Player Matchup

Kukulkan
Kukulkan
AdamTownyy
Kukulkan
Level 108
God Stats
2W - 1L
1,596 SR
Queue Stats
216W - 187L
1,548 Elo+
Solo
Thor
Thor
Chanti504
Thor
Level 206
God Stats
2W - 2L
1,529 SR
Queue Stats
337W - 350L
1,605 Elo+
Solo
Nike
Nike
MediumRareFun
Nike
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
60W - 64L
1,634 Elo+
Solo
Khepri
Khepri
NEXTDK7
Khepri
Level 86
God Stats
5W - 3L
1,565 SR
Queue Stats
338W - 349L
1,579 Elo+
Solo
Chang'e
Chang'e
dominikph
Chang'e
Level 152
God Stats
2W - 1L
1,500 SR
Queue Stats
158W - 159L
1,535 Elo+
Solo
Team Averages
Level 115
1,538 SR
1,580 Elo+

VS

Team Averages
Level 123
1,572 SR
1,553 Elo+
Erlang Shen
Erlang Shen
Benderisgod
Erlang Shen
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 118L
1,647 Elo+
Solo
Pele
Pele
Chrzesci
Pele
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 22L
1,456 Elo+
Solo
Ix Chel
Ix Chel
YouFeelIt
Ix Chel
Level 149
God Stats
10W - 10L
1,684 SR
Queue Stats
533W - 542L
1,579 Elo+
Solo
Anhur
Anhur
shmettavanzuid
Anhur
Level 139
God Stats
0W - 3L
1,764 SR
Queue Stats
127W - 157L
1,506 Elo+
Solo
Kali
Kali
ΙceFeather
Kali
Level 167
God Stats
1W - 4L
1,411 SR
Queue Stats
231W - 200L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AdamTownyy
Kukulkan
18
7 / 1 / 16
11,333
810
15,443
7,902
4,569
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
17
7 / 3 / 13
10,915
780
12,397
19,050
17,069
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

17
7 / 2 / 11
10,563
755
15,803
21,545
23,987
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Khepri
NEXTDK7
Khepri
17
0 / 1 / 20
10,985
785
5,585
18,806
20,630
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chang'e
dominikph
Chang'e
18
7 / 1 / 15
11,049
789
11,990
17,638
18,477
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Benderisgod
Erlang Shen
15
0 / 1 / 5
8,393
600
7,887
8,388
7,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pele
13
1 / 6 / 2
8,596
614
11,773
15,420
7,892
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ix Chel
YouFeelIt
Ix Chel
18
3 / 4 / 3
10,298
736
26,080
11,098
5,168
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 4 / 2
10,132
724
12,071
12,709
5,604
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 14 / 1
7,302
522
3,035
20,608
8,573
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
19
28
Kills
6
8
Deaths
29
75
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
AdamTownyy
Kukulkan
7
1
16
15
L
Erlang Shen
Benderisgod
Erlang Shen
0
1
5
2.5
W
Thor
7
3
13
4.5
L
Pele
1
6
2
0.33
W
7
2
11
6.25
W
Khepri
NEXTDK7
Khepri
0
1
20
10
L
Ix Chel
YouFeelIt
Ix Chel
3
4
3
1.13
W
Chang'e
dominikph
Chang'e
7
1
15
14.5
L
2
4
2
0.75
L
0
14
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,218
Damage
60,846
84,941
Taken
68,223
84,732
Mitigated
34,507
45,914
Healing
19,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
AdamTownyy
Kukulkan
15,443
1,742
1,493
896
7,902
4,569
2,955
1,721
5,967
48,004
0
L
Erlang Shen
Benderisgod
Erlang Shen
7,887
2,905
640
2,889
8,388
7,270
0
3,794
4,594
0
14,254
W
Thor
12,397
1,727
1,666
1,079
19,050
17,069
1,539
5,816
12,691
0
18,377
L
Pele
11,773
2,221
347
3,613
15,420
7,892
0
7,825
7,595
0
21,476
W
15,803
828
2,546
1,705
21,545
23,987
1,332
6,550
14,595
0
22,777
W
Khepri
NEXTDK7
Khepri
5,585
333
2,057
3,588
18,806
20,630
1,185
5,082
13,064
11,174
0
L
Ix Chel
YouFeelIt
Ix Chel
26,080
1,563
4,257
3,146
11,098
5,168
0
6,178
4,920
44,416
0
W
Chang'e
dominikph
Chang'e
11,990
1,041
20,835
10,049
17,638
18,477
968
5,775
11,365
28,078
0
L
12,071
6,923
658
2,863
12,709
5,604
0
4,872
7,837
0
30,266
L
3,035
1,518
0
1,106
20,608
8,573
0
10,349
10,259
0
5,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,845
Gold Earned
44,721
162
Minions Killed
127
0
Camps Cleared
0
1,298,602
Distance Traveled
1,022,025
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,333
810
74
5
0
256,581
0
L
Erlang Shen
8,393
600
12
1
0
175,738
0
W
Thor
10,915
780
16
1
0
228,186
0
L
Pele
8,596
614
24
2
0
202,331
0
W
Nike
10,563
755
18
1
0
264,619
0
W
Khepri
10,985
785
12
1
0
275,028
0
L
Ix Chel
10,298
736
42
3
0
252,785
0
W
Chang'e
11,049
789
42
3
0
274,188
0
L
Anhur
10,132
724
48
3
0
196,957
0
L
Kali
7,302
522
1
0
0
194,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role