Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Erodasii
He Bo
Level 101
God Stats
5W - 9L
1,431 SR
Queue Stats
147W - 136L
1,525 Elo+
Party 2
Apollo
Apollo
N1cksUniv8rse
Apollo
Level 154
God Stats
2W - 1L
1,562 SR
Queue Stats
415W - 463L
1,527 Elo+
Party 1
Raijin
Raijin
Youngflexgod
Raijin
Level 143
God Stats
29W - 28L
1,537 SR
Queue Stats
204W - 207L
1,499 Elo+
Party 1
Sylvanus
Sylvanus
scruffy1216
Sylvanus
Level 123
God Stats
0W - 2L
1,359 SR
Queue Stats
187W - 159L
1,542 Elo+
Party 2
Team Averages
Level 128
1,478 SR
1,518 Elo+

VS

Team Averages
Level 137
1,527 SR
1,528 Elo+
Hercules
Hercules
 
Hercules
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maman Brigitte
Maman Brigitte
Arrikudda
Maman Brigitte
Level 149
God Stats
8W - 2L
1,698 SR
Queue Stats
275W - 243L
1,574 Elo+
Solo
Chernobog
Chernobog
LD COCHILOCO
Chernobog
Level 159
God Stats
2W - 0L
1,359 SR
Queue Stats
50W - 34L
1,497 Elo+
Solo
Scylla
Scylla
Madmike543
Scylla
Level 69
God Stats
6W - 1L
1,451 SR
Queue Stats
31W - 22L
1,600 Elo+
Solo
Charon
Charon
imeiden20
Charon
Level 149
God Stats
11W - 5L
1,625 SR
Queue Stats
384W - 375L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
9
0 / 2 / 0
5,642
513
4,923
12,782
9,641
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

He Bo
Erodasii
He Bo
10
0 / 2 / 0
5,729
521
4,637
8,140
2,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 1 / 1
5,818
529
2,642
7,426
2,674
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
11
0 / 1 / 0
5,852
532
3,676
4,615
1,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
scruffy1216
Sylvanus
9
1 / 1 / 0
5,290
481
4,688
8,361
5,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
1 / 0 / 3
7,408
673
9,357
11,697
8,243
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Maman Brigitte
Arrikudda
Maman Brigitte
13
5 / 0 / 0
7,300
664
6,175
7,166
2,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chernobog
LD COCHILOCO
Chernobog
11
1 / 0 / 1
6,958
633
6,464
5,571
2,059
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Scylla
Madmike543
Scylla
10
0 / 0 / 2
5,832
530
2,398
3,794
1,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
imeiden20
Charon
9
0 / 1 / 3
5,663
515
3,501
8,615
6,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
16
1
Kills
7
7
Deaths
1
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
2
0
0
W
Hercules
 
Hercules
1
0
3
2.5
W
Maman Brigitte
Arrikudda
Maman Brigitte
5
0
0
5
L
He Bo
Erodasii
He Bo
0
2
0
0
W
Chernobog
LD COCHILOCO
Chernobog
1
0
1
1.5
W
Scylla
Madmike543
Scylla
0
0
2
1
L
0
1
1
0.5
L
Raijin
0
1
0
0
W
Charon
imeiden20
Charon
0
1
3
1.5
L
Sylvanus
scruffy1216
Sylvanus
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,566
Damage
27,895
41,324
Taken
36,843
22,579
Mitigated
20,806
11,309
Healing
10,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
4,923
377
0
1,800
12,782
9,641
0
1,747
11,035
0
35,381
W
Hercules
 
Hercules
9,357
3,828
0
6,010
11,697
8,243
0
1,995
9,702
0
59,804
W
Maman Brigitte
Arrikudda
Maman Brigitte
6,175
194
0
1,000
7,166
2,914
0
1,638
5,528
64,874
1,847
L
He Bo
Erodasii
He Bo
4,637
644
0
4,046
8,140
2,719
0
3,093
4,975
46,589
0
W
Chernobog
LD COCHILOCO
Chernobog
6,464
3,436
0
2,086
5,571
2,059
0
1,534
4,037
0
57,122
W
Scylla
Madmike543
Scylla
2,398
174
0
468
3,794
1,340
0
2,260
1,534
41,625
0
L
2,642
1,434
0
1,500
7,426
2,674
0
1,095
6,331
0
36,416
L
Raijin
3,676
695
0
500
4,615
1,792
0
2,310
2,209
53,196
0
W
Charon
imeiden20
Charon
3,501
780
0
1,131
8,615
6,250
0
5,094
3,521
14,978
0
L
Sylvanus
scruffy1216
Sylvanus
4,688
2,118
802
2,661
8,361
5,753
0
3,398
4,867
18,398
7,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,331
Gold Earned
33,161
337
Minions Killed
419
0
Camps Cleared
0
1,101,419
Distance Traveled
1,198,345
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,642
513
62
6
0
224,300
3
W
Hercules
7,408
673
101
9
0
221,529
6
W
Maman Brigitte
7,300
664
100
9
0
281,192
1
L
He Bo
5,729
521
82
7
0
230,116
2
W
Chernobog
6,958
633
103
9
0
225,412
3
W
Scylla
5,832
530
91
8
0
246,917
3
L
Apollo
5,818
529
59
5
0
219,914
0
L
Raijin
5,852
532
103
9
0
216,262
0
W
Charon
5,663
515
24
2
0
223,295
0
L
Sylvanus
5,290
481
31
3
0
210,827
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role