Player Matchup

Thor
Thor
Crimzn02
Thor
Level 88
God Stats
2W - 2L
1,812 SR
Queue Stats
126W - 105L
1,503 Elo+
Party 3
Fenrir
Fenrir
Endless462
Fenrir
Level 58
God Stats
1W - 1L
1,722 SR
Queue Stats
85W - 74L
1,505 Elo+
Party 3
Cupid
Cupid
FyteMeSis
Cupid
Level 90
God Stats
2W - 1L
1,871 SR
Queue Stats
62W - 66L
1,460 Elo+
Party 2
Nox
Nox
honeycakess9246
Nox
Level 101
God Stats
7W - 13L
1,439 SR
Queue Stats
69W - 79L
1,476 Elo+
Party 2
Anubis
Anubis
kawsmist
Anubis
Level 81
God Stats
3W - 3L
1,682 SR
Queue Stats
17W - 17L
1,482 Elo+
Party 3
Team Averages
Level 84
1,705 SR
1,485 Elo+

VS

Team Averages
Level 94
1,618 SR
1,502 Elo+
Sylvanus
Sylvanus
BinggBongg
Sylvanus
Level 87
God Stats
11W - 11L
1,534 SR
Queue Stats
281W - 231L
1,472 Elo+
Solo
Scylla
Scylla
Frisky-1k
Scylla
Level 88
God Stats
16W - 7L
1,569 SR
Queue Stats
271W - 223L
1,402 Elo+
Solo
Arachne
Arachne
Landottle
Arachne
Level 118
God Stats
7W - 4L
1,592 SR
Queue Stats
168W - 157L
1,532 Elo+
Party 1
Aphrodite
Aphrodite
sasaint1
Aphrodite
Level 147
God Stats
16W - 13L
1,550 SR
Queue Stats
163W - 169L
1,470 Elo+
Solo
Chernobog
Chernobog
yoitsjared
Chernobog
Level 28
God Stats
6W - 1L
1,843 SR
Queue Stats
8W - 8L
1,633 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
14
4 / 1 / 1
9,184
574
10,273
11,854
7,189
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fenrir
Endless462
Fenrir
13
1 / 4 / 2
7,841
490
4,441
14,533
5,515
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cupid
FyteMeSis
Cupid
12
2 / 5 / 2
7,430
464
13,017
16,479
5,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

12
1 / 5 / 3
6,931
433
5,616
11,125
4,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
kawsmist
Anubis
15
6 / 2 / 0
9,622
601
10,330
7,174
2,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BinggBongg
Sylvanus
13
1 / 0 / 7
7,934
496
6,180
11,031
9,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
Frisky-1k
Scylla
16
3 / 2 / 1
9,366
585
4,120
8,892
2,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Arachne
Landottle
Arachne
16
12 / 2 / 2
9,856
616
13,238
21,266
8,598
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
sasaint1
Aphrodite
12
0 / 5 / 0
7,899
494
4,715
12,853
7,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chernobog
yoitsjared
Chernobog
12
1 / 5 / 0
7,376
461
9,366
11,580
4,975
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
27
14
Kills
17
17
Deaths
14
8
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
BinggBongg
Sylvanus
1
0
7
4.5
L
Thor
4
1
1
4.5
L
Fenrir
Endless462
Fenrir
1
4
2
0.5
W
Scylla
Frisky-1k
Scylla
3
2
1
1.75
L
Cupid
FyteMeSis
Cupid
2
5
2
0.6
W
Arachne
Landottle
Arachne
12
2
2
6.5
L
1
5
3
0.5
L
Anubis
kawsmist
Anubis
6
2
0
3
W
Aphrodite
sasaint1
Aphrodite
0
5
0
0
W
Chernobog
yoitsjared
Chernobog
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,677
Damage
37,619
61,165
Taken
65,622
24,773
Mitigated
32,904
17,232
Healing
21,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
BinggBongg
Sylvanus
6,180
2,596
1,409
3,736
11,031
9,488
19
2,893
8,138
28,827
9,283
L
Thor
10,273
1,207
0
2,750
11,854
7,189
380
4,945
6,909
0
68,439
L
Fenrir
Endless462
Fenrir
4,441
843
0
1,036
14,533
5,515
0
2,919
11,614
0
64,981
W
Scylla
Frisky-1k
Scylla
4,120
583
0
625
8,892
2,704
703
4,461
4,431
74,514
0
L
Cupid
FyteMeSis
Cupid
13,017
7,182
382
8,004
16,479
5,159
774
2,744
13,735
0
53,353
W
Arachne
Landottle
Arachne
13,238
10,053
0
8,084
21,266
8,598
28
5,444
15,822
0
74,080
L
5,616
145
340
1,650
11,125
4,018
380
1,309
9,816
35,655
0
L
Anubis
kawsmist
Anubis
10,330
756
0
3,070
7,174
2,892
431
2,584
4,590
69,601
0
W
Aphrodite
sasaint1
Aphrodite
4,715
332
0
6,005
12,853
7,139
0
456
12,397
55,035
0
W
Chernobog
yoitsjared
Chernobog
9,366
4,936
0
1,744
11,580
4,975
140
3,756
7,824
0
54,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,008
Gold Earned
42,431
481
Minions Killed
456
0
Camps Cleared
0
1,451,170
Distance Traveled
1,530,468
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,934
496
47
3
0
301,937
6
L
Thor
9,184
574
107
7
0
283,024
3
L
Fenrir
7,841
490
104
7
0
324,482
0
W
Scylla
9,366
585
133
8
0
308,328
0
L
Cupid
7,430
464
81
5
0
270,522
6
W
Arachne
9,856
616
89
6
0
360,899
0
L
Nox
6,931
433
63
4
0
287,705
4
L
Anubis
9,622
601
126
8
0
285,437
0
W
Aphrodite
7,899
494
102
6
0
263,762
0
W
Chernobog
7,376
461
85
5
0
295,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role