Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
Areneavir
Ares
Level 104
God Stats
13W - 5L
1,713 SR
Queue Stats
262W - 254L
1,454 Elo+
Solo
Janus
Janus
Veging
Janus
Level 174
God Stats
4W - 7L
1,587 SR
Queue Stats
691W - 688L
1,450 Elo+
Solo
King Arthur
King Arthur
XVashyronX
King Arthur
Level 147
God Stats
1W - 1L
1,144 SR
Queue Stats
25W - 31L
1,446 Elo+
Party 2
Thanatos
Thanatos
tyguy6227
Thanatos
Level 141
God Stats
4W - 2L
1,544 SR
Queue Stats
215W - 218L
1,560 Elo+
Solo
Team Averages
Level 143
1,498 SR
1,482 Elo+

VS

Team Averages
Level 82
1,500 SR
1,464 Elo+
Chernobog
Chernobog
 
Chernobog
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
AyoJunji
Janus
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,452 Elo+
Party 1
Sun Wukong
Sun Wukong
DarkrayGhost28
Sun Wukong
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 122L
1,559 Elo+
Party 3
Merlin
Merlin
PapirringasPro
Merlin
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
126W - 146L
1,283 Elo+
Party 3
Mercury
Mercury
pistocus
Mercury
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
15
3 / 3 / 16
9,084
757
8,271
15,636
14,477
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ares
16
3 / 2 / 13
9,842
820
6,904
16,045
17,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Janus
Veging
Janus
18
4 / 1 / 11
10,298
858
13,671
8,846
5,406
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
XVashyronX
King Arthur
16
6 / 1 / 9
9,369
781
5,898
12,013
11,388
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
tyguy6227
Thanatos
15
8 / 2 / 7
9,388
782
11,727
10,235
5,525
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
14
2 / 4 / 4
8,034
670
9,611
8,588
3,397
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
AyoJunji
Janus
15
1 / 5 / 3
7,960
663
14,105
8,097
2,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
DarkrayGhost28
Sun Wukong
16
2 / 2 / 5
8,402
700
9,246
11,870
10,243
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
1 / 4 / 3
7,555
630
5,288
8,905
2,947
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
pistocus
Mercury
11
1 / 9 / 1
7,021
585
2,053
11,390
3,386
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
23
24
Kills
7
9
Deaths
24
56
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
3
3
16
3.67
L
Chernobog
 
Chernobog
2
4
4
1
W
Ares
3
2
13
4.75
L
Janus
AyoJunji
Janus
1
5
3
0.5
L
Sun Wukong
DarkrayGhost28
Sun Wukong
2
2
5
2.25
L
1
4
3
0.63
W
Janus
Veging
Janus
4
1
11
9.5
W
King Arthur
XVashyronX
King Arthur
6
1
9
10.5
L
Mercury
pistocus
Mercury
1
9
1
0.17
W
Thanatos
tyguy6227
Thanatos
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,471
Damage
40,303
62,775
Taken
48,850
54,584
Mitigated
22,660
24,355
Healing
7,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
8,271
34
1,521
1,882
15,636
14,477
150
4,840
10,553
14,325
0
L
Chernobog
 
Chernobog
9,611
4,732
1,081
992
8,588
3,397
0
5,316
3,272
0
20,860
W
Ares
6,904
225
1,160
3,394
16,045
17,788
567
3,556
12,281
10,512
0
L
Janus
AyoJunji
Janus
14,105
774
0
0
8,097
2,687
0
4,853
3,244
28,550
0
L
Sun Wukong
DarkrayGhost28
Sun Wukong
9,246
1,335
0
2,766
11,870
10,243
0
7,710
4,160
0
18,097
L
5,288
468
102
2,647
8,905
2,947
0
4,503
4,402
13,101
0
W
Janus
Veging
Janus
13,671
194
1,714
1,830
8,846
5,406
164
2,898
5,808
53,337
0
W
King Arthur
XVashyronX
King Arthur
5,898
147
2,190
3,120
12,013
11,388
780
3,622
8,202
0
13,959
L
Mercury
pistocus
Mercury
2,053
1,040
0
338
11,390
3,386
0
6,464
4,926
0
2,978
W
Thanatos
tyguy6227
Thanatos
11,727
427
1,654
5,890
10,235
5,525
434
3,511
6,538
0
16,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,981
Gold Earned
38,972
153
Minions Killed
104
0
Camps Cleared
0
1,178,290
Distance Traveled
995,254
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,084
757
27
2
0
236,216
0
L
Chernobog
8,034
670
28
2
0
153,802
0
W
Ares
9,842
820
17
1
0
249,972
0
L
Janus
7,960
663
40
3
0
204,688
0
L
Sun Wukong
8,402
700
21
2
0
251,923
0
L
Merlin
7,555
630
12
1
0
208,980
0
W
Janus
10,298
858
83
7
0
214,510
0
W
King Arthur
9,369
781
16
1
0
223,755
0
L
Mercury
7,021
585
3
0
0
175,861
0
W
Thanatos
9,388
782
10
1
0
253,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role