Player Matchup

Kukulkan
Kukulkan
HowdyNeighbor
Kukulkan
Level 101
God Stats
4W - 5L
1,741 SR
Queue Stats
240W - 222L
1,596 Elo+
Party 1
Ymir
Ymir
Madmike543
Ymir
Level 69
God Stats
2W - 0L
1,722 SR
Queue Stats
31W - 22L
1,743 Elo+
Solo
Hachiman
Hachiman
ShadyonSmite
Hachiman
Level 142
God Stats
6W - 9L
1,496 SR
Queue Stats
170W - 170L
1,580 Elo+
Party 1
Ravana
Ravana
SonicRefuGee
Ravana
Level 176
God Stats
22W - 9L
1,802 SR
Queue Stats
420W - 395L
1,592 Elo+
Party 1
Agni
Agni
arshack4life
Agni
Level 153
God Stats
8W - 4L
1,779 SR
Queue Stats
327W - 268L
1,538 Elo+
Solo
Team Averages
Level 128
1,708 SR
1,610 Elo+

VS

Team Averages
Level 151
1,582 SR
1,569 Elo+
Tsukuyomi
Tsukuyomi
C00mSock
Tsukuyomi
Level 119
God Stats
5W - 7L
1,478 SR
Queue Stats
405W - 373L
1,553 Elo+
Solo
Serqet
Serqet
FootDiveMaster
Serqet
Level 148
God Stats
1W - 1L
1,433 SR
Queue Stats
54W - 49L
1,534 Elo+
Solo
Neith
Neith
MGKPUSESPLSH
Neith
Level 248
God Stats
35W - 31L
1,630 SR
Queue Stats
816W - 766L
1,618 Elo+
Solo
Cabrakan
Cabrakan
Robadas
Cabrakan
Level 133
God Stats
1W - 3L
1,836 SR
Queue Stats
260W - 229L
1,571 Elo+
Party 2
Janus
Janus
wybieapachy
Janus
Level 106
God Stats
8W - 17L
1,533 SR
Queue Stats
217W - 198L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
HowdyNeighbor
Kukulkan
12
1 / 0 / 2
6,066
607
1,797
3,962
1,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 2 / 1
5,168
517
1,164
7,558
5,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
ShadyonSmite
Hachiman
11
4 / 0 / 1
6,262
626
6,171
4,802
1,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
11
3 / 1 / 0
6,961
696
5,955
6,324
3,001
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

10
2 / 1 / 2
5,795
580
4,125
4,538
1,379
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
C00mSock
Tsukuyomi
10
4 / 1 / 0
5,919
592
4,696
6,448
2,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

7
0 / 2 / 3
4,862
486
2,072
6,536
4,073
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 2 / 1
5,173
517
4,975
5,817
2,004
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cabrakan
Robadas
Cabrakan
9
0 / 4 / 0
5,342
534
2,486
9,421
5,863
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 1 / 0
5,840
584
1,410
3,597
1,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
8
10
Kills
4
4
Deaths
10
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
C00mSock
Tsukuyomi
4
1
0
4
L
0
2
3
0.75
W
Kukulkan
HowdyNeighbor
Kukulkan
1
0
2
2
L
0
2
1
0.25
W
0
2
1
0.25
L
Cabrakan
Robadas
Cabrakan
0
4
0
0
W
Hachiman
ShadyonSmite
Hachiman
4
0
1
4.5
W
Ravana
3
1
0
3
W
2
1
2
3
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,212
Damage
15,639
27,184
Taken
31,819
12,557
Mitigated
15,602
7,634
Healing
9,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
C00mSock
Tsukuyomi
4,696
1,104
0
3,364
6,448
2,287
0
1,510
4,938
0
32,291
L
2,072
405
0
1,386
6,536
4,073
0
1,477
5,059
0
9,611
W
Kukulkan
HowdyNeighbor
Kukulkan
1,797
469
0
875
3,962
1,430
0
550
3,352
53,214
0
L
4,975
1,722
0
1,223
5,817
2,004
624
1,612
4,205
0
39,893
W
1,164
521
0
1,777
7,558
5,283
0
557
6,829
9,674
0
L
Cabrakan
Robadas
Cabrakan
2,486
150
0
3,256
9,421
5,863
0
1,042
8,379
34,575
0
W
Hachiman
ShadyonSmite
Hachiman
6,171
3,577
0
2,909
4,802
1,464
531
0
4,712
0
43,527
W
Ravana
5,955
916
0
1,643
6,324
3,001
0
2,248
4,076
0
51,521
W
4,125
365
0
430
4,538
1,379
486
373
4,049
35,610
0
L
1,410
0
0
500
3,597
1,375
0
1,445
2,152
49,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,252
Gold Earned
27,136
352
Minions Killed
286
0
Camps Cleared
0
971,584
Distance Traveled
999,649
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
5,919
592
51
5
0
225,720
0
L
Serqet
4,862
486
7
1
0
216,855
0
W
Kukulkan
6,066
607
111
11
0
194,304
0
L
Neith
5,173
517
71
7
0
170,934
1
W
Ymir
5,168
517
16
2
0
202,705
4
L
Cabrakan
5,342
534
59
6
0
197,338
0
W
Hachiman
6,262
626
76
8
0
179,108
2
W
Ravana
6,961
696
88
9
0
191,266
2
W
Agni
5,795
580
61
6
0
204,201
0
L
Janus
5,840
584
98
10
0
188,802
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role