Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Corpse Lotus
Chang'e
Level 120
God Stats
11W - 7L
1,629 SR
Queue Stats
149W - 145L
1,511 Elo+
Party 1
Terra
Terra
Flight0420
Terra
Level 22
God Stats
14W - 16L
1,462 SR
Queue Stats
14W - 21L
1,375 Elo+
Party 1
Maman Brigitte
Maman Brigitte
InvestedFire
Maman Brigitte
Level 81
God Stats
5W - 4L
1,561 SR
Queue Stats
389W - 388L
1,470 Elo+
Solo
Persephone
Persephone
MeMyselfn1
Persephone
Level 57
God Stats
14W - 16L
1,440 SR
Queue Stats
40W - 54L
1,400 Elo+
Party 1
Team Averages
Level 80
1,518 SR
1,451 Elo+

VS

Team Averages
Level 109
1,351 SR
1,483 Elo+
Vulcan
Vulcan
IKanji GodI
Vulcan
Level 89
God Stats
6W - 4L
1,266 SR
Queue Stats
90W - 101L
1,427 Elo+
Party 2
Shiva
Shiva
ISaber GodI
Shiva
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
156W - 160L
1,459 Elo+
Party 2
Pele
Pele
ISaiku GodI
Pele
Level 111
God Stats
4W - 3L
1,478 SR
Queue Stats
125W - 127L
1,437 Elo+
Party 2
Apollo
Apollo
Ward4 lif3
Apollo
Level 156
God Stats
0W - 1L
1,254 SR
Queue Stats
6W - 2L
1,842 Elo+
Solo
Charon
Charon
Xonroe
Charon
Level 85
God Stats
4W - 6L
1,260 SR
Queue Stats
47W - 59L
1,249 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
11
0 / 1 / 3
6,881
573
2,027
9,820
6,077
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
Corpse Lotus
Chang'e
11
1 / 1 / 2
6,655
555
5,771
7,495
2,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Terra
9
1 / 0 / 1
6,198
517
2,405
9,650
6,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Maman Brigitte
InvestedFire
Maman Brigitte
14
8 / 0 / 0
8,225
685
10,677
8,651
3,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Persephone
MeMyselfn1
Persephone
10
2 / 1 / 3
6,778
565
4,485
6,286
2,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
9
1 / 5 / 0
5,212
434
6,934
7,075
2,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 2 / 1
5,418
452
7,210
9,845
6,471
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
2 / 2 / 0
6,131
511
4,148
11,114
4,145
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
Ward4 lif3
Apollo
10
0 / 2 / 0
5,991
499
3,104
8,168
3,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charon
Xonroe
Charon
9
0 / 1 / 1
5,750
479
4,265
7,238
4,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
12
Kills
3
3
Deaths
12
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
0
1
3
1.5
W
Chang'e
Corpse Lotus
Chang'e
1
1
2
2
W
Terra
1
0
1
1.5
L
Vulcan
1
5
0
0.2
L
0
2
1
0.25
L
2
2
0
1
W
Maman Brigitte
InvestedFire
Maman Brigitte
8
0
0
8
W
Persephone
MeMyselfn1
Persephone
2
1
3
3.5
L
Apollo
Ward4 lif3
Apollo
0
2
0
0
L
Charon
Xonroe
Charon
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,365
Damage
25,661
41,902
Taken
43,440
21,109
Mitigated
21,340
21,882
Healing
9,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
2,027
1,609
0
7,596
9,820
6,077
1,366
141
9,679
0
26,163
W
Chang'e
Corpse Lotus
Chang'e
5,771
274
1,057
3,773
7,495
2,701
785
2,632
4,863
55,548
0
W
Terra
2,405
569
402
3,318
9,650
6,527
0
3,552
6,098
15,081
0
L
Vulcan
6,934
3,072
0
1,250
7,075
2,718
0
5,411
1,664
30,099
0
L
7,210
2,249
0
2,101
9,845
6,471
0
3,220
6,448
0
29,040
L
4,148
1,425
0
1,324
11,114
4,145
0
4,200
6,914
0
52,794
W
Maman Brigitte
InvestedFire
Maman Brigitte
10,677
603
0
5,100
8,651
3,526
0
251
8,400
67,274
0
W
Persephone
MeMyselfn1
Persephone
4,485
38
0
636
6,286
2,278
424
4,620
1,663
39,021
0
L
Apollo
Ward4 lif3
Apollo
3,104
2,205
0
3,063
8,168
3,258
589
5,650
2,518
0
52,788
L
Charon
Xonroe
Charon
4,265
1,093
0
1,277
7,238
4,748
0
4,857
2,381
19,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,737
Gold Earned
28,502
359
Minions Killed
271
0
Camps Cleared
0
1,226,063
Distance Traveled
1,097,396
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
6,881
573
79
7
0
231,441
2
W
Chang'e
6,655
555
85
7
0
244,710
0
W
Terra
6,198
517
26
2
0
274,621
0
L
Vulcan
5,212
434
49
4
0
221,459
2
L
Shiva
5,418
452
33
3
0
206,226
0
L
Pele
6,131
511
78
7
0
244,295
0
W
Maman Brigitte
8,225
685
100
8
0
264,426
2
W
Persephone
6,778
565
69
6
0
210,865
0
L
Apollo
5,991
499
85
7
0
215,002
0
L
Charon
5,750
479
26
2
0
210,414
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role