Player Matchup

Khepri
Khepri
 
Khepri
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Al_Capone1308
Scylla
Level 85
God Stats
1W - 2L
1,501 SR
Queue Stats
95W - 93L
1,511 Elo+
Solo
Ravana
Ravana
Ghost Dan19
Ravana
Level 156
God Stats
2W - 5L
1,815 SR
Queue Stats
791W - 813L
1,534 Elo+
Solo
Surtr
Surtr
InToX1er
Surtr
Level 144
God Stats
4W - 5L
1,514 SR
Queue Stats
317W - 340L
1,441 Elo+
Solo
Artemis
Artemis
NebuccatNezzar
Artemis
Level 149
God Stats
10W - 9L
1,640 SR
Queue Stats
554W - 533L
1,521 Elo+
Solo
Team Averages
Level 141
1,594 SR
1,501 Elo+

VS

Team Averages
Level 130
1,463 SR
1,468 Elo+
Hun Batz
Hun Batz
Barldur
Hun Batz
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 67L
1,514 Elo+
Solo
Yu Huang
Yu Huang
Danielys
Yu Huang
Level 156
God Stats
4W - 4L
1,327 SR
Queue Stats
309W - 311L
1,481 Elo+
Solo
Nike
Nike
Raëven
Nike
Level 127
God Stats
2W - 1L
1,554 SR
Queue Stats
79W - 69L
1,455 Elo+
Party 1
Cthulhu
Cthulhu
Röcket
Cthulhu
Level 161
God Stats
2W - 1L
1,435 SR
Queue Stats
67W - 55L
1,395 Elo+
Party 1
Neith
Neith
WollandoKink
Neith
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 23L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
16
0 / 1 / 4
7,956
723
5,924
21,052
14,364
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
3 / 3 / 2
8,620
784
14,203
10,678
4,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
1
0 / 0 / 0
2,648
241
0
0
0
Surtr
InToX1er
Surtr
13
2 / 6 / 1
7,148
650
6,226
14,116
13,037
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 4 / 5
7,176
652
12,992
9,511
4,796
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Barldur
Hun Batz
15
8 / 2 / 4
9,157
832
12,190
8,306
4,637
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Yu Huang
Danielys
Yu Huang
14
1 / 0 / 10
8,535
776
10,685
7,653
4,342
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nike
Raëven
Nike
16
1 / 1 / 9
8,385
762
8,813
11,955
10,555
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
Röcket
Cthulhu
15
2 / 2 / 8
9,074
825
8,473
14,811
15,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
2 / 1 / 11
8,347
759
13,335
10,877
5,482
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
56
6
Kills
14
14
Deaths
6
12
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
1
4
2
L
3
3
2
1.33
W
Hun Batz
Barldur
Hun Batz
8
2
4
5
W
Yu Huang
Danielys
Yu Huang
1
0
10
6
L
Ravana
0
0
0
0
L
Surtr
InToX1er
Surtr
2
6
1
0.42
L
1
4
5
0.88
W
Nike
Raëven
Nike
1
1
9
5.5
W
Cthulhu
Röcket
Cthulhu
2
2
8
3
W
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,345
Damage
53,496
55,357
Taken
53,602
36,909
Mitigated
40,955
20,836
Healing
20,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
5,924
205
1,015
9,431
21,052
14,364
0
6,413
14,639
14,664
0
L
14,203
923
1,314
4,010
10,678
4,712
0
5,590
5,088
33,540
0
W
Hun Batz
Barldur
Hun Batz
12,190
1,145
998
395
8,306
4,637
191
1,909
6,397
0
19,585
W
Yu Huang
Danielys
Yu Huang
10,685
450
6,374
2,845
7,653
4,342
588
1,992
5,661
18,918
0
L
Ravana
0
0
0
0
0
0
0
0
0
0
0
L
Surtr
InToX1er
Surtr
6,226
1,851
684
1,392
14,116
13,037
0
3,480
10,636
454
9,646
L
12,992
3,609
1,700
1,290
9,511
4,796
0
3,675
5,836
0
21,768
W
Nike
Raëven
Nike
8,813
398
672
1,071
11,955
10,555
261
5,263
6,692
0
22,164
W
Cthulhu
Röcket
Cthulhu
8,473
86
2,275
2,645
14,811
15,939
0
6,349
8,462
27,084
0
W
13,335
4,386
484
3,096
10,877
5,482
536
4,837
6,040
0
24,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,548
Gold Earned
43,498
93
Minions Killed
130
0
Camps Cleared
0
780,455
Distance Traveled
1,054,357
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,956
723
8
1
0
227,337
0
L
Scylla
8,620
784
60
5
0
185,589
0
W
Hun Batz
9,157
832
15
1
0
180,444
0
W
Yu Huang
8,535
776
21
2
0
219,878
0
L
Ravana
2,648
241
0
0
0
0
0
L
Surtr
7,148
650
12
1
0
195,654
0
L
Artemis
7,176
652
13
1
0
171,875
0
W
Nike
8,385
762
36
3
0
236,157
0
W
Cthulhu
9,074
825
32
3
0
221,103
0
W
Neith
8,347
759
26
2
0
196,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role