Player Matchup

Sol
Sol
Darkillxx
Sol
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 119L
1,554 Elo+
Party 2
Hades
Hades
Drew704
Hades
Level 106
God Stats
32W - 17L
1,729 SR
Queue Stats
202W - 166L
1,517 Elo+
Solo
Thanatos
Thanatos
SKYisTHElimit75
Thanatos
Level 110
God Stats
1W - 1L
1,735 SR
Queue Stats
5W - 4L
1,571 Elo+
Solo
Charon
Charon
Vonku122332
Charon
Level 105
God Stats
0W - 2L
1,516 SR
Queue Stats
42W - 34L
1,408 Elo+
Solo
Bastet
Bastet
sebasCR3110
Bastet
Level 82
God Stats
3W - 2L
1,500 SR
Queue Stats
77W - 69L
1,540 Elo+
Party 2
Team Averages
Level 104
1,596 SR
1,518 Elo+

VS

Team Averages
Level 123
1,508 SR
1,532 Elo+
Achilles
Achilles
ChAnThEmAn445
Achilles
Level 137
God Stats
1W - 1L
1,235 SR
Queue Stats
225W - 222L
1,401 Elo+
Solo
Zhong Kui
Zhong Kui
Guyzo
Zhong Kui
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 95L
1,548 Elo+
Solo
Fafnir
Fafnir
McDarlin
Fafnir
Level 65
God Stats
6W - 2L
1,853 SR
Queue Stats
161W - 115L
1,613 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Monnnnnnster
Tsukuyomi
Level 114
God Stats
9W - 12L
1,432 SR
Queue Stats
925W - 809L
1,496 Elo+
Solo
Ao Kuang
Ao Kuang
swizzathan
Ao Kuang
Level 142
God Stats
2W - 2L
1,519 SR
Queue Stats
122W - 88L
1,605 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 0
8,186
585
7,356
12,365
5,119
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hades
Drew704
Hades
10
1 / 3 / 0
7,035
503
4,022
7,868
3,035
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
9
1 / 4 / 1
6,039
431
4,681
11,441
3,936
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charon
10
0 / 2 / 0
6,762
483
3,139
9,331
6,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
15
4 / 1 / 1
9,264
662
11,418
15,250
8,625
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ChAnThEmAn445
Achilles
11
0 / 4 / 0
6,209
444
3,496
12,045
7,538
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Zhong Kui
Guyzo
Zhong Kui
13
4 / 0 / 0
7,868
562
9,577
10,459
10,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Fafnir
McDarlin
Fafnir
12
0 / 0 / 8
7,367
526
5,031
8,481
9,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tsukuyomi
Monnnnnnster
Tsukuyomi
14
3 / 1 / 3
7,692
549
8,277
8,985
3,316
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
swizzathan
Ao Kuang
13
8 / 1 / 0
8,316
594
10,076
13,439
4,760
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
6
Kills
15
15
Deaths
6
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Achilles
ChAnThEmAn445
Achilles
0
4
0
0
L
0
5
0
0
L
Hades
Drew704
Hades
1
3
0
0.33
W
Zhong Kui
Guyzo
Zhong Kui
4
0
0
4
W
Fafnir
McDarlin
Fafnir
0
0
8
4
W
Tsukuyomi
Monnnnnnster
Tsukuyomi
3
1
3
4.5
L
Thanatos
1
4
1
0.38
L
Charon
0
2
0
0
L
Bastet
4
1
1
4.5
W
Ao Kuang
swizzathan
Ao Kuang
8
1
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,616
Damage
36,457
56,255
Taken
53,409
27,613
Mitigated
35,054
22,126
Healing
14,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
ChAnThEmAn445
Achilles
3,496
695
0
686
12,045
7,538
0
0
12,045
0
39,252
L
7,356
2,319
0
5,085
12,365
5,119
1,119
8,670
3,695
70,119
3,189
L
Hades
Drew704
Hades
4,022
447
94
3,593
7,868
3,035
0
2,687
5,181
42,816
0
W
Zhong Kui
Guyzo
Zhong Kui
9,577
3,314
0
4,355
10,459
10,078
360
6,983
3,476
56,242
14,946
W
Fafnir
McDarlin
Fafnir
5,031
1,647
0
3,217
8,481
9,362
0
2,648
5,833
20,450
0
W
Tsukuyomi
Monnnnnnster
Tsukuyomi
8,277
2,284
0
3,089
8,985
3,316
0
2,977
6,008
0
61,538
L
Thanatos
4,681
2,055
0
5,475
11,441
3,936
0
4,381
7,060
0
38,373
L
Charon
3,139
729
0
885
9,331
6,898
0
3,665
5,666
26,203
0
L
Bastet
11,418
2,951
0
6,994
15,250
8,625
0
4,522
10,728
0
67,219
W
Ao Kuang
swizzathan
Ao Kuang
10,076
2,935
0
3,181
13,439
4,760
0
1,909
11,530
65,016
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,286
Gold Earned
37,452
418
Minions Killed
378
0
Camps Cleared
0
1,346,066
Distance Traveled
1,435,373
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,209
444
65
5
0
261,824
3
L
Sol
8,186
585
139
10
0
270,929
0
L
Hades
7,035
503
93
7
0
210,976
0
W
Zhong Kui
7,868
562
114
8
0
265,494
2
W
Fafnir
7,367
526
23
2
0
278,595
1
W
Tsukuyomi
7,692
549
89
6
0
308,333
0
L
Thanatos
6,039
431
52
4
0
302,658
0
L
Charon
6,762
483
28
2
0
274,312
1
L
Bastet
9,264
662
106
8
0
287,191
0
W
Ao Kuang
8,316
594
87
6
0
321,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role