Player Matchup

Hades
Hades
F-Gangsta187
Hades
Level 145
God Stats
17W - 12L
1,649 SR
Queue Stats
1,128W - 1,117L
1,515 Elo+
Solo
Aphrodite
Aphrodite
Facukpos
Aphrodite
Level 139
God Stats
2W - 1L
1,723 SR
Queue Stats
227W - 229L
1,524 Elo+
Solo
Bacchus
Bacchus
LegendLuc9
Bacchus
Level 116
God Stats
5W - 4L
1,541 SR
Queue Stats
109W - 87L
1,522 Elo+
Party 1
Cabrakan
Cabrakan
Pycragonus94
Cabrakan
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,297 Elo+
Solo
Tyr
Tyr
i-am-skeever99
Tyr
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 71L
1,493 Elo+
Party 1
Team Averages
Level 105
1,583 SR
1,470 Elo+

VS

Team Averages
Level 99
1,373 SR
1,449 Elo+
Zhong Kui
Zhong Kui
BilboTBaggins00
Zhong Kui
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,401 Elo+
Solo
Hel
Hel
Filipim123
Hel
Level 157
God Stats
1W - 1L
1,241 SR
Queue Stats
223W - 237L
1,404 Elo+
Solo
Xbalanque
Xbalanque
GngrBeerdMan
Xbalanque
Level 44
God Stats
1W - 1L
1,288 SR
Queue Stats
85W - 78L
1,464 Elo+
Party 2
Jing Wei
Jing Wei
Riseer23
Jing Wei
Level 148
God Stats
7W - 9L
1,496 SR
Queue Stats
869W - 851L
1,514 Elo+
Solo
Danzaburou
Danzaburou
x317Slayer
Danzaburou
Level 29
God Stats
2W - 1L
1,342 SR
Queue Stats
79W - 78L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 4
6,978
698
9,747
11,476
6,973
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Aphrodite
Facukpos
Aphrodite
15
2 / 3 / 4
7,838
784
4,768
10,176
6,519
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
LegendLuc9
Bacchus
15
4 / 2 / 3
8,740
874
7,770
13,588
18,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cabrakan
Pycragonus94
Cabrakan
15
2 / 1 / 4
8,104
810
4,728
9,155
13,254
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 4 / 3
6,877
688
2,615
12,076
10,965
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BilboTBaggins00
Zhong Kui
14
2 / 3 / 11
8,327
833
17,478
10,210
10,682
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
1 / 2 / 13
8,725
873
3,662
6,788
5,807
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Xbalanque
GngrBeerdMan
Xbalanque
16
5 / 1 / 10
9,008
901
12,080
6,822
3,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jing Wei
Riseer23
Jing Wei
15
5 / 1 / 7
8,550
855
6,938
7,752
3,992
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Danzaburou
x317Slayer
Danzaburou
14
3 / 2 / 9
8,663
866
10,444
8,292
4,062
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
66
9
Kills
16
16
Deaths
9
18
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
BilboTBaggins00
Zhong Kui
2
3
11
2.5
L
0
6
4
0.33
L
Aphrodite
Facukpos
Aphrodite
2
3
4
1.33
W
1
2
13
3.75
W
Xbalanque
GngrBeerdMan
Xbalanque
5
1
10
10
L
Bacchus
LegendLuc9
Bacchus
4
2
3
2.75
L
Cabrakan
Pycragonus94
Cabrakan
2
1
4
4
W
Jing Wei
Riseer23
Jing Wei
5
1
7
8.5
L
1
4
3
0.63
W
Danzaburou
x317Slayer
Danzaburou
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,628
Damage
50,602
56,471
Taken
39,864
55,952
Mitigated
28,184
23,282
Healing
21,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
BilboTBaggins00
Zhong Kui
17,478
2,025
2,064
3,194
10,210
10,682
0
6,537
3,673
25,054
0
L
9,747
299
244
2,512
11,476
6,973
0
3,306
8,170
19,321
0
L
Aphrodite
Facukpos
Aphrodite
4,768
517
6,791
4,407
10,176
6,519
0
5,650
4,526
24,216
0
W
3,662
307
7,966
2,898
6,788
5,807
771
4,526
2,262
4,803
0
W
Xbalanque
GngrBeerdMan
Xbalanque
12,080
5,957
488
666
6,822
3,641
574
3,574
3,248
0
30,331
L
Bacchus
LegendLuc9
Bacchus
7,770
65
1,240
4,749
13,588
18,241
0
4,445
9,143
10,488
0
L
Cabrakan
Pycragonus94
Cabrakan
4,728
153
441
2,251
9,155
13,254
0
3,458
5,697
7,931
287
W
Jing Wei
Riseer23
Jing Wei
6,938
6,735
919
1,149
7,752
3,992
1,807
5,976
1,776
0
13,994
L
2,615
149
170
477
12,076
10,965
0
4,281
7,795
0
6,756
W
Danzaburou
x317Slayer
Danzaburou
10,444
5,136
494
1,512
8,292
4,062
900
6,113
2,179
0
26,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,537
Gold Earned
43,273
94
Minions Killed
123
0
Camps Cleared
0
845,983
Distance Traveled
934,619
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,327
833
18
2
0
185,377
0
L
Hades
6,978
698
28
3
0
153,323
0
L
Aphrodite
7,838
784
48
5
0
173,131
0
W
Hel
8,725
873
2
0
0
189,872
0
W
Xbalanque
9,008
901
38
4
0
170,807
0
L
Bacchus
8,740
874
5
1
0
169,871
0
L
Cabrakan
8,104
810
5
1
0
178,343
0
W
Jing Wei
8,550
855
18
2
0
186,987
0
L
Tyr
6,877
688
8
1
0
171,315
0
W
Danzaburou
8,663
866
47
5
0
201,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role