Player Matchup

Kuzenbo
Kuzenbo
BullseyE1203
Kuzenbo
Level 135
God Stats
3W - 2L
1,797 SR
Queue Stats
228W - 252L
1,529 Elo+
Solo
Guan Yu
Guan Yu
DarkHer0555
Guan Yu
Level 102
God Stats
6W - 6L
1,369 SR
Queue Stats
183W - 186L
1,543 Elo+
Solo
Artemis
Artemis
Degaias
Artemis
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 5L
1,633 Elo+
Solo
Medusa
Medusa
Im or X9432
Medusa
Level 72
God Stats
1W - 0L
1,322 SR
Queue Stats
48W - 38L
1,518 Elo+
Solo
Janus
Janus
Tragedy671
Janus
Level 161
God Stats
3W - 1L
1,527 SR
Queue Stats
546W - 551L
1,478 Elo+
Solo
Team Averages
Level 116
1,503 SR
1,540 Elo+

VS

Team Averages
Level 128
1,559 SR
1,479 Elo+
Guan Yu
Guan Yu
Mister Turr
Guan Yu
Level 124
God Stats
0W - 1L
1,712 SR
Queue Stats
25W - 27L
1,469 Elo+
Solo
Camazotz
Camazotz
OmniSmoker
Camazotz
Level 158
God Stats
3W - 5L
1,495 SR
Queue Stats
991W - 735L
1,568 Elo+
Solo
Neith
Neith
SBastian777
Neith
Level 157
God Stats
1W - 1L
1,725 SR
Queue Stats
93W - 98L
1,504 Elo+
Party 1
Cu Chulainn
Cu Chulainn
StrandedAzoth
Cu Chulainn
Level 157
God Stats
0W - 6L
1,500 SR
Queue Stats
436W - 422L
1,477 Elo+
Solo
Ao Kuang
Ao Kuang
VacatedThrone49
Ao Kuang
Level 46
God Stats
0W - 1L
1,364 SR
Queue Stats
21W - 26L
1,378 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BullseyE1203
Kuzenbo
20
4 / 3 / 20
13,289
831
13,056
21,364
33,309
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
DarkHer0555
Guan Yu
20
7 / 4 / 15
13,176
824
19,423
31,358
30,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
Degaias
Artemis
18
4 / 5 / 11
11,611
726
16,955
12,461
4,796
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Medusa
17
5 / 9 / 7
11,586
724
12,283
18,452
8,705
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
20
6 / 5 / 14
13,886
868
18,274
13,696
6,196
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Mister Turr
Guan Yu
20
7 / 5 / 12
12,563
785
16,061
28,199
27,335
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Camazotz
OmniSmoker
Camazotz
20
11 / 4 / 12
14,242
890
29,830
25,310
13,516
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
3 / 5 / 15
11,417
714
21,286
16,250
6,117
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
StrandedAzoth
Cu Chulainn
5
0 / 1 / 0
7,668
479
0
1,246
202
Ao Kuang
16
5 / 11 / 8
10,912
682
9,330
24,034
19,060
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
73
26
Kills
26
26
Deaths
26
67
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
BullseyE1203
Kuzenbo
4
3
20
4.67
W
Guan Yu
DarkHer0555
Guan Yu
7
4
15
3.63
W
Artemis
Degaias
Artemis
4
5
11
1.9
W
Medusa
5
9
7
0.94
L
Guan Yu
Mister Turr
Guan Yu
7
5
12
2.6
L
Camazotz
OmniSmoker
Camazotz
11
4
12
4.25
L
3
5
15
2.1
L
Cu Chulainn
StrandedAzoth
Cu Chulainn
0
1
0
0
W
Janus
6
5
14
2.6
L
Ao Kuang
5
11
8
0.82

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,991
Damage
76,507
97,331
Taken
95,039
83,458
Mitigated
66,230
32,375
Healing
31,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
BullseyE1203
Kuzenbo
13,056
3,309
3,588
3,301
21,364
33,309
905
3,192
17,921
25,686
429
W
Guan Yu
DarkHer0555
Guan Yu
19,423
1,846
6,271
13,749
31,358
30,452
2,061
2,504
28,336
0
26,396
W
Artemis
Degaias
Artemis
16,955
8,458
528
1,308
12,461
4,796
1,734
715
11,664
0
29,764
W
Medusa
12,283
4,119
519
276
18,452
8,705
1,771
1,667
16,658
0
25,072
L
Guan Yu
Mister Turr
Guan Yu
16,061
1,599
4,942
9,091
28,199
27,335
484
7,698
19,866
0
29,464
L
Camazotz
OmniSmoker
Camazotz
29,830
7,029
1,206
10,847
25,310
13,516
1,651
6,799
18,020
0
67,009
L
21,286
4,631
518
2,536
16,250
6,117
2,292
6,267
9,682
0
41,354
L
Cu Chulainn
StrandedAzoth
Cu Chulainn
0
0
0
0
1,246
202
0
853
393
0
0
W
Janus
18,274
1,795
1,828
1,007
13,696
6,196
2,597
420
13,193
48,577
0
L
Ao Kuang
9,330
2,044
444
2,071
24,034
19,060
1,466
9,284
14,400
12,162
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,548
Gold Earned
56,802
177
Minions Killed
169
0
Camps Cleared
0
1,462,285
Distance Traveled
1,042,793
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
13,289
831
24
2
0
322,892
0
W
Guan Yu
13,176
824
17
1
0
334,325
0
W
Artemis
11,611
726
28
2
0
254,745
4
W
Medusa
11,586
724
35
2
0
267,947
0
L
Guan Yu
12,563
785
23
1
0
291,583
0
L
Camazotz
14,242
890
83
5
0
308,347
0
L
Neith
11,417
714
49
3
0
215,088
0
L
Cu Chulainn
7,668
479
0
0
0
0
0
W
Janus
13,886
868
73
5
0
282,376
0
L
Ao Kuang
10,912
682
14
1
0
227,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role