Player Matchup

Geb
Geb
 
Geb
Level 228
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Bayyt
Sun Wukong
Level 109
God Stats
100W - 98L
1,546 SR
Queue Stats
164W - 168L
1,558 Elo+
Solo
Anubis
Anubis
Josue548
Anubis
Level 140
God Stats
3W - 2L
1,729 SR
Queue Stats
84W - 27L
1,777 Elo+
Solo
Medusa
Medusa
QuingCow
Medusa
Level 42
God Stats
20W - 8L
1,634 SR
Queue Stats
23W - 15L
1,515 Elo+
Solo
Nox
Nox
Slycobb
Nox
Level 95
God Stats
1W - 2L
1,331 SR
Queue Stats
226W - 219L
1,507 Elo+
Solo
Team Averages
Level 123
1,548 SR
1,571 Elo+

VS

Team Averages
Level 120
1,536 SR
1,512 Elo+
Cerberus
Cerberus
Fool7866
Cerberus
Level 107
God Stats
4W - 5L
1,651 SR
Queue Stats
430W - 380L
1,583 Elo+
Solo
Nu Wa
Nu Wa
JohnWick_4_R33L
Nu Wa
Level 108
God Stats
400W - 366L
1,562 SR
Queue Stats
518W - 536L
1,538 Elo+
Solo
Anubis
Anubis
King-Nizar-
Anubis
Level 107
God Stats
62W - 50L
1,563 SR
Queue Stats
791W - 794L
1,525 Elo+
Solo
Agni
Agni
LiuYihan
Agni
Level 115
God Stats
614W - 629L
1,515 SR
Queue Stats
614W - 632L
1,501 Elo+
Solo
Artemis
Artemis
P3canSandi3s
Artemis
Level 162
God Stats
23W - 29L
1,388 SR
Queue Stats
131W - 167L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
16
1 / 1 / 10
10,396
1,155
6,529
9,664
5,867
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
Bayyt
Sun Wukong
16
1 / 0 / 11
9,930
1,103
7,341
12,141
8,782
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
Josue548
Anubis
16
5 / 3 / 7
10,241
1,138
11,167
10,219
3,900
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Medusa
QuingCow
Medusa
16
4 / 0 / 8
10,476
1,164
12,695
9,657
2,372
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nox
16
2 / 1 / 10
9,835
1,093
4,167
5,429
2,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Team 1 Tickets

303

VS

Team 2 Tickets

198

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Fool7866
Cerberus
15
2 / 5 / 3
9,957
1,106
10,105
22,754
28,519
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
0 / 2 / 5
9,515
1,057
14,586
5,446
2,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anubis
15
2 / 6 / 3
9,657
1,073
8,266
11,641
5,920
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Agni
13
0 / 0 / 0
7,858
873
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
P3canSandi3s
Artemis
14
0 / 0 / 2
8,745
972
4,375
4,181
1,497
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
17
13
Kills
4
5
Deaths
13
46
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
1
10
6
W
Sun Wukong
Bayyt
Sun Wukong
1
0
11
6.5
L
Cerberus
Fool7866
Cerberus
2
5
3
0.7
L
0
2
5
1.25
W
Anubis
Josue548
Anubis
5
3
7
2.83
L
Anubis
2
6
3
0.58
L
Agni
0
0
0
0
L
Artemis
P3canSandi3s
Artemis
0
0
2
1
W
Medusa
QuingCow
Medusa
4
0
8
8
W
Nox
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,899
Damage
37,332
47,110
Taken
44,022
22,997
Mitigated
38,384
12,533
Healing
3,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
6,529
291
1,748
1,444
9,664
5,867
0
5,460
1,571
15,114
254
W
Sun Wukong
Bayyt
Sun Wukong
7,341
1,410
0
3,278
12,141
8,782
0
8,327
3,514
0
28,054
L
Cerberus
Fool7866
Cerberus
10,105
267
0
3,575
22,754
28,519
0
10,757
11,547
27,348
0
L
14,586
5,937
0
0
5,446
2,448
0
3,645
1,801
36,716
0
W
Anubis
Josue548
Anubis
11,167
466
0
2,721
10,219
3,900
0
7,471
2,748
36,762
0
L
Anubis
8,266
287
0
155
11,641
5,920
0
5,762
5,729
19,419
0
L
Agni
0
0
0
0
0
0
0
0
0
0
0
L
Artemis
P3canSandi3s
Artemis
4,375
724
0
0
4,181
1,497
0
695
3,036
0
19,034
W
Medusa
QuingCow
Medusa
12,695
6,369
0
2,372
9,657
2,372
0
7,534
1,823
0
51,452
W
Nox
4,167
320
0
970
5,429
2,076
0
3,811
1,468
14,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,878
Gold Earned
45,732
265
Minions Killed
185
7
Camps Cleared
6
930,430
Distance Traveled
610,548
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,396
1,155
13
1
0
217,019
0
W
Sun Wukong
9,930
1,103
73
8
2
185,525
0
L
Cerberus
9,957
1,106
49
5
1
191,955
0
L
Nu Wa
9,515
1,057
65
7
0
145,941
1
W
Anubis
10,241
1,138
57
6
2
153,128
0
L
Anubis
9,657
1,073
32
4
3
144,490
0
L
Agni
7,858
873
0
0
0
0
0
L
Artemis
8,745
972
39
4
2
128,162
0
W
Medusa
10,476
1,164
85
9
3
183,035
0
W
Nox
9,835
1,093
37
4
0
191,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role