Player Matchup

Ullr
Ullr
 
Ullr
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Maui
Maui
Animity0204
Maui
Level 113
God Stats
5W - 5L
1,386 SR
Queue Stats
125W - 125L
1,459 Elo+
Party 2
Ra
Ra
Bananamafana
Ra
Level 130
God Stats
9W - 9L
1,592 SR
Queue Stats
241W - 220L
1,515 Elo+
Party 3
Awilix
Awilix
Jarvoos
Awilix
Level 128
God Stats
1W - 0L
1,172 SR
Queue Stats
117W - 119L
1,460 Elo+
Party 3
Thor
Thor
MyWiFiBroke9322
Thor
Level 146
God Stats
10W - 8L
1,169 SR
Queue Stats
72W - 75L
1,483 Elo+
Solo
Team Averages
Level 128
1,364 SR
1,484 Elo+

VS

Team Averages
Level 112
1,637 SR
1,577 Elo+
Nemesis
Nemesis
FOURT5
Nemesis
Level 128
God Stats
3W - 1L
1,779 SR
Queue Stats
310W - 283L
1,542 Elo+
Solo
Cu Chulainn
Cu Chulainn
KoW EsPEcTrOo
Cu Chulainn
Level 128
God Stats
162W - 138L
1,556 SR
Queue Stats
182W - 178L
1,474 Elo+
Solo
Ix Chel
Ix Chel
LD COCHILOCO
Ix Chel
Level 159
God Stats
2W - 1L
1,547 SR
Queue Stats
50W - 34L
1,463 Elo+
Solo
Thanatos
Thanatos
Waluku
Thanatos
Level 139
God Stats
5W - 3L
1,806 SR
Queue Stats
83W - 55L
1,601 Elo+
Party 1
Heimdallr
Heimdallr
zaterythebattery
Heimdallr
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 6L
1,803 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
11
2 / 1 / 2
6,642
604
5,556
5,766
2,017
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 0 / 3
6,005
546
2,714
4,974
3,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
4 / 1 / 0
7,644
695
3,443
5,214
1,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
Jarvoos
Awilix
11
2 / 2 / 2
6,369
579
3,521
10,422
3,607
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 0 / 1
6,995
636
5,218
8,332
3,354
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
FOURT5
Nemesis
10
0 / 2 / 1
5,834
530
2,790
9,911
3,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cu Chulainn
KoW EsPEcTrOo
Cu Chulainn
4
0 / 1 / 0
4,005
364
1,616
4,465
2,811
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ix Chel
LD COCHILOCO
Ix Chel
11
0 / 2 / 1
6,336
576
3,274
4,679
1,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Thanatos
Waluku
Thanatos
11
3 / 2 / 0
6,084
553
3,824
11,101
4,502
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
10
0 / 2 / 1
5,577
507
2,138
5,634
2,351
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
9
Kills
3
4
Deaths
9
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
2
1
2
3
W
0
0
3
1.5
W
4
1
0
4
L
Nemesis
FOURT5
Nemesis
0
2
1
0.25
W
Awilix
Jarvoos
Awilix
2
2
2
1.5
L
Cu Chulainn
KoW EsPEcTrOo
Cu Chulainn
0
1
0
0
L
Ix Chel
LD COCHILOCO
Ix Chel
0
2
1
0.25
W
1
0
1
1.5
L
Thanatos
Waluku
Thanatos
3
2
0
1.5
L
Heimdallr
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,452
Damage
13,642
34,708
Taken
35,790
14,726
Mitigated
15,162
9,115
Healing
13,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
5,556
1,129
0
1,318
5,766
2,017
0
0
5,766
0
50,808
W
2,714
534
0
1,749
4,974
3,799
0
605
4,369
14,849
0
W
3,443
249
648
2,900
5,214
1,949
0
1,678
3,536
66,481
0
L
Nemesis
FOURT5
Nemesis
2,790
593
0
1,598
9,911
3,839
0
125
9,786
0
36,707
W
Awilix
Jarvoos
Awilix
3,521
1,255
0
750
10,422
3,607
0
476
9,946
0
46,982
L
Cu Chulainn
KoW EsPEcTrOo
Cu Chulainn
1,616
676
0
1,648
4,465
2,811
0
882
3,583
0
7,662
L
Ix Chel
LD COCHILOCO
Ix Chel
3,274
247
199
1,414
4,679
1,659
0
2,185
2,494
53,144
0
W
5,218
336
0
1,750
8,332
3,354
0
515
7,817
0
52,926
L
Thanatos
Waluku
Thanatos
3,824
838
0
6,769
11,101
4,502
0
2,504
8,597
0
44,258
L
Heimdallr
2,138
949
0
1,706
5,634
2,351
0
537
5,097
0
28,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,655
Gold Earned
27,836
388
Minions Killed
308
0
Camps Cleared
0
1,159,761
Distance Traveled
978,810
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
6,642
604
77
7
0
210,980
0
W
Maui
6,005
546
30
3
0
248,515
0
W
Ra
7,644
695
123
11
0
233,618
1
L
Nemesis
5,834
530
66
6
0
247,752
0
W
Awilix
6,369
579
65
6
0
259,683
1
L
Cu Chulainn
4,005
364
11
1
0
73,564
0
L
Ix Chel
6,336
576
105
10
0
223,870
1
W
Thor
6,995
636
93
8
0
206,965
0
L
Thanatos
6,084
553
68
6
0
238,467
0
L
Heimdallr
5,577
507
58
5
0
195,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role