Player Matchup

Cerberus
Cerberus
Gankduoplz
Cerberus
Level 147
God Stats
5W - 4L
1,505 SR
Queue Stats
177W - 153L
1,499 Elo+
Solo
Xing Tian
Xing Tian
LIV3 NAK3D
Xing Tian
Level 169
God Stats
0W - 2L
1,314 SR
Queue Stats
266W - 280L
1,454 Elo+
Party 2
Izanami
Izanami
OhZenO3
Izanami
Level 105
God Stats
39W - 35L
1,451 SR
Queue Stats
140W - 138L
1,396 Elo+
Party 2
Ix Chel
Ix Chel
RCTBubaBlue
Ix Chel
Level 40
God Stats
52W - 41L
1,532 SR
Queue Stats
157W - 166L
1,417 Elo+
Solo
Tsukuyomi
Tsukuyomi
bulletbillmg
Tsukuyomi
Level 54
God Stats
2W - 3L
1,510 SR
Queue Stats
209W - 219L
1,473 Elo+
Party 2
Team Averages
Level 103
1,462 SR
1,448 Elo+

VS

Team Averages
Level 80
1,583 SR
1,483 Elo+
Neith
Neith
IIIFORG0TTENIII
Neith
Level 89
God Stats
2W - 5L
1,709 SR
Queue Stats
147W - 147L
1,434 Elo+
Solo
Skadi
Skadi
Larrry the Duck
Skadi
Level 58
God Stats
26W - 13L
1,679 SR
Queue Stats
51W - 40L
1,509 Elo+
Party 1
Sylvanus
Sylvanus
Oakoholic
Sylvanus
Level 126
God Stats
148W - 112L
1,532 SR
Queue Stats
196W - 175L
1,470 Elo+
Solo
Horus
Horus
Popmaster325
Horus
Level 59
God Stats
5W - 5L
1,530 SR
Queue Stats
63W - 57L
1,517 Elo+
Party 1
Set
Set
jordcos
Set
Level 68
God Stats
9W - 8L
1,467 SR
Queue Stats
166W - 150L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Gankduoplz
Cerberus
10
1 / 2 / 2
6,832
526
5,525
12,775
9,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xing Tian
LIV3 NAK3D
Xing Tian
10
1 / 5 / 2
6,340
488
6,415
13,232
6,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Izanami
OhZenO3
Izanami
10
1 / 5 / 1
6,261
482
2,381
8,875
2,786
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ix Chel
RCTBubaBlue
Ix Chel
12
0 / 4 / 0
6,728
518
7,287
10,640
4,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tsukuyomi
bulletbillmg
Tsukuyomi
14
3 / 3 / 0
8,133
626
8,511
12,024
5,144
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 1
8,493
653
11,131
11,939
4,830
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 0 / 5
7,068
544
9,812
7,699
2,502
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Oakoholic
Sylvanus
12
2 / 2 / 1
7,623
586
5,044
9,573
8,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
2 / 1 / 6
7,910
608
6,301
11,169
10,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Set
14
8 / 3 / 2
8,515
655
6,687
12,754
6,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
6
Kills
19
19
Deaths
6
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Gankduoplz
Cerberus
1
2
2
1
W
6
0
1
6.5
L
Xing Tian
LIV3 NAK3D
Xing Tian
1
5
2
0.4
W
1
0
5
3.5
W
Sylvanus
Oakoholic
Sylvanus
2
2
1
1.25
L
Izanami
OhZenO3
Izanami
1
5
1
0.3
W
2
1
6
5
L
Ix Chel
RCTBubaBlue
Ix Chel
0
4
0
0
L
Tsukuyomi
bulletbillmg
Tsukuyomi
3
3
0
1
W
Set
8
3
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,119
Damage
38,975
57,546
Taken
53,134
28,308
Mitigated
32,498
12,819
Healing
15,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Gankduoplz
Cerberus
5,525
147
0
3,705
12,775
9,925
0
0
12,775
25,119
0
W
11,131
4,353
0
4,006
11,939
4,830
727
8,042
3,897
0
63,862
L
Xing Tian
LIV3 NAK3D
Xing Tian
6,415
577
0
2,212
13,232
6,330
0
556
12,676
27,798
0
W
9,812
3,384
0
2,302
7,699
2,502
201
4,168
3,531
0
56,340
W
Sylvanus
Oakoholic
Sylvanus
5,044
1,940
132
4,076
9,573
8,522
549
506
9,067
41,699
11,046
L
Izanami
OhZenO3
Izanami
2,381
1,380
0
1,038
8,875
2,786
471
0
8,875
0
39,081
W
6,301
3,080
880
3,005
11,169
10,576
41
3,911
7,258
0
31,210
L
Ix Chel
RCTBubaBlue
Ix Chel
7,287
440
259
1,867
10,640
4,123
0
0
10,640
58,094
0
L
Tsukuyomi
bulletbillmg
Tsukuyomi
8,511
2,881
0
3,738
12,024
5,144
490
4,114
7,910
0
65,780
W
Set
6,687
2,895
0
1,592
12,754
6,068
64
2,600
10,154
0
67,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,294
Gold Earned
39,609
313
Minions Killed
399
0
Camps Cleared
0
1,290,892
Distance Traveled
1,287,462
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,832
526
26
2
0
277,672
0
W
Neith
8,493
653
100
8
0
268,541
2
L
Xing Tian
6,340
488
37
3
0
280,311
0
W
Skadi
7,068
544
92
7
0
261,881
0
W
Sylvanus
7,623
586
82
6
0
201,648
0
L
Izanami
6,261
482
71
5
0
212,181
0
W
Horus
7,910
608
27
2
0
282,126
0
L
Ix Chel
6,728
518
79
6
0
262,847
4
L
Tsukuyomi
8,133
626
100
8
0
257,881
0
W
Set
8,515
655
98
8
0
273,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role