Player Matchup

Da Ji
Da Ji
Diddlydoodah166
Da Ji
Level 125
God Stats
7W - 4L
1,613 SR
Queue Stats
218W - 223L
1,471 Elo+
Party 2
Ares
Ares
Fargoth2000
Ares
Level 149
God Stats
10W - 0L
1,894 SR
Queue Stats
319W - 313L
1,483 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Payroth
Tsukuyomi
Level 69
God Stats
4W - 3L
1,765 SR
Queue Stats
121W - 111L
1,482 Elo+
Solo
Kukulkan
Kukulkan
pokeyhorse
Kukulkan
Level 108
God Stats
3W - 3L
1,526 SR
Queue Stats
161W - 179L
1,385 Elo+
Solo
Chiron
Chiron
unrulyjester6
Chiron
Level 146
God Stats
5W - 0L
1,903 SR
Queue Stats
179W - 199L
1,422 Elo+
Party 2
Team Averages
Level 119
1,740 SR
1,449 Elo+

VS

Team Averages
Level 106
1,458 SR
1,512 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
Bender173
Arachne
Level 146
God Stats
0W - 3L
1,294 SR
Queue Stats
73W - 85L
1,499 Elo+
Party 3
Danzaburou
Danzaburou
DARKING262631
Danzaburou
Level 101
God Stats
1W - 3L
1,430 SR
Queue Stats
267W - 239L
1,498 Elo+
Solo
Zhong Kui
Zhong Kui
SUP3R CHILLAIN
Zhong Kui
Level 89
God Stats
4W - 2L
1,568 SR
Queue Stats
60W - 58L
1,554 Elo+
Party 1
Ishtar
Ishtar
UnkemptCargo50
Ishtar
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
67W - 76L
1,509 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 14
9,351
719
8,256
12,521
7,751
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
2 / 2 / 15
9,638
741
5,257
13,330
14,874
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
Payroth
Tsukuyomi
17
5 / 5 / 11
10,311
793
8,754
17,154
12,642
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Kukulkan
pokeyhorse
Kukulkan
17
3 / 2 / 10
10,285
791
10,855
8,308
4,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

19
8 / 1 / 10
11,414
878
13,850
9,070
5,007
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
16
6 / 5 / 3
10,056
774
12,835
14,894
11,571
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
Bender173
Arachne
17
3 / 3 / 3
8,778
675
5,838
8,999
5,382
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
DARKING262631
Danzaburou
5
0 / 1 / 0
6,643
511
0
1,059
255
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Zhong Kui
SUP3R CHILLAIN
Zhong Kui
20
4 / 3 / 6
10,798
831
12,796
13,456
14,989
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
0 / 7 / 4
8,483
653
5,907
14,014
6,432
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
29
19
Kills
13
14
Deaths
19
60
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
6
5
3
1.5
L
Arachne
Bender173
Arachne
3
3
3
1.5
L
Danzaburou
DARKING262631
Danzaburou
0
1
0
0
W
1
4
14
2
W
2
2
15
4.75
W
Tsukuyomi
Payroth
Tsukuyomi
5
5
11
2.1
L
Zhong Kui
SUP3R CHILLAIN
Zhong Kui
4
3
6
2.33
L
0
7
4
0.29
W
Kukulkan
pokeyhorse
Kukulkan
3
2
10
4
W
8
1
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,972
Damage
37,376
60,383
Taken
52,422
44,624
Mitigated
38,629
18,481
Healing
13,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
12,835
3,272
1,664
3,712
14,894
11,571
993
4,526
10,368
18,014
0
L
Arachne
Bender173
Arachne
5,838
3,407
732
1,993
8,999
5,382
452
2,389
6,610
0
10,777
L
Danzaburou
DARKING262631
Danzaburou
0
0
0
0
1,059
255
0
0
1,059
0
0
W
8,256
2,091
1,814
2,390
12,521
7,751
863
5,702
6,819
0
11,793
W
5,257
369
951
1,189
13,330
14,874
569
3,371
9,959
10,145
0
W
Tsukuyomi
Payroth
Tsukuyomi
8,754
1,962
1,837
1,848
17,154
12,642
1,491
7,572
9,582
0
26,924
L
Zhong Kui
SUP3R CHILLAIN
Zhong Kui
12,796
672
369
3,228
13,456
14,989
312
4,450
9,006
31,289
0
L
5,907
1,302
411
1,575
14,014
6,432
0
4,747
9,267
0
23,274
W
Kukulkan
pokeyhorse
Kukulkan
10,855
422
726
1,862
8,308
4,350
1,347
4,750
3,558
35,771
0
W
13,850
7,076
3,703
2,161
9,070
5,007
2,662
4,236
4,834
0
41,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,999
Gold Earned
44,758
175
Minions Killed
102
0
Camps Cleared
0
1,217,609
Distance Traveled
899,944
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
10,056
774
9
1
0
207,803
0
L
Arachne
8,778
675
12
1
0
226,780
0
L
Danzaburou
6,643
511
0
0
0
15,763
0
W
Da Ji
9,351
719
9
1
0
243,748
0
W
Ares
9,638
741
11
1
0
253,230
0
W
Tsukuyomi
10,311
793
36
3
0
248,392
0
L
Zhong Kui
10,798
831
46
4
0
242,642
0
L
Ishtar
8,483
653
35
3
0
206,956
0
W
Kukulkan
10,285
791
57
4
0
212,907
0
W
Chiron
11,414
878
62
5
0
259,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role