Player Matchup

Hachiman
Hachiman
Dank Knight3552
Hachiman
Level 76
God Stats
4W - 2L
1,551 SR
Queue Stats
192W - 215L
1,371 Elo+
Solo
Kumbhakarna
Kumbhakarna
Succthis
Kumbhakarna
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 11L
1,458 Elo+
Solo
Bacchus
Bacchus
betterside
Bacchus
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 89L
1,413 Elo+
Solo
Nu Wa
Nu Wa
humvey77
Nu Wa
Level 29
God Stats
1W - 0L
1,181 SR
Queue Stats
2W - 1L
1,712 Elo+
Party 1
Hou Yi
Hou Yi
same22
Hou Yi
Level 89
God Stats
1W - 0L
1,492 SR
Queue Stats
3W - 2L
1,523 Elo+
Party 1
Team Averages
Level 91
1,445 SR
1,496 Elo+

VS

Team Averages
Level 90
1,474 SR
1,459 Elo+
Freya
Freya
 
Freya
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Gabriel_Kyosuke
Chaac
Level 89
God Stats
5W - 7L
1,656 SR
Queue Stats
502W - 485L
1,479 Elo+
Solo
Nike
Nike
GodFrostbyte450
Nike
Level 104
God Stats
0W - 2L
1,281 SR
Queue Stats
75W - 58L
1,511 Elo+
Solo
He Bo
He Bo
Number2smussyf4n
He Bo
Level 67
God Stats
0W - 2L
1,335 SR
Queue Stats
238W - 320L
1,370 Elo+
Solo
Kukulkan
Kukulkan
Operator1969
Kukulkan
Level 69
God Stats
22W - 8L
1,597 SR
Queue Stats
496W - 388L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
15
2 / 3 / 9
8,344
759
7,280
9,046
4,448
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Kumbhakarna
Succthis
Kumbhakarna
15
2 / 2 / 7
7,702
700
2,505
10,952
9,924
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bacchus
betterside
Bacchus
15
2 / 2 / 9
8,652
787
10,867
13,321
18,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nu Wa
humvey77
Nu Wa
14
2 / 4 / 6
7,745
704
7,502
6,888
2,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
same22
Hou Yi
16
5 / 2 / 4
8,906
810
3,861
10,270
5,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
1
0 / 0 / 0
2,644
240
0
131
34
16
2 / 3 / 5
8,317
756
11,326
10,840
11,917
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
6 / 2 / 5
10,040
913
14,247
10,666
9,562
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

12
2 / 5 / 6
7,433
676
3,921
9,378
3,689
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Kukulkan
Operator1969
Kukulkan
14
2 / 3 / 7
8,072
734
13,739
7,495
3,699
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
35
13
Kills
12
13
Deaths
13
35
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
0
0
0
0
W
Hachiman
2
3
9
2.17
L
2
3
5
1.5
L
6
2
5
4.25
L
2
5
6
1
L
Kukulkan
Operator1969
Kukulkan
2
3
7
1.83
W
Kumbhakarna
Succthis
Kumbhakarna
2
2
7
2.75
W
Bacchus
betterside
Bacchus
2
2
9
3.25
W
Nu Wa
humvey77
Nu Wa
2
4
6
1.25
W
Hou Yi
same22
Hou Yi
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,015
Damage
43,233
50,477
Taken
38,510
41,019
Mitigated
28,901
13,262
Healing
8,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
0
0
0
0
131
34
0
105
0
0
0
W
Hachiman
7,280
3,234
2,486
1,479
9,046
4,448
0
2,529
6,517
0
20,249
L
11,326
701
249
1,925
10,840
11,917
26
3,903
6,663
0
24,655
L
14,247
947
115
829
10,666
9,562
101
4,613
5,804
74
34,782
L
3,921
438
885
1,428
9,378
3,689
442
5,063
4,067
6,682
0
L
Kukulkan
Operator1969
Kukulkan
13,739
1,408
1,102
1,628
7,495
3,699
82
4,855
2,480
29,647
0
W
Kumbhakarna
Succthis
Kumbhakarna
2,505
313
0
1,250
10,952
9,924
0
4,209
6,743
7,593
0
W
Bacchus
betterside
Bacchus
10,867
655
1,219
2,787
13,321
18,357
0
6,066
7,255
13,821
1,378
W
Nu Wa
humvey77
Nu Wa
7,502
1,938
774
223
6,888
2,884
0
1,693
5,195
17,011
0
W
Hou Yi
same22
Hou Yi
3,861
2,027
376
2,668
10,270
5,406
0
3,212
7,058
0
11,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,349
Gold Earned
36,506
103
Minions Killed
125
0
Camps Cleared
0
977,010
Distance Traveled
796,783
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
2,644
240
0
0
0
0
0
W
Hachiman
8,344
759
27
2
0
194,224
0
L
Chaac
8,317
756
22
2
0
229,116
0
L
Nike
10,040
913
52
5
0
200,184
0
L
He Bo
7,433
676
10
1
0
190,563
0
L
Kukulkan
8,072
734
41
4
0
176,920
0
W
Kumbhakarna
7,702
700
12
1
0
207,907
0
W
Bacchus
8,652
787
11
1
0
224,387
0
W
Nu Wa
7,745
704
33
3
0
182,194
0
W
Hou Yi
8,906
810
20
2
0
168,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role