Player Matchup

Scylla
Scylla
C0MP13X
Scylla
Level 109
God Stats
61W - 50L
1,636 SR
Queue Stats
714W - 584L
1,691 Elo+
Solo
Surtr
Surtr
Lotus720
Surtr
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,461 Elo+
Solo
Olorun
Olorun
UbiquitousGaze
Olorun
Level 113
God Stats
13W - 16L
1,427 SR
Queue Stats
625W - 635L
1,546 Elo+
Solo
Fenrir
Fenrir
ZeroEffsBGiven
Fenrir
Level 128
God Stats
635W - 630L
1,551 SR
Queue Stats
673W - 709L
1,548 Elo+
Solo
Chang'e
Chang'e
rwaaarrrrr
Chang'e
Level 78
God Stats
146W - 143L
1,493 SR
Queue Stats
208W - 202L
1,413 Elo+
Solo
Team Averages
Level 106
1,521 SR
1,532 Elo+

VS

Team Averages
Level 112
1,430 SR
1,522 Elo+
Hachiman
Hachiman
 
Hachiman
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
CreedBratton1297
Sun Wukong
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
55W - 49L
1,449 Elo+
Solo
Surtr
Surtr
OGTacoBandit
Surtr
Level 146
God Stats
10W - 17L
1,428 SR
Queue Stats
423W - 352L
1,647 Elo+
Solo
Zeus
Zeus
Rohitk_99
Zeus
Level 115
God Stats
6W - 6L
1,223 SR
Queue Stats
157W - 160L
1,506 Elo+
Party 1
Nu Wa
Nu Wa
patelgamer
Nu Wa
Level 49
God Stats
10W - 1L
1,500 SR
Queue Stats
20W - 14L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
C0MP13X
Scylla
12
0 / 1 / 1
7,350
1,050
2,148
8,526
3,262
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
Lotus720
Surtr
12
0 / 7 / 0
7,065
1,009
4,721
13,699
8,223
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 4 / 0
7,472
1,067
4,619
11,182
4,531
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
2 / 1 / 0
7,923
1,132
1,418
4,631
2,337
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
rwaaarrrrr
Chang'e
12
0 / 2 / 1
7,453
1,065
2,816
5,122
1,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Team 1 Tickets

229

VS

Team 2 Tickets

353

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
14
5 / 1 / 9
8,814
1,259
13,914
6,122
3,019
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
CreedBratton1297
Sun Wukong
14
0 / 0 / 14
7,944
1,135
4,457
5,798
6,278
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
3 / 2 / 8
8,650
1,236
6,738
7,446
6,680
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zeus
14
6 / 0 / 7
8,919
1,274
12,275
2,111
912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nu Wa
13
1 / 0 / 8
7,626
1,089
4,036
1,070
315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
61
2
Kills
15
15
Deaths
3
2
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
5
1
9
9.5
L
Scylla
C0MP13X
Scylla
0
1
1
0.5
W
Sun Wukong
CreedBratton1297
Sun Wukong
0
0
14
7
L
Surtr
Lotus720
Surtr
0
7
0
0
W
3
2
8
3.5
W
Zeus
6
0
7
9.5
L
0
4
0
0
L
2
1
0
2
W
Nu Wa
1
0
8
5
L
Chang'e
rwaaarrrrr
Chang'e
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,722
Damage
41,420
43,160
Taken
22,547
20,244
Mitigated
17,204
3,542
Healing
3,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
13,914
9,019
0
1,288
6,122
3,019
0
2,544
3,578
0
26,152
L
Scylla
C0MP13X
Scylla
2,148
148
0
240
8,526
3,262
0
3,165
5,211
21,232
0
W
Sun Wukong
CreedBratton1297
Sun Wukong
4,457
357
0
886
5,798
6,278
0
3,391
2,407
0
11,517
L
Surtr
Lotus720
Surtr
4,721
1,351
0
894
13,699
8,223
0
5,525
7,874
211
17,731
W
6,738
2,085
0
1,393
7,446
6,680
0
3,242
3,819
752
16,657
W
Zeus
12,275
543
0
180
2,111
912
0
0
2,111
28,390
0
L
4,619
1,645
188
737
11,182
4,531
0
4,150
6,882
23,835
0
L
1,418
171
0
455
4,631
2,337
0
1,990
2,491
0
2,861
W
Nu Wa
4,036
1,530
0
0
1,070
315
0
356
714
19,753
0
L
Chang'e
rwaaarrrrr
Chang'e
2,816
35
436
592
5,122
1,891
0
1,564
3,558
10,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,263
Gold Earned
41,953
162
Minions Killed
178
4
Camps Cleared
8
512,336
Distance Traveled
742,326
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,814
1,259
30
4
3
147,893
0
L
Scylla
7,350
1,050
54
8
1
127,640
0
W
Sun Wukong
7,944
1,135
9
1
0
158,197
0
L
Surtr
7,065
1,009
16
2
0
107,622
0
W
Surtr
8,650
1,236
39
6
1
144,994
0
W
Zeus
8,919
1,274
58
8
3
147,853
0
L
Olorun
7,472
1,067
44
6
2
114,002
0
L
Fenrir
7,923
1,132
9
1
0
66,234
0
W
Nu Wa
7,626
1,089
42
6
1
143,389
0
L
Chang'e
7,453
1,065
39
6
1
96,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role