Player Matchup

Anhur
Anhur
 
Anhur
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Aizue
Anubis
Level 28
God Stats
0W - 1L
1,668 SR
Queue Stats
34W - 21L
1,673 Elo+
Party 2
Achilles
Achilles
RinneganWrld999
Achilles
Level 23
God Stats
0W - 1L
1,650 SR
Queue Stats
24W - 29L
1,444 Elo+
Solo
He Bo
He Bo
Xelapm
He Bo
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,506 Elo+
Party 2
Lancelot
Lancelot
laverdad
Lancelot
Level 54
God Stats
2W - 7L
1,250 SR
Queue Stats
366W - 359L
1,499 Elo+
Solo
Team Averages
Level 69
1,514 SR
1,524 Elo+

VS

Team Averages
Level 110
1,580 SR
1,525 Elo+
Chernobog
Chernobog
BlueGunner
Chernobog
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
189W - 161L
1,573 Elo+
Party 1
Freya
Freya
MrG00fy
Freya
Level 126
God Stats
7W - 4L
1,746 SR
Queue Stats
283W - 264L
1,561 Elo+
Solo
Gilgamesh
Gilgamesh
NamelessLemon
Gilgamesh
Level 56
God Stats
5W - 2L
1,765 SR
Queue Stats
228W - 226L
1,465 Elo+
Solo
Hercules
Hercules
VizeAcrius
Hercules
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,490 Elo+
Party 1
Cernunnos
Cernunnos
bigdirty1
Cernunnos
Level 144
God Stats
2W - 4L
1,389 SR
Queue Stats
716W - 718L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
0 / 5 / 13
8,978
748
13,170
12,230
5,864
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Aizue
Anubis
18
7 / 4 / 4
10,671
889
13,721
11,985
7,669
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
14
3 / 5 / 8
8,788
732
6,666
20,825
24,318
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

He Bo
Xelapm
He Bo
14
3 / 7 / 7
8,872
739
7,924
14,084
6,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
laverdad
Lancelot
16
1 / 5 / 10
9,125
760
10,191
14,292
9,493
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BlueGunner
Chernobog
20
7 / 1 / 14
11,564
964
12,404
10,530
4,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Freya
MrG00fy
Freya
16
10 / 5 / 12
10,938
912
18,084
12,014
4,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
NamelessLemon
Gilgamesh
16
2 / 4 / 18
9,551
796
14,531
18,390
19,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hercules
VizeAcrius
Hercules
15
6 / 2 / 15
9,948
829
8,784
11,718
10,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cernunnos
bigdirty1
Cernunnos
16
1 / 3 / 20
9,512
793
11,146
10,125
3,473
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
105
14
Kills
26
26
Deaths
15
42
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
5
13
1.3
L
Anubis
Aizue
Anubis
7
4
4
2.25
W
Chernobog
BlueGunner
Chernobog
7
1
14
14
W
Freya
MrG00fy
Freya
10
5
12
3.2
W
Gilgamesh
NamelessLemon
Gilgamesh
2
4
18
2.75
L
Achilles
3
5
8
1.4
W
Hercules
VizeAcrius
Hercules
6
2
15
6.75
L
He Bo
Xelapm
He Bo
3
7
7
0.93
W
Cernunnos
bigdirty1
Cernunnos
1
3
20
3.67
L
Lancelot
laverdad
Lancelot
1
5
10
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,672
Damage
64,949
73,416
Taken
62,777
53,653
Mitigated
42,518
22,827
Healing
20,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
13,170
6,886
824
960
12,230
5,864
1,184
4,146
7,932
0
23,985
L
Anubis
Aizue
Anubis
13,721
1,120
1,744
4,604
11,985
7,669
489
2,805
9,014
39,515
0
W
Chernobog
BlueGunner
Chernobog
12,404
7,976
1,666
4,401
10,530
4,920
1,503
3,483
7,047
0
48,530
W
Freya
MrG00fy
Freya
18,084
5,154
1,188
2,538
12,014
4,570
2,108
4,564
7,450
26,506
0
W
Gilgamesh
NamelessLemon
Gilgamesh
14,531
2,285
1,807
3,825
18,390
19,068
791
5,685
12,705
1,107
19,536
L
Achilles
6,666
496
2,849
5,996
20,825
24,318
323
4,931
15,191
0
11,047
W
Hercules
VizeAcrius
Hercules
8,784
1,486
643
1,749
11,718
10,487
925
4,480
6,904
0
9,887
L
He Bo
Xelapm
He Bo
7,924
323
1,051
1,443
14,084
6,309
0
3,341
10,469
10,902
0
W
Cernunnos
bigdirty1
Cernunnos
11,146
4,889
301
2,256
10,125
3,473
2,458
3,433
6,692
0
28,165
L
Lancelot
laverdad
Lancelot
10,191
1,046
1,062
2,294
14,292
9,493
319
3,700
10,193
0
20,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,434
Gold Earned
51,513
115
Minions Killed
151
0
Camps Cleared
0
1,153,094
Distance Traveled
1,131,356
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,978
748
41
3
0
197,931
0
L
Anubis
10,671
889
43
4
0
216,808
0
W
Chernobog
11,564
964
77
6
0
237,984
0
W
Freya
10,938
912
27
2
0
193,862
0
W
Gilgamesh
9,551
796
14
1
0
249,668
0
L
Achilles
8,788
732
13
1
0
238,167
3
W
Hercules
9,948
829
2
0
0
239,497
0
L
He Bo
8,872
739
5
0
0
229,644
0
W
Cernunnos
9,512
793
31
3
0
210,345
0
L
Lancelot
9,125
760
13
1
0
270,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role