Player Matchup

Mulan
Mulan
Gold I
dTaiNeD-
Mulan
Gold I
Level 159
God Stats
1W - 0L
1,621 SR
Queue Stats
10W - 5L
1,806 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 159
1,621 SR
1,806 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 86
1,500 SR
1,671 MMR
Chang'e
Chang'e
Platinum V
Mvrgs18
Chang'e
Platinum V
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 102L
1,671 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
dTaiNeD-
Mulan
20
8 / 2 / 0
22,343
1,016
28,098
34,687
36,016
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
BakasuraKaliArachneAh Muzen CabSkadi

VS

Bans
Hou YiUllrAnhurHe BoFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Mvrgs18
Chang'e
20
2 / 8 / 0
20,301
923
23,567
34,286
24,951
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
2
8
Kills
2
2
Deaths
8
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Mvrgs18
Chang'e
2
8
0
0.25
W
Mulan
dTaiNeD-
Mulan
8
2
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,098
Damage
23,567
34,687
Taken
34,286
36,016
Mitigated
24,951
12,204
Healing
13,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Mvrgs18
Chang'e
23,567
1,319
0
13,186
34,286
24,951
1,809
386
33,900
134,419
0
W
Mulan
dTaiNeD-
Mulan
28,098
5,141
0
12,204
34,687
36,016
2,695
23,843
10,219
0
164,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,343
Gold Earned
20,301
212
Minions Killed
209
13
Camps Cleared
7
451,108
Distance Traveled
380,886
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
20,301
923
209
10
7
380,886
3
W
Mulan
22,343
1,016
212
10
13
451,108
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role