Player Matchup

Ra
Ra
Gold II
 
Ra
Gold II
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Bronze III
DontCryPls19
Ganesha
Bronze III
Level 113
God Stats
0W - 2L
1,480 SR
Queue Stats
5W - 8L
1,446 MMR
Party 1
Janus
Janus
Bronze III
Erdo_kosova
Janus
Bronze III
Level 100
God Stats
0W - 2L
1,598 SR
Queue Stats
13W - 15L
1,492 MMR
Party 1
Ne Zha
Ne Zha
Gold III
babuino05
Ne Zha
Gold III
Level 96
God Stats
11W - 7L
1,701 SR
Queue Stats
196W - 199L
1,464 MMR
Solo
Chernobog
Chernobog
Bronze III
kesomannen
Chernobog
Bronze III
Level 108
God Stats
5W - 2L
1,722 SR
Queue Stats
11W - 12L
1,462 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 113
1,600 SR
1,473 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 136
1,562 SR
1,479 MMR
Ullr
Ullr
Gold IV
 
Ullr
Gold IV
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Merlin
Merlin
Gold II
AlvoRoisE
Merlin
Gold II
Level 159
God Stats
8W - 10L
1,380 SR
Queue Stats
465W - 474L
1,510 MMR
Party 2
Charon
Charon
Gold II
Draknon
Charon
Gold II
Level 150
God Stats
2W - 1L
1,822 SR
Queue Stats
120W - 127L
1,480 MMR
Solo
Chiron
Chiron
Bronze III
FakaNaKavera
Chiron
Bronze III
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,500 MMR
Solo
Thor
Thor
Gold IV
NAIFJG
Thor
Gold IV
Level 118
God Stats
12W - 8L
1,610 SR
Queue Stats
84W - 80L
1,406 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
0 / 2 / 0
8,506
608
2,652
9,318
3,894
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
DontCryPls19
Ganesha
10
0 / 3 / 2
7,038
503
3,699
13,938
12,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 8 / 1
6,521
466
2,650
12,332
4,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
babuino05
Ne Zha
12
0 / 2 / 1
6,883
492
2,916
9,952
4,682
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Chernobog
kesomannen
Chernobog
12
2 / 4 / 0
7,642
546
9,965
9,825
3,973
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
BastetAo KuangJormungandr

VS

Bans
RaijinThanatosKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
13
2 / 1 / 6
7,630
545
5,480
8,346
3,359
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
AlvoRoisE
Merlin
14
1 / 0 / 2
8,230
588
4,458
4,497
1,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
Draknon
Charon
12
0 / 0 / 11
7,860
561
6,733
12,473
10,226
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chiron
16
10 / 0 / 2
9,977
713
13,673
6,827
3,109
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thor
NAIFJG
Thor
13
6 / 1 / 2
8,210
586
5,928
9,247
3,973
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
42
2
Kills
19
19
Deaths
2
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
2
0
0
W
Ullr
 
Ullr
2
1
6
5
W
Merlin
AlvoRoisE
Merlin
1
0
2
2
L
Ganesha
DontCryPls19
Ganesha
0
3
2
0.33
W
Charon
Draknon
Charon
0
0
11
5.5
L
0
8
1
0.06
W
Chiron
10
0
2
11
W
Thor
NAIFJG
Thor
6
1
2
7
L
Ne Zha
babuino05
Ne Zha
0
2
1
0.25
L
Chernobog
kesomannen
Chernobog
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,882
Damage
36,272
55,365
Taken
41,390
29,431
Mitigated
22,335
12,911
Healing
9,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
2,652
405
84
5,515
9,318
3,894
430
3,506
5,812
76,147
0
W
Ullr
 
Ullr
5,480
2,378
0
890
8,346
3,359
1,238
1,348
6,998
0
48,815
W
Merlin
AlvoRoisE
Merlin
4,458
92
0
966
4,497
1,668
0
2,143
2,354
61,445
0
L
Ganesha
DontCryPls19
Ganesha
3,699
800
0
2,598
13,938
12,589
276
2,709
11,229
20,727
0
W
Charon
Draknon
Charon
6,733
1,577
0
3,256
12,473
10,226
0
2,174
10,207
25,169
0
L
2,650
363
0
1,022
12,332
4,293
217
889
11,443
44,525
0
W
Chiron
13,673
7,335
202
3,205
6,827
3,109
2,995
2,384
4,303
0
94,111
W
Thor
NAIFJG
Thor
5,928
2,038
0
699
9,247
3,973
109
1,326
7,917
0
60,261
L
Ne Zha
babuino05
Ne Zha
2,916
646
0
1,362
9,952
4,682
47
1,341
8,611
0
52,445
L
Chernobog
kesomannen
Chernobog
9,965
7,336
0
2,330
9,825
3,973
194
2,746
7,079
0
62,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,590
Gold Earned
41,907
447
Minions Killed
440
0
Camps Cleared
0
1,429,459
Distance Traveled
1,399,864
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,506
608
146
10
0
271,710
4
W
Ullr
7,630
545
82
6
0
270,079
0
W
Merlin
8,230
588
113
8
0
263,684
0
L
Ganesha
7,038
503
16
1
0
287,970
0
W
Charon
7,860
561
25
2
0
285,379
4
L
Janus
6,521
466
84
6
0
265,203
1
W
Chiron
9,977
713
141
10
0
270,908
3
W
Thor
8,210
586
79
6
0
309,814
4
L
Ne Zha
6,883
492
88
6
0
325,851
0
L
Chernobog
7,642
546
113
8
0
278,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role