Player Matchup

Gilgamesh
Gilgamesh
Mercy SMH
Gilgamesh
Level 109
God Stats
7W - 6L
1,512 SR
Queue Stats
96W - 112L
1,437 Elo+
Party 2
Thor
Thor
PirañaMueca
Thor
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 6L
1,731 Elo+
Party 3
Cthulhu
Cthulhu
QuitHelpMe
Cthulhu
Level 26
God Stats
3W - 5L
1,326 SR
Queue Stats
83W - 92L
1,447 Elo+
Party 2
Martichoras
Martichoras
dndizzy
Martichoras
Level 16
God Stats
1W - 2L
1,373 SR
Queue Stats
64W - 82L
1,397 Elo+
Solo
Kukulkan
Kukulkan
jhonalfre5
Kukulkan
Level 17
God Stats
1W - 2L
1,196 SR
Queue Stats
6W - 7L
1,296 Elo+
Party 3
Team Averages
Level 63
1,381 SR
1,462 Elo+

VS

Team Averages
Level 36
1,497 SR
1,343 Elo+
Ganesha
Ganesha
ArcainSamurai
Ganesha
Level 16
God Stats
1W - 3L
1,718 SR
Queue Stats
9W - 16L
1,582 Elo+
Solo
Nox
Nox
FierceFro
Nox
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,317 Elo+
Party 1
Danzaburou
Danzaburou
Gunserrk
Danzaburou
Level 85
God Stats
0W - 1L
1,314 SR
Queue Stats
5W - 7L
1,247 Elo+
Party 1
Nu Wa
Nu Wa
MisterJanky
Nu Wa
Level 17
God Stats
0W - 2L
1,344 SR
Queue Stats
0W - 3L
1,135 Elo+
Party 1
Anubis
Anubis
SilverFox86
Anubis
Level 21
God Stats
6W - 6L
1,611 SR
Queue Stats
18W - 24L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Mercy SMH
Gilgamesh
17
5 / 0 / 11
9,872
897
7,489
12,304
12,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
10 / 3 / 4
10,194
927
13,465
10,815
4,059
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
QuitHelpMe
Cthulhu
16
2 / 1 / 4
8,834
803
5,985
8,507
7,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Martichoras
dndizzy
Martichoras
16
0 / 2 / 10
9,116
829
7,613
10,322
4,428
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
jhonalfre5
Kukulkan
17
5 / 2 / 8
9,671
879
8,833
7,318
2,991
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
14
0 / 5 / 5
8,348
759
3,818
14,488
12,986
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
1 / 4 / 4
8,201
746
6,440
7,868
3,549
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
Gunserrk
Danzaburou
15
3 / 3 / 2
8,658
787
10,912
11,371
5,032
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
4 / 7 / 1
9,319
847
10,276
10,754
4,202
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anubis
14
0 / 3 / 3
8,039
731
7,560
7,590
3,560
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
23
22
Kills
8
8
Deaths
22
37
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ganesha
0
5
5
0.5
L
1
4
4
0.75
L
Danzaburou
Gunserrk
Danzaburou
3
3
2
1.33
W
Gilgamesh
Mercy SMH
Gilgamesh
5
0
11
10.5
L
4
7
1
0.64
W
10
3
4
4
W
Cthulhu
QuitHelpMe
Cthulhu
2
1
4
4
L
Anubis
0
3
3
0.5
W
Martichoras
dndizzy
Martichoras
0
2
10
2.5
W
Kukulkan
jhonalfre5
Kukulkan
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,385
Damage
39,006
49,266
Taken
52,071
31,952
Mitigated
29,329
4,709
Healing
5,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
3,818
664
1,170
1,158
14,488
12,986
0
4,428
9,404
9,922
0
L
6,440
839
0
376
7,868
3,549
0
1,629
6,048
19,580
0
L
Danzaburou
Gunserrk
Danzaburou
10,912
4,229
0
2,326
11,371
5,032
98
2,101
9,034
0
31,900
W
Gilgamesh
Mercy SMH
Gilgamesh
7,489
1,340
0
621
12,304
12,722
746
7,134
5,170
0
15,521
L
10,276
4,289
0
84
10,754
4,202
446
2,897
7,685
24,550
0
W
13,465
1,720
0
152
10,815
4,059
850
6,643
4,172
0
30,585
W
Cthulhu
QuitHelpMe
Cthulhu
5,985
0
845
668
8,507
7,752
420
4,993
3,514
23,145
0
L
Anubis
7,560
344
0
602
7,590
3,560
0
3,082
4,328
21,954
0
W
Martichoras
dndizzy
Martichoras
7,613
2,406
0
1,976
10,322
4,428
69
4,771
5,551
0
40,708
W
Kukulkan
jhonalfre5
Kukulkan
8,833
1,562
0
447
7,318
2,991
817
4,553
2,765
37,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,687
Gold Earned
42,565
258
Minions Killed
138
0
Camps Cleared
0
1,154,789
Distance Traveled
1,012,607
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,348
759
0
0
0
195,701
0
L
Nox
8,201
746
31
3
0
207,467
0
L
Danzaburou
8,658
787
41
4
0
206,819
0
W
Gilgamesh
9,872
897
33
3
0
236,674
0
L
Nu Wa
9,319
847
27
2
0
197,040
0
W
Thor
10,194
927
43
4
0
236,268
0
W
Cthulhu
8,834
803
47
4
0
257,114
0
L
Anubis
8,039
731
39
4
0
205,580
0
W
Martichoras
9,116
829
69
6
0
194,242
0
W
Kukulkan
9,671
879
66
6
0
230,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role