Player Matchup

Bacchus
Bacchus
AlexJonesStan
Bacchus
Level 8
God Stats
1W - 2L
1,286 SR
Queue Stats
1W - 2L
1,275 Elo+
Party 2
Thanatos
Thanatos
FatNinjaCat125
Thanatos
Level 86
God Stats
15W - 10L
1,615 SR
Queue Stats
30W - 24L
1,520 Elo+
Party 2
Anubis
Anubis
ThaMagiciann
Anubis
Level 66
God Stats
2W - 1L
1,799 SR
Queue Stats
13W - 14L
1,459 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
TheBigCHog22
Ah Muzen Cab
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,209 Elo+
Party 2
Osiris
Osiris
Tippowitz
Osiris
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 15L
1,443 Elo+
Solo
Team Averages
Level 56
1,540 SR
1,381 Elo+

VS

Team Averages
Level 60
1,608 SR
1,476 Elo+
Ishtar
Ishtar
 
Ishtar
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Froxone_Day
Merlin
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 60L
1,499 Elo+
Party 3
Chaac
Chaac
IcyJay10
Chaac
Level 99
God Stats
5W - 3L
1,771 SR
Queue Stats
182W - 163L
1,539 Elo+
Party 3
Mercury
Mercury
Only1phan
Mercury
Level 29
God Stats
22W - 18L
1,341 SR
Queue Stats
122W - 111L
1,412 Elo+
Party 1
Ares
Ares
myst3ry23
Ares
Level 58
God Stats
4W - 3L
1,928 SR
Queue Stats
43W - 48L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
8
0 / 0 / 6
5,163
469
3,380
6,012
5,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
13
8 / 0 / 2
7,260
660
6,188
8,183
3,379
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
11
4 / 0 / 3
6,495
590
4,875
2,901
1,374
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ah Muzen Cab
TheBigCHog22
Ah Muzen Cab
9
1 / 0 / 5
4,938
449
4,541
3,904
1,319
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Osiris
Tippowitz
Osiris
10
0 / 1 / 3
5,932
539
6,144
12,002
11,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
9
0 / 3 / 0
5,378
489
4,389
6,783
2,450
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
10
0 / 3 / 0
5,897
536
940
5,130
1,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
IcyJay10
Chaac
11
1 / 2 / 0
6,634
603
7,867
10,274
6,904
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
Only1phan
Mercury
10
0 / 3 / 0
5,501
500
1,764
9,063
2,374
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
9
0 / 2 / 0
5,546
504
1,921
6,010
4,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
1
13
Kills
1
1
Deaths
13
19
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
0
3
0
0
W
Bacchus
0
0
6
3
W
Thanatos
8
0
2
9
L
Merlin
0
3
0
0
L
Chaac
IcyJay10
Chaac
1
2
0
0.5
L
Mercury
Only1phan
Mercury
0
3
0
0
W
Anubis
4
0
3
5.5
W
Ah Muzen Cab
TheBigCHog22
Ah Muzen Cab
1
0
5
3.5
W
Osiris
Tippowitz
Osiris
0
1
3
1.5
L
Ares
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,128
Damage
16,881
33,002
Taken
37,260
23,434
Mitigated
17,594
15,902
Healing
8,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
4,389
2,908
0
2,044
6,783
2,450
0
2,109
4,674
0
40,090
W
Bacchus
3,380
968
0
1,421
6,012
5,746
0
1,323
4,689
9,552
0
W
Thanatos
6,188
1,140
0
8,329
8,183
3,379
0
251
7,932
0
59,598
L
Merlin
940
52
0
548
5,130
1,112
0
2,556
2,574
40,185
0
L
Chaac
IcyJay10
Chaac
7,867
1,764
0
3,228
10,274
6,904
0
132
10,142
0
46,908
L
Mercury
Only1phan
Mercury
1,764
675
0
1,069
9,063
2,374
0
1,760
7,303
0
41,095
W
Anubis
4,875
175
0
2,051
2,901
1,374
0
606
2,295
37,043
0
W
Ah Muzen Cab
TheBigCHog22
Ah Muzen Cab
4,541
2,044
0
334
3,904
1,319
0
598
3,306
0
29,394
W
Osiris
Tippowitz
Osiris
6,144
3,136
0
3,767
12,002
11,616
0
83
11,919
0
32,767
L
Ares
1,921
261
0
1,828
6,010
4,754
0
1,698
4,312
14,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,788
Gold Earned
28,956
284
Minions Killed
353
0
Camps Cleared
0
1,111,956
Distance Traveled
1,081,547
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
5,378
489
90
8
0
206,986
0
W
Bacchus
5,163
469
20
2
0
224,613
0
W
Thanatos
7,260
660
85
8
0
264,368
0
L
Merlin
5,897
536
87
8
0
188,322
2
L
Chaac
6,634
603
74
7
0
214,428
0
L
Mercury
5,501
500
75
7
0
240,852
0
W
Anubis
6,495
590
79
7
0
219,833
4
W
Ah Muzen Cab
4,938
449
43
4
0
208,194
0
W
Osiris
5,932
539
57
5
0
194,948
0
L
Ares
5,546
504
27
2
0
230,959
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role