Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
IMysticEmeraldI
Sun Wukong
Level 97
God Stats
9W - 3L
1,646 SR
Queue Stats
98W - 85L
1,505 Elo+
Solo
Nu Wa
Nu Wa
LeatherFace666
Nu Wa
Level 161
God Stats
1W - 1L
1,648 SR
Queue Stats
437W - 413L
1,563 Elo+
Solo
Jing Wei
Jing Wei
threadus
Jing Wei
Level 154
God Stats
7W - 7L
1,454 SR
Queue Stats
361W - 341L
1,497 Elo+
Solo
Hercules
Hercules
ŁФKI
Hercules
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 16L
1,453 Elo+
Party 1
Team Averages
Level 115
1,550 SR
1,503 Elo+

VS

Team Averages
Level 150
1,480 SR
1,532 Elo+
Surtr
Surtr
Buzztek
Surtr
Level 173
God Stats
1W - 1L
1,500 SR
Queue Stats
167W - 162L
1,500 Elo+
Solo
Loki
Loki
C_HaXXeR
Loki
Level 154
God Stats
4W - 3L
1,704 SR
Queue Stats
247W - 243L
1,544 Elo+
Party 2
Artemis
Artemis
Dima_Jancza
Artemis
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 66L
1,574 Elo+
Party 2
Ah Puch
Ah Puch
OiiskyPoiisky
Ah Puch
Level 155
God Stats
33W - 25L
1,368 SR
Queue Stats
180W - 170L
1,485 Elo+
Solo
Ares
Ares
RAFAPT3
Ares
Level 123
God Stats
4W - 8L
1,329 SR
Queue Stats
193W - 167L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
3 / 1 / 1
6,896
627
1,766
7,375
2,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
IMysticEmeraldI
Sun Wukong
12
0 / 0 / 1
6,461
587
4,779
9,592
8,066
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
2 / 0 / 7
7,228
657
5,437
5,784
3,693
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jing Wei
threadus
Jing Wei
13
4 / 0 / 1
8,205
746
6,842
4,858
1,825
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
ŁФKI
Hercules
12
1 / 1 / 3
6,436
585
7,556
10,294
5,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Buzztek
Surtr
12
0 / 1 / 0
7,137
649
6,320
10,236
6,107
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Loki
1
0 / 0 / 0
2,062
187
0
84
27
Artemis
Dima_Jancza
Artemis
9
0 / 3 / 0
5,028
457
3,008
8,167
2,669
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
10
1 / 3 / 1
6,000
545
8,433
8,907
3,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
RAFAPT3
Ares
9
1 / 3 / 1
5,751
523
4,821
11,551
9,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
10
Kills
2
2
Deaths
10
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
3
1
1
3.5
L
Surtr
Buzztek
Surtr
0
1
0
0
L
Loki
0
0
0
0
L
Artemis
Dima_Jancza
Artemis
0
3
0
0
W
Sun Wukong
IMysticEmeraldI
Sun Wukong
0
0
1
0.5
W
2
0
7
5.5
L
Ah Puch
1
3
1
0.5
L
Ares
RAFAPT3
Ares
1
3
1
0.5
W
Jing Wei
threadus
Jing Wei
4
0
1
4.5
W
Hercules
ŁФKI
Hercules
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,380
Damage
22,582
37,903
Taken
38,945
21,480
Mitigated
21,902
16,461
Healing
9,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
1,766
298
240
3,330
7,375
2,774
532
4,670
2,705
43,867
0
L
Surtr
Buzztek
Surtr
6,320
2,287
0
4,269
10,236
6,107
0
976
9,260
1,082
63,392
L
Loki
0
0
0
0
84
27
0
84
0
0
0
L
Artemis
Dima_Jancza
Artemis
3,008
1,009
0
538
8,167
2,669
0
2,197
5,970
0
35,604
W
Sun Wukong
IMysticEmeraldI
Sun Wukong
4,779
741
0
1,602
9,592
8,066
0
512
9,080
327
49,556
W
5,437
2,001
0
2,183
5,784
3,693
494
1,498
4,286
27,410
0
L
Ah Puch
8,433
402
0
2,583
8,907
3,319
0
1,266
7,621
49,970
0
L
Ares
RAFAPT3
Ares
4,821
775
0
2,552
11,551
9,780
0
2,738
8,756
22,604
0
W
Jing Wei
threadus
Jing Wei
6,842
5,296
0
2,958
4,858
1,825
2,412
1,242
3,616
0
66,848
W
Hercules
ŁФKI
Hercules
7,556
3,510
0
6,148
10,294
5,122
0
5,608
4,686
0
53,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,226
Gold Earned
25,978
422
Minions Killed
288
0
Camps Cleared
0
1,138,126
Distance Traveled
823,163
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,896
627
98
9
0
218,487
0
L
Surtr
7,137
649
121
11
0
212,336
0
L
Loki
2,062
187
0
0
0
0
0
L
Artemis
5,028
457
59
5
0
178,174
0
W
Sun Wukong
6,461
587
89
8
0
213,271
0
W
Nu Wa
7,228
657
26
2
0
229,265
0
L
Ah Puch
6,000
545
81
7
0
217,201
0
L
Ares
5,751
523
27
2
0
215,452
0
W
Jing Wei
8,205
746
134
12
0
223,577
0
W
Hercules
6,436
585
75
7
0
253,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role