Player Matchup

Gilgamesh
Gilgamesh
Akuseru_Obanai
Gilgamesh
Level 45
God Stats
1W - 2L
1,073 SR
Queue Stats
44W - 58L
1,334 Elo+
Party 1
Janus
Janus
Alphantis_Ant
Janus
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 35L
1,247 Elo+
Party 1
Athena
Athena
HeaIer RoIe
Athena
Level 41
God Stats
5W - 5L
1,522 SR
Queue Stats
125W - 125L
1,358 Elo+
Solo
Hachiman
Hachiman
micalefou
Hachiman
Level 29
God Stats
1W - 3L
1,269 SR
Queue Stats
18W - 37L
1,229 Elo+
Party 1
Sun Wukong
Sun Wukong
probablytacos7
Sun Wukong
Level 46
God Stats
16W - 11L
1,591 SR
Queue Stats
90W - 95L
1,394 Elo+
Solo
Team Averages
Level 38
1,391 SR
1,312 Elo+

VS

Team Averages
Level 94
1,520 SR
1,453 Elo+
Maman Brigitte
Maman Brigitte
George1029
Maman Brigitte
Level 127
God Stats
7W - 4L
1,655 SR
Queue Stats
65W - 35L
1,590 Elo+
Solo
Charybdis
Charybdis
SK0RCHO
Charybdis
Level 128
God Stats
9W - 6L
1,481 SR
Queue Stats
769W - 777L
1,449 Elo+
Solo
Ne Zha
Ne Zha
SmugAntelope409
Ne Zha
Level 47
God Stats
39W - 27L
1,486 SR
Queue Stats
204W - 199L
1,393 Elo+
Solo
Agni
Agni
Zunadz
Agni
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 18L
1,436 Elo+
Solo
Cthulhu
Cthulhu
binetwolf
Cthulhu
Level 107
God Stats
14W - 23L
1,479 SR
Queue Stats
206W - 207L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Akuseru_Obanai
Gilgamesh
14
3 / 5 / 1
8,264
517
7,525
18,520
8,439
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
2 / 5 / 1
8,379
524
8,541
11,464
4,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
9
0 / 7 / 2
6,981
436
3,796
18,183
13,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
micalefou
Hachiman
13
2 / 3 / 1
7,851
491
4,480
9,919
3,268
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
probablytacos7
Sun Wukong
15
2 / 4 / 0
9,859
616
10,428
14,884
9,653
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
George1029
Maman Brigitte
18
14 / 1 / 2
11,019
689
18,957
14,329
6,144
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
SK0RCHO
Charybdis
15
6 / 1 / 3
9,108
569
11,015
8,549
3,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 1 / 1
8,422
526
5,881
16,121
8,015
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
Zunadz
Agni
14
4 / 5 / 4
8,543
534
10,578
12,567
4,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
binetwolf
Cthulhu
14
0 / 1 / 11
8,703
544
6,687
13,465
11,589
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
45
9
Kills
24
24
Deaths
9
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Akuseru_Obanai
Gilgamesh
3
5
1
0.7
L
2
5
1
0.5
W
Maman Brigitte
George1029
Maman Brigitte
14
1
2
15
L
Athena
0
7
2
0.14
W
Charybdis
SK0RCHO
Charybdis
6
1
3
7.5
W
0
1
1
0.5
W
Agni
Zunadz
Agni
4
5
4
1.2
W
Cthulhu
binetwolf
Cthulhu
0
1
11
5.5
L
Hachiman
micalefou
Hachiman
2
3
1
0.83
L
Sun Wukong
probablytacos7
Sun Wukong
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,770
Damage
53,118
72,970
Taken
65,031
39,154
Mitigated
33,532
13,259
Healing
25,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Akuseru_Obanai
Gilgamesh
7,525
1,747
0
2,024
18,520
8,439
0
10,114
8,406
0
61,410
L
8,541
758
0
578
11,464
4,389
672
9,364
2,100
53,878
0
W
Maman Brigitte
George1029
Maman Brigitte
18,957
1,163
100
3,786
14,329
6,144
0
2,300
11,891
102,194
1,493
L
Athena
3,796
1,343
0
4,606
18,183
13,405
163
8,968
9,215
17,125
0
W
Charybdis
SK0RCHO
Charybdis
11,015
6,994
0
3,612
8,549
3,408
794
1,790
6,723
0
71,078
W
5,881
2,832
0
9,059
16,121
8,015
1,491
304
15,817
0
61,867
W
Agni
Zunadz
Agni
10,578
172
0
1,790
12,567
4,376
1,440
4,102
8,303
55,331
0
W
Cthulhu
binetwolf
Cthulhu
6,687
651
2,310
4,845
13,465
11,589
116
3,388
9,960
38,607
0
L
Hachiman
micalefou
Hachiman
4,480
2,792
0
2,458
9,919
3,268
1,192
2,722
7,197
0
39,494
L
Sun Wukong
probablytacos7
Sun Wukong
10,428
1,686
0
3,593
14,884
9,653
158
5,019
9,865
0
68,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,334
Gold Earned
45,795
412
Minions Killed
468
0
Camps Cleared
0
1,474,595
Distance Traveled
1,656,175
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,264
517
89
6
0
336,683
0
L
Janus
8,379
524
106
7
0
318,555
0
W
Maman Brigitte
11,019
689
133
8
0
393,236
0
L
Athena
6,981
436
22
1
0
324,096
2
W
Charybdis
9,108
569
116
7
0
307,604
2
W
Ne Zha
8,422
526
98
6
0
287,181
0
W
Agni
8,543
534
68
4
0
315,546
4
W
Cthulhu
8,703
544
53
3
0
352,608
0
L
Hachiman
7,851
491
77
5
0
282,166
0
L
Sun Wukong
9,859
616
118
7
0
213,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role