Player Matchup

Cerberus
Cerberus
DragonGod117
Cerberus
Level 81
God Stats
0W - 4L
1,179 SR
Queue Stats
233W - 264L
1,473 Elo+
Solo
Cthulhu
Cthulhu
MRSCOTTO221201
Cthulhu
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 146L
1,519 Elo+
Solo
Rama
Rama
NEXUS46
Rama
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 29L
1,500 Elo+
Party 2
Tyr
Tyr
Slothinoo
Tyr
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 59L
1,556 Elo+
Party 2
Fafnir
Fafnir
Zesttard
Fafnir
Level 144
God Stats
3W - 4L
1,434 SR
Queue Stats
172W - 187L
1,475 Elo+
Solo
Team Averages
Level 126
1,423 SR
1,504 Elo+

VS

Team Averages
Level 49
1,511 SR
1,529 Elo+
Apollo
Apollo
 
Apollo
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charon
Charon
 
Charon
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
 
Chernobog
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
ItchyCalf853216
Hercules
Level 126
God Stats
5W - 4L
1,555 SR
Queue Stats
167W - 170L
1,436 Elo+
Solo
Jormungandr
Jormungandr
LiterallyALemur
Jormungandr
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 6L
1,709 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DragonGod117
Cerberus
12
1 / 4 / 3
6,776
968
4,447
10,062
9,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 3 / 4
6,034
862
5,391
11,697
7,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rama
NEXUS46
Rama
10
0 / 4 / 3
5,672
810
5,826
6,339
2,629
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
5 / 2 / 1
7,321
1,046
7,149
12,220
11,028
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fafnir
Zesttard
Fafnir
8
0 / 2 / 2
5,464
781
755
4,002
4,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
14
3 / 1 / 11
7,348
1,050
8,604
4,594
2,362
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charon
 
Charon
12
2 / 1 / 9
6,775
968
6,773
4,770
2,523
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
 
Chernobog
11
0 / 2 / 12
6,245
892
6,603
5,361
2,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
14
7 / 2 / 6
8,353
1,193
8,243
8,275
7,222
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jormungandr
LiterallyALemur
Jormungandr
13
3 / 3 / 8
7,287
1,041
8,927
7,360
5,185
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
61
6
Kills
15
15
Deaths
9
13
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
3
1
11
8.5
W
Charon
 
Charon
2
1
9
6.5
W
Chernobog
 
Chernobog
0
2
12
3
L
Cerberus
DragonGod117
Cerberus
1
4
3
0.63
W
Hercules
7
2
6
5
W
Jormungandr
LiterallyALemur
Jormungandr
3
3
8
2.33
L
0
3
4
0.67
L
Rama
NEXUS46
Rama
0
4
3
0.38
L
5
2
1
2.75
L
Fafnir
Zesttard
Fafnir
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,568
Damage
39,150
44,320
Taken
30,360
34,583
Mitigated
19,761
14,152
Healing
10,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
8,604
5,788
614
1,115
4,594
2,362
348
2,288
2,306
0
19,805
W
Charon
 
Charon
6,773
923
1,907
2,184
4,770
2,523
0
1,469
3,301
13,494
0
W
Chernobog
 
Chernobog
6,603
4,703
38
843
5,361
2,469
36
1,012
4,349
0
11,587
L
Cerberus
DragonGod117
Cerberus
4,447
212
416
2,669
10,062
9,511
0
4,035
5,629
11,571
0
W
Hercules
8,243
1,783
223
2,780
8,275
7,222
0
2,762
5,513
5,513
10,009
W
Jormungandr
LiterallyALemur
Jormungandr
8,927
1,229
197
1,057
7,360
5,185
0
3,062
4,298
13,519
0
L
5,391
225
15
2,917
11,697
7,301
0
4,715
6,697
12,138
0
L
Rama
NEXUS46
Rama
5,826
4,586
287
632
6,339
2,629
0
3,633
2,586
0
11,746
L
7,149
955
133
6,083
12,220
11,028
0
3,629
8,371
0
14,479
L
Fafnir
Zesttard
Fafnir
755
128
157
843
4,002
4,114
0
738
3,156
2,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,267
Gold Earned
36,008
76
Minions Killed
83
0
Camps Cleared
0
663,011
Distance Traveled
739,296
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,348
1,050
23
3
0
155,221
0
W
Charon
6,775
968
9
1
0
165,541
0
W
Chernobog
6,245
892
17
2
0
126,757
0
L
Cerberus
6,776
968
23
3
0
139,730
0
W
Hercules
8,353
1,193
22
3
0
134,564
0
W
Jormungandr
7,287
1,041
12
2
0
157,213
0
L
Cthulhu
6,034
862
17
2
0
142,833
0
L
Rama
5,672
810
18
3
0
121,108
0
L
Tyr
7,321
1,046
16
2
0
181,048
0
L
Fafnir
5,464
781
2
0
0
78,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role