Player Matchup

Anubis
Anubis
Blxshies
Anubis
Level 127
God Stats
2W - 0L
1,609 SR
Queue Stats
3W - 4L
1,373 Elo+
Party 2
Sobek
Sobek
HockOnFire1
Sobek
Level 48
God Stats
2W - 1L
1,760 SR
Queue Stats
235W - 231L
1,480 Elo+
Solo
Nike
Nike
Khanavuh
Nike
Level 155
God Stats
1W - 0L
1,817 SR
Queue Stats
12W - 9L
1,517 Elo+
Party 2
Ao Kuang
Ao Kuang
PickYaPoisoN
Ao Kuang
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,507 Elo+
Party 2
Hachiman
Hachiman
iiKodama
Hachiman
Level 129
God Stats
2W - 5L
1,561 SR
Queue Stats
4W - 6L
1,412 Elo+
Party 2
Team Averages
Level 95
1,649 SR
1,458 Elo+

VS

Team Averages
Level 88
1,659 SR
1,491 Elo+
Mulan
Mulan
CJL DNK
Mulan
Level 59
God Stats
5W - 5L
1,854 SR
Queue Stats
194W - 178L
1,479 Elo+
Party 1
Cthulhu
Cthulhu
FusionArceus
Cthulhu
Level 41
God Stats
4W - 7L
1,465 SR
Queue Stats
108W - 90L
1,514 Elo+
Party 1
Ullr
Ullr
GenocidalReaper7
Ullr
Level 86
God Stats
1W - 1L
1,692 SR
Queue Stats
328W - 304L
1,489 Elo+
Party 1
Pele
Pele
Ultrasans1
Pele
Level 107
God Stats
5W - 2L
1,731 SR
Queue Stats
197W - 183L
1,466 Elo+
Party 1
Agni
Agni
Writzey
Agni
Level 147
God Stats
34W - 33L
1,552 SR
Queue Stats
1,081W - 959L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Blxshies
Anubis
12
2 / 0 / 1
6,688
608
3,415
5,170
2,515
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

9
1 / 1 / 2
5,865
533
3,260
7,443
5,626
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nike
12
2 / 0 / 0
7,324
666
4,614
5,737
4,568
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
PickYaPoisoN
Ao Kuang
10
3 / 0 / 2
6,105
555
3,729
7,989
2,973
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
iiKodama
Hachiman
10
1 / 1 / 3
5,561
506
8,589
5,913
2,095
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
CJL DNK
Mulan
10
0 / 2 / 0
5,721
520
2,413
9,370
4,482
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
FusionArceus
Cthulhu
8
1 / 1 / 1
5,572
507
4,543
8,823
5,028
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

7
1 / 3 / 1
4,720
429
2,827
8,506
2,807
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 3 / 0
5,260
478
2,553
9,367
2,845
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Agni
Writzey
Agni
11
0 / 0 / 0
6,181
562
3,338
3,426
1,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
4
9
Kills
2
2
Deaths
9
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anubis
Blxshies
Anubis
2
0
1
2.5
L
Mulan
CJL DNK
Mulan
0
2
0
0
L
Cthulhu
FusionArceus
Cthulhu
1
1
1
1.5
L
1
3
1
0.5
W
1
1
2
2
W
Nike
2
0
0
2
W
Ao Kuang
PickYaPoisoN
Ao Kuang
3
0
2
4
L
0
3
0
0
L
Agni
Writzey
Agni
0
0
0
0
W
Hachiman
iiKodama
Hachiman
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,607
Damage
15,674
32,252
Taken
39,492
17,777
Mitigated
16,217
11,786
Healing
8,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Blxshies
Anubis
3,415
178
0
3,461
5,170
2,515
0
2,863
2,307
53,220
0
L
Mulan
CJL DNK
Mulan
2,413
265
0
2,685
9,370
4,482
0
452
8,918
0
40,154
L
Cthulhu
FusionArceus
Cthulhu
4,543
792
980
2,201
8,823
5,028
0
1,904
6,919
24,571
0
L
2,827
1,408
0
1,282
8,506
2,807
0
2,943
5,563
0
20,001
W
3,260
340
0
2,632
7,443
5,626
0
2,429
5,014
12,349
0
W
Nike
4,614
397
0
1,432
5,737
4,568
0
0
5,737
899
56,356
W
Ao Kuang
PickYaPoisoN
Ao Kuang
3,729
1,054
0
1,166
7,989
2,973
0
684
7,305
41,396
0
L
2,553
354
0
598
9,367
2,845
0
4,045
5,322
0
41,020
L
Agni
Writzey
Agni
3,338
0
0
888
3,426
1,055
0
1,512
1,914
47,429
0
W
Hachiman
iiKodama
Hachiman
8,589
4,686
0
3,095
5,913
2,095
0
1,905
4,008
0
45,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,543
Gold Earned
27,454
342
Minions Killed
319
0
Camps Cleared
0
1,020,846
Distance Traveled
1,108,466
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,688
608
101
9
0
196,122
1
L
Mulan
5,721
520
87
8
0
218,844
0
L
Cthulhu
5,572
507
31
3
0
226,283
3
L
Ullr
4,720
429
28
3
0
207,158
0
W
Sobek
5,865
533
14
1
0
196,396
1
W
Nike
7,324
666
82
7
0
200,140
0
W
Ao Kuang
6,105
555
68
6
0
234,694
4
L
Pele
5,260
478
73
7
0
250,698
0
L
Agni
6,181
562
100
9
0
205,483
0
W
Hachiman
5,561
506
77
7
0
193,494
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role