Player Matchup

King Arthur
King Arthur
AnubisGodpl
King Arthur
Level 99
God Stats
2W - 2L
1,500 SR
Queue Stats
8W - 6L
1,500 Elo+
Solo
Nox
Nox
Jenksss
Nox
Level 147
God Stats
4W - 2L
1,857 SR
Queue Stats
75W - 58L
1,580 Elo+
Solo
Charybdis
Charybdis
Xiroxs
Charybdis
Level 128
God Stats
1W - 4L
1,460 SR
Queue Stats
485W - 488L
1,474 Elo+
Solo
Team Averages
Level 125
1,606 SR
1,518 Elo+

VS

Team Averages
Level 93
1,483 SR
1,386 Elo+
Discordia
Discordia
DeAz_Shot
Discordia
Level 142
God Stats
64W - 34L
1,712 SR
Queue Stats
494W - 507L
1,479 Elo+
Party 1
Medusa
Medusa
DiVoStY_Krnage
Medusa
Level 59
God Stats
22W - 27L
1,488 SR
Queue Stats
264W - 272L
1,440 Elo+
Party 1
Thanatos
Thanatos
ITryBetter
Thanatos
Level 78
God Stats
1W - 1L
1,249 SR
Queue Stats
3W - 4L
1,240 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AnubisGodpl
King Arthur
3
0 / 0 / 1
6,271
627
0
0
0
Nox
12
3 / 1 / 2
8,305
831
6,221
6,453
2,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Charybdis
Xiroxs
Charybdis
11
2 / 5 / 2
7,913
791
3,984
10,624
3,618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DeAz_Shot
Discordia
12
1 / 1 / 4
8,723
872
10,422
4,368
1,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 2 / 2
8,676
868
2,727
8,830
3,395
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
ITryBetter
Thanatos
12
2 / 2 / 4
8,327
833
2,090
6,673
2,710
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
16
5
Kills
6
6
Deaths
5
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AnubisGodpl
King Arthur
0
0
1
0.5
W
Discordia
DeAz_Shot
Discordia
1
1
4
3
W
3
2
2
2
W
Thanatos
ITryBetter
Thanatos
2
2
4
2
L
Nox
3
1
2
4
L
Charybdis
Xiroxs
Charybdis
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,205
Damage
15,239
17,077
Taken
19,871
5,852
Mitigated
7,612
1,642
Healing
6,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AnubisGodpl
King Arthur
0
0
0
0
0
0
0
0
0
0
0
W
Discordia
DeAz_Shot
Discordia
10,422
295
0
362
4,368
1,507
1,058
598
3,770
48,855
0
W
2,727
834
0
1,648
8,830
3,395
1,202
3,258
5,572
0
27,368
W
Thanatos
ITryBetter
Thanatos
2,090
304
0
4,272
6,673
2,710
293
2,610
4,063
0
18,335
L
Nox
6,221
65
0
250
6,453
2,234
0
4,092
2,091
27,772
0
L
Charybdis
Xiroxs
Charybdis
3,984
890
0
1,392
10,624
3,618
0
5,998
4,300
0
22,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,489
Gold Earned
25,726
76
Minions Killed
135
0
Camps Cleared
0
326,498
Distance Traveled
592,237
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,271
627
0
0
0
142
0
W
Discordia
8,723
872
77
8
0
193,816
1
W
Medusa
8,676
868
32
3
0
200,467
1
W
Thanatos
8,327
833
26
3
0
197,954
2
L
Nox
8,305
831
38
4
0
184,330
0
L
Charybdis
7,913
791
38
4
0
142,026
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role