Player Matchup

Shiva
Shiva
BVGEagleEyE
Shiva
Level 132
God Stats
3W - 0L
1,718 SR
Queue Stats
150W - 150L
1,474 Elo+
Party 1
Hera
Hera
Boss_Jorgete12
Hera
Level 68
God Stats
2W - 1L
1,320 SR
Queue Stats
97W - 101L
1,441 Elo+
Solo
Bacchus
Bacchus
SLAYERGORN
Bacchus
Level 159
God Stats
4W - 6L
1,099 SR
Queue Stats
726W - 768L
1,455 Elo+
Solo
Aphrodite
Aphrodite
Zeckk
Aphrodite
Level 127
God Stats
1W - 2L
1,200 SR
Queue Stats
157W - 144L
1,443 Elo+
Party 1
Gilgamesh
Gilgamesh
brenocr
Gilgamesh
Level 56
God Stats
5W - 7L
1,339 SR
Queue Stats
292W - 314L
1,355 Elo+
Solo
Team Averages
Level 108
1,335 SR
1,433 Elo+

VS

Team Averages
Level 90
1,576 SR
1,440 Elo+
Surtr
Surtr
 
Surtr
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Burkutuzurum
Hel
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 17L
1,359 Elo+
Solo
Baba Yaga
Baba Yaga
Saiitama_Mvp
Baba Yaga
Level 63
God Stats
12W - 8L
1,646 SR
Queue Stats
409W - 398L
1,424 Elo+
Solo
Charon
Charon
TOTOSWG
Charon
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 99L
1,507 Elo+
Solo
Hades
Hades
darkness34angel
Hades
Level 120
God Stats
1W - 4L
1,735 SR
Queue Stats
307W - 276L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 1 / 19
11,234
702
11,955
24,119
27,869
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

19
7 / 6 / 6
11,955
747
22,944
16,956
8,460
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
SLAYERGORN
Bacchus
19
5 / 0 / 14
13,020
814
9,998
21,983
17,240
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Aphrodite
Zeckk
Aphrodite
20
4 / 0 / 17
12,238
765
20,163
13,217
13,418
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gilgamesh
brenocr
Gilgamesh
18
6 / 5 / 11
11,296
706
11,835
22,767
23,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
13
0 / 8 / 5
8,598
537
7,896
16,949
14,833
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
2 / 5 / 6
9,667
604
11,726
16,129
10,831
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baba Yaga
Saiitama_Mvp
Baba Yaga
18
5 / 4 / 4
10,728
671
26,617
15,094
10,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon
TOTOSWG
Charon
19
2 / 3 / 8
11,622
726
15,999
17,768
25,092
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
3 / 4 / 7
10,250
641
21,202
17,925
14,079
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
42
24
Kills
12
12
Deaths
24
67
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
0
8
5
0.31
W
2
1
19
11.5
W
7
6
6
1.67
L
2
5
6
1
W
Bacchus
SLAYERGORN
Bacchus
5
0
14
12
L
Baba Yaga
Saiitama_Mvp
Baba Yaga
5
4
4
1.75
L
Charon
TOTOSWG
Charon
2
3
8
2
W
Aphrodite
Zeckk
Aphrodite
4
0
17
12.5
W
Gilgamesh
brenocr
Gilgamesh
6
5
11
2.3
L
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,895
Damage
83,440
99,042
Taken
83,865
90,985
Mitigated
75,283
56,626
Healing
32,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
7,896
2,461
1,529
1,498
16,949
14,833
0
10,267
6,539
201
15,699
W
11,955
973
3,767
5,436
24,119
27,869
355
15,942
8,177
0
26,171
W
22,944
4,883
1,005
1,659
16,956
8,460
2,744
14,925
2,031
38,564
0
L
11,726
986
4,763
6,275
16,129
10,831
0
11,036
5,045
29,710
0
W
Bacchus
SLAYERGORN
Bacchus
9,998
801
3,857
10,366
21,983
17,240
17
17,294
4,689
17,783
0
L
Baba Yaga
Saiitama_Mvp
Baba Yaga
26,617
336
651
4,522
15,094
10,448
0
10,555
4,257
45,489
0
L
Charon
TOTOSWG
Charon
15,999
936
2,439
3,866
17,768
25,092
12
11,157
6,262
31,780
0
W
Aphrodite
Zeckk
Aphrodite
20,163
2,839
18,683
10,047
13,217
13,418
1,931
11,109
2,108
57,725
0
W
Gilgamesh
brenocr
Gilgamesh
11,835
2,486
453
1,353
22,767
23,998
1,575
16,436
6,331
0
20,048
L
21,202
2,993
2,227
5,198
17,925
14,079
0
10,090
7,393
40,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,743
Gold Earned
50,865
200
Minions Killed
160
0
Camps Cleared
0
1,654,646
Distance Traveled
1,455,616
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
8,598
537
19
1
0
228,805
0
W
Shiva
11,234
702
27
2
0
358,418
0
W
Hera
11,955
747
33
2
0
300,555
0
L
Hel
9,667
604
35
2
0
292,468
0
W
Bacchus
13,020
814
17
1
0
359,525
0
L
Baba Yaga
10,728
671
36
2
0
324,606
0
L
Charon
11,622
726
26
2
0
329,989
0
W
Aphrodite
12,238
765
104
7
0
345,087
0
W
Gilgamesh
11,296
706
19
1
0
291,061
0
L
Hades
10,250
641
44
3
0
279,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role