Player Matchup

Cliodhna
Cliodhna
ANDRIUM
Cliodhna
Level 157
God Stats
4W - 2L
1,580 SR
Queue Stats
176W - 155L
1,407 Elo+
Solo
Hades
Hades
Aaokii
Hades
Level 158
God Stats
10W - 11L
1,378 SR
Queue Stats
1,158W - 1,144L
1,466 Elo+
Solo
Terra
Terra
InsidiousEffect
Terra
Level 103
God Stats
4W - 2L
1,895 SR
Queue Stats
224W - 208L
1,518 Elo+
Solo
Vulcan
Vulcan
PrincezzSelina
Vulcan
Level 148
God Stats
13W - 1L
1,721 SR
Queue Stats
440W - 422L
1,485 Elo+
Solo
Thoth
Thoth
freekonto08
Thoth
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 15L
1,491 Elo+
Solo
Team Averages
Level 117
1,615 SR
1,473 Elo+

VS

Team Averages
Level 111
1,534 SR
1,488 Elo+
Sol
Sol
BigBoyUdy
Sol
Level 87
God Stats
2W - 2L
1,482 SR
Queue Stats
52W - 58L
1,472 Elo+
Solo
Geb
Geb
Romcek
Geb
Level 92
God Stats
1W - 1L
1,710 SR
Queue Stats
34W - 31L
1,540 Elo+
Solo
Janus
Janus
Sanglier_Alpha
Janus
Level 157
God Stats
2W - 4L
1,493 SR
Queue Stats
581W - 599L
1,442 Elo+
Solo
Bakasura
Bakasura
Sergio0vtS
Bakasura
Level 153
God Stats
0W - 2L
1,500 SR
Queue Stats
467W - 471L
1,521 Elo+
Solo
Horus
Horus
Vertacian
Horus
Level 67
God Stats
1W - 3L
1,486 SR
Queue Stats
267W - 267L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
ANDRIUM
Cliodhna
12
5 / 2 / 8
8,042
894
8,189
5,629
2,690
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hades
Aaokii
Hades
15
3 / 1 / 9
8,264
918
12,104
9,845
6,197
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
1 / 1 / 10
8,319
924
2,877
10,619
7,804
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

16
3 / 0 / 7
8,867
985
10,521
3,008
1,534
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 1 / 9
7,687
854
6,050
5,485
2,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
6,457
717
7,723
6,738
3,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Geb
Romcek
Geb
12
1 / 2 / 2
6,666
741
4,124
9,414
8,682
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
0 / 4 / 1
7,155
795
3,620
6,791
3,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
Sergio0vtS
Bakasura
13
2 / 2 / 0
6,776
753
2,680
7,140
7,180
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Horus
Vertacian
Horus
12
1 / 3 / 2
7,077
786
4,414
11,418
8,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
9
13
Kills
4
5
Deaths
13
43
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
ANDRIUM
Cliodhna
5
2
8
4.5
W
Hades
Aaokii
Hades
3
1
9
7.5
L
0
2
0
0
W
1
1
10
6
W
3
0
7
6.5
L
Geb
Romcek
Geb
1
2
2
1
L
0
4
1
0.13
L
Bakasura
Sergio0vtS
Bakasura
2
2
0
1
L
Horus
Vertacian
Horus
1
3
2
0.67
W
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,741
Damage
22,561
34,586
Taken
41,501
20,374
Mitigated
31,012
19,474
Healing
14,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
ANDRIUM
Cliodhna
8,189
781
633
333
5,629
2,690
554
2,832
2,793
0
11,777
W
Hades
Aaokii
Hades
12,104
528
232
3,171
9,845
6,197
858
4,472
4,862
24,018
0
L
7,723
2,183
139
1,894
6,738
3,030
0
5,093
1,645
18,278
0
W
2,877
523
7,766
5,385
10,619
7,804
172
4,309
6,019
5,485
0
W
10,521
4,915
0
451
3,008
1,534
1,421
2,190
818
31,092
0
L
Geb
Romcek
Geb
4,124
438
946
1,630
9,414
8,682
0
7,170
2,244
8,242
0
L
3,620
49
154
307
6,791
3,186
0
4,704
2,087
23,696
0
L
Bakasura
Sergio0vtS
Bakasura
2,680
1,379
546
1,207
7,140
7,180
0
5,010
2,130
0
4,262
L
Horus
Vertacian
Horus
4,414
1,051
3,860
3,518
11,418
8,934
0
9,575
1,843
3,698
2,430
W
6,050
273
824
679
5,485
2,149
1,607
3,725
1,515
13,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,179
Gold Earned
34,131
113
Minions Killed
96
0
Camps Cleared
0
863,369
Distance Traveled
725,063
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
8,042
894
2
0
0
146,197
0
W
Hades
8,264
918
24
3
0
190,499
0
L
Sol
6,457
717
28
3
0
99,533
0
W
Terra
8,319
924
11
1
0
200,306
0
W
Vulcan
8,867
985
60
7
0
170,725
0
L
Geb
6,666
741
0
0
0
144,344
0
L
Janus
7,155
795
49
5
0
147,953
0
L
Bakasura
6,776
753
18
2
0
170,176
0
L
Horus
7,077
786
1
0
0
163,057
0
W
Thoth
7,687
854
16
2
0
155,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role