
5,661
2,253
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

6
1 / 2 / 0
4,016
574
2,199
6,849
3,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
l Tnz l
Charybdis
6
0 / 1 / 1
3,505
501
1,767
3,787
997
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
3
6
Kills
2
2
Deaths
6
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nike
BKeatt
Nike
1
0
1
1.5
L
Yu Huang
0
1
0
0
W
Erlang Shen
DrC4BR4
Erlang Shen
0
2
3
0.75
L
Thor
0
1
0
0
L
1
1
0
1
L
1
2
0
0.5
W
Neith
Saffian
Neith
3
0
1
3.5
W
2
0
0
2
L
Charybdis
l Tnz l
Charybdis
0
1
1
0.5
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,318
Damage
10,942
21,467
Taken
23,436
9,387
Mitigated
10,234
7,064
Healing
8,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
BKeatt
Nike
3,896
879
0
1,071
4,186
1,942
0
570
3,616
0
28,976
L
Yu Huang
3,196
603
0
1,250
3,293
1,096
0
2,320
973
27,000
0
W
Erlang Shen
DrC4BR4
Erlang Shen
3,728
2,349
0
1,709
6,232
3,923
0
1,899
4,333
0
11,319
L
Thor
1,908
589
0
1,330
3,846
2,101
0
0
3,846
0
14,843
L
1,872
931
0
1,480
5,661
2,253
0
1,431
4,230
0
30,934
L
2,199
889
129
2,632
6,849
3,787
0
1,187
5,662
10,017
0
W
Neith
Saffian
Neith
3,379
1,716
0
1,070
2,603
771
0
389
2,214
0
31,210
W
2,084
272
0
1,501
4,975
1,580
0
726
4,249
34,045
0
L
Charybdis
l Tnz l
Charybdis
1,767
1,093
0
1,233
3,787
997
0
169
3,618
0
12,822
W
3,231
1,049
0
1,713
3,471
1,171
0
1,811
1,660
23,323
3,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,172
Gold Earned
19,603
226
Minions Killed
160
0
Camps Cleared
0
703,928
Distance Traveled
629,264
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
4,469
638
48
7
0
151,344
2
L
Yu Huang
4,046
578
57
8
0
133,647
0
W
Erlang Shen
3,946
564
10
1
0
138,718
2
L
Thor
3,653
522
27
4
0
76,116
0
L
Set
4,383
626
48
7
0
179,264
0
L
Khepri
4,016
574
4
1
0
136,762
0
W
Neith
5,163
738
58
8
0
127,918
0
W
Ao Kuang
4,418
631
61
9
0
153,933
0
L
Charybdis
3,505
501
24
3
0
103,475
0
W
Sol
4,176
597
49
7
0
132,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role