Player Matchup

Odin
Odin
Gold IV
 
Odin
Gold IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Olorun
Olorun
Gold III
DeadlySinz27
Olorun
Gold III
Level 155
God Stats
1W - 1L
1,105 SR
Queue Stats
478W - 478L
1,553 MMR
Solo
Scylla
Scylla
Platinum IV
JackxJauregui
Scylla
Platinum IV
Level 131
God Stats
1W - 2L
1,237 SR
Queue Stats
87W - 86L
1,444 MMR
Solo
Mulan
Mulan
Silver II
Vkim
Mulan
Silver II
Level 154
God Stats
2W - 2L
1,282 SR
Queue Stats
30W - 39L
1,366 MMR
Solo
Ao Kuang
Ao Kuang
Platinum IV
Woooston
Ao Kuang
Platinum IV
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 91L
1,514 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 132
1,325 SR
1,475 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 152
1,544 SR
1,490 MMR
Ares
Ares
Gold IV
 
Ares
Gold IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Gold I
Anikilladorbr
Ravana
Gold I
Level 186
God Stats
12W - 6L
1,831 SR
Queue Stats
283W - 291L
1,522 MMR
Solo
Thoth
Thoth
Bronze III
BHMonteiro
Thoth
Bronze III
Level 96
God Stats
0W - 1L
1,281 SR
Queue Stats
0W - 4L
1,454 MMR
Solo
Ratatoskr
Ratatoskr
Platinum V
BattleTheory
Ratatoskr
Platinum V
Level 157
God Stats
5W - 6L
1,661 SR
Queue Stats
202W - 204L
1,529 MMR
Solo
Zhong Kui
Zhong Kui
Gold IV
jreese
Zhong Kui
Gold IV
Level 166
God Stats
1W - 3L
1,445 SR
Queue Stats
458W - 462L
1,446 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
12
3 / 1 / 4
7,309
487
4,346
10,352
7,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Olorun
16
1 / 0 / 1
9,233
616
7,553
9,540
4,380
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
8 / 0 / 6
9,665
644
12,816
6,055
2,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mulan
Vkim
Mulan
15
1 / 3 / 4
8,796
586
5,947
10,886
8,448
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
Woooston
Ao Kuang
13
2 / 4 / 6
8,186
546
8,040
14,495
5,332
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
PeleSusanoThanatos

VS

Bans
Baba YagaThorArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
0 / 2 / 3
6,851
457
2,805
12,195
11,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
2 / 1 / 4
8,398
560
7,380
10,109
10,184
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Thoth
11
0 / 7 / 2
6,215
414
2,670
9,582
3,819
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ratatoskr
BattleTheory
Ratatoskr
13
6 / 5 / 1
8,207
547
10,182
15,498
6,680
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
jreese
Zhong Kui
13
0 / 1 / 1
7,848
523
6,453
8,251
6,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
19
15
Kills
8
8
Deaths
16
21
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
3
1
4
5
L
Ares
 
Ares
0
2
3
0.75
L
2
1
4
4
L
Thoth
0
7
2
0.14
L
Ratatoskr
BattleTheory
Ratatoskr
6
5
1
1.3
W
Olorun
1
0
1
1.5
W
8
0
6
11
W
Mulan
Vkim
Mulan
1
3
4
1
W
Ao Kuang
Woooston
Ao Kuang
2
4
6
1.25
L
Zhong Kui
jreese
Zhong Kui
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,702
Damage
29,490
51,328
Taken
55,635
28,314
Mitigated
38,814
14,083
Healing
13,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
4,346
658
0
1,404
10,352
7,872
108
4,145
6,207
0
19,020
L
Ares
 
Ares
2,805
83
536
4,502
12,195
11,225
0
6,368
5,436
18,117
0
L
7,380
2,856
0
5,209
10,109
10,184
10
2,253
7,835
0
60,084
L
Thoth
2,670
320
0
0
9,582
3,819
0
6,896
2,557
33,592
0
L
Ratatoskr
BattleTheory
Ratatoskr
10,182
2,837
0
724
15,498
6,680
0
7,766
7,549
0
66,598
W
Olorun
7,553
4,170
150
5,683
9,540
4,380
815
4,463
5,077
82,659
14,781
W
12,816
1,849
0
1,038
6,055
2,282
518
1,310
4,745
70,910
0
W
Mulan
Vkim
Mulan
5,947
1,903
0
3,914
10,886
8,448
0
422
10,464
0
63,823
W
Ao Kuang
Woooston
Ao Kuang
8,040
2,303
0
1,894
14,495
5,332
0
1,829
12,666
64,584
0
L
Zhong Kui
jreese
Zhong Kui
6,453
1,935
0
2,554
8,251
6,906
144
5,088
3,013
61,351
11,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,189
Gold Earned
37,519
488
Minions Killed
387
0
Camps Cleared
0
1,610,204
Distance Traveled
1,516,398
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,309
487
25
2
0
354,679
8
L
Ares
6,851
457
35
2
0
294,475
6
L
Ravana
8,398
560
78
5
0
298,673
0
L
Thoth
6,215
414
55
4
0
301,226
0
L
Ratatoskr
8,207
547
88
6
0
340,813
3
W
Olorun
9,233
616
163
11
0
304,760
3
W
Scylla
9,665
644
103
7
0
309,852
2
W
Mulan
8,796
586
111
7
0
313,483
0
W
Ao Kuang
8,186
546
86
6
0
327,430
0
L
Zhong Kui
7,848
523
131
9
0
281,211
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role