Player Matchup

Apollo
Apollo
 
Apollo
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Buldawg93
Sun Wukong
Level 155
God Stats
10W - 5L
1,655 SR
Queue Stats
272W - 255L
1,445 Elo+
Party 3
Cerberus
Cerberus
HOLDMYBEERWOMAN
Cerberus
Level 158
God Stats
1W - 0L
1,393 SR
Queue Stats
72W - 75L
1,449 Elo+
Party 3
Thoth
Thoth
ZombieNinjaGoaT
Thoth
Level 156
God Stats
7W - 6L
1,532 SR
Queue Stats
173W - 178L
1,517 Elo+
Party 3
Neith
Neith
chicotheman13
Neith
Level 158
God Stats
2W - 2L
1,427 SR
Queue Stats
255W - 273L
1,495 Elo+
Solo
Team Averages
Level 151
1,501 SR
1,481 Elo+

VS

Team Averages
Level 100
1,619 SR
1,509 Elo+
Amaterasu
Amaterasu
CAZ4PUT4S69
Amaterasu
Level 66
God Stats
4W - 2L
1,843 SR
Queue Stats
132W - 130L
1,554 Elo+
Party 1
Ah Puch
Ah Puch
GhxstSwartaN
Ah Puch
Level 154
God Stats
13W - 10L
1,613 SR
Queue Stats
137W - 161L
1,546 Elo+
Party 1
Athena
Athena
MarkusGnutticus
Athena
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
62W - 75L
1,459 Elo+
Party 2
Ishtar
Ishtar
SunChicc
Ishtar
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 45L
1,431 Elo+
Party 2
Skadi
Skadi
Theploz
Skadi
Level 148
God Stats
2W - 3L
1,639 SR
Queue Stats
81W - 79L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
19
8 / 5 / 14
12,002
800
15,270
15,543
8,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
Buldawg93
Sun Wukong
17
4 / 3 / 22
11,117
741
6,856
17,372
26,946
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
19
7 / 4 / 20
13,138
876
14,223
20,177
26,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
12 / 2 / 16
13,409
894
30,346
9,772
5,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
2 / 2 / 22
11,413
761
17,989
12,642
7,634
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
CAZ4PUT4S69
Amaterasu
18
6 / 6 / 7
10,857
724
8,243
23,235
25,833
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Puch
GhxstSwartaN
Ah Puch
19
4 / 5 / 7
10,745
716
16,630
16,836
6,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 8 / 12
9,772
651
8,326
23,250
25,646
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ishtar
SunChicc
Ishtar
16
2 / 8 / 10
9,781
652
10,571
16,924
7,944
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
Theploz
Skadi
16
3 / 6 / 5
9,582
639
10,506
12,864
4,997
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
57
33
Kills
16
16
Deaths
33
94
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
8
5
14
3
W
Sun Wukong
Buldawg93
Sun Wukong
4
3
22
5
L
Amaterasu
CAZ4PUT4S69
Amaterasu
6
6
7
1.58
L
Ah Puch
GhxstSwartaN
Ah Puch
4
5
7
1.5
W
Cerberus
7
4
20
4.25
L
1
8
12
0.88
L
Ishtar
SunChicc
Ishtar
2
8
10
0.88
L
Skadi
Theploz
Skadi
3
6
5
0.92
W
12
2
16
10
W
2
2
22
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,684
Damage
54,276
75,506
Taken
93,109
74,964
Mitigated
70,566
24,302
Healing
20,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
15,270
7,676
1,085
3,211
15,543
8,589
2,866
5,228
10,146
0
39,896
W
Sun Wukong
Buldawg93
Sun Wukong
6,856
1,147
651
3,387
17,372
26,946
903
6,774
10,598
0
11,283
L
Amaterasu
CAZ4PUT4S69
Amaterasu
8,243
2,550
2,893
7,042
23,235
25,833
419
9,759
13,476
685
14,212
L
Ah Puch
GhxstSwartaN
Ah Puch
16,630
422
280
5,516
16,836
6,146
116
9,712
7,124
43,830
0
W
Cerberus
14,223
587
1,879
5,794
20,177
26,047
0
6,901
13,276
23,660
864
L
8,326
1,481
576
1,149
23,250
25,646
103
11,895
11,355
15,450
0
L
Ishtar
SunChicc
Ishtar
10,571
6,979
889
1,885
16,924
7,944
416
6,028
10,896
0
21,127
L
Skadi
Theploz
Skadi
10,506
4,677
0
531
12,864
4,997
0
6,311
6,553
0
25,357
W
30,346
430
0
1,300
9,772
5,748
1,229
3,148
6,624
58,348
0
W
17,989
3,661
2,859
4,136
12,642
7,634
3,553
3,340
9,302
0
36,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,079
Gold Earned
50,737
214
Minions Killed
137
0
Camps Cleared
0
1,428,294
Distance Traveled
1,325,531
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
12,002
800
44
3
0
253,124
0
W
Sun Wukong
11,117
741
10
1
0
277,000
0
L
Amaterasu
10,857
724
9
1
0
315,615
0
L
Ah Puch
10,745
716
69
5
0
267,701
0
W
Cerberus
13,138
876
37
2
0
281,612
0
L
Athena
9,772
651
15
1
0
245,522
0
L
Ishtar
9,781
652
23
2
0
226,532
0
L
Skadi
9,582
639
21
1
0
270,161
0
W
Thoth
13,409
894
75
5
0
318,738
0
W
Neith
11,413
761
48
3
0
297,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role