Player Matchup

Achilles
Achilles
Bronze I
Angaforduty
Achilles
Bronze I
Level 62
God Stats
2W - 5L
1,699 SR
Queue Stats
9W - 24L
982 MMR
Party 1
Cthulhu
Cthulhu
Bronze V
Heyokas-Nytemare
Cthulhu
Bronze V
Level 119
God Stats
3W - 6L
1,294 SR
Queue Stats
9W - 21L
1,074 MMR
Solo
Janus
Janus
Silver II
Sunrisers01
Janus
Silver II
Level 94
God Stats
41W - 44L
1,573 SR
Queue Stats
781W - 796L
993 MMR
Solo
Poseidon
Poseidon
Silver II
WaRz_IluS1oN_Qc
Poseidon
Silver II
Level 108
God Stats
81W - 88L
1,479 SR
Queue Stats
205W - 250L
1,092 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver V
juannamur
Tsukuyomi
Silver V
Level 47
God Stats
1W - 3L
1,337 SR
Queue Stats
12W - 26L
1,029 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 86
1,476 SR
1,034 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 118
1,495 SR
1,102 MMR
Arachne
Arachne
Silver I
 
Arachne
Silver I
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cerberus
Cerberus
Silver II
CJWillyMac
Cerberus
Silver II
Level 110
God Stats
1W - 2L
1,540 SR
Queue Stats
430W - 478L
1,019 MMR
Solo
Chernobog
Chernobog
Silver I
Poggerstine
Chernobog
Silver I
Level 67
God Stats
20W - 21L
1,454 SR
Queue Stats
88W - 86L
1,115 MMR
Party 2
Chaac
Chaac
Silver II
Vayzar
Chaac
Silver II
Level 158
God Stats
51W - 48L
1,481 SR
Queue Stats
528W - 532L
1,043 MMR
Solo
The Morrigan
The Morrigan
Silver IV
lonesolider1
The Morrigan
Silver IV
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 97L
835 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Angaforduty
Achilles
13
0 / 3 / 1
7,292
405
7,020
17,049
18,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 4 / 1
7,869
437
10,657
20,782
17,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 6 / 2
8,529
474
5,482
10,037
3,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
14
5 / 6 / 1
8,602
478
9,540
12,318
4,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Tsukuyomi
juannamur
Tsukuyomi
13
2 / 7 / 2
7,743
430
5,521
17,115
6,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
AthenaAnubisHades

VS

Bans
PeleHerculesAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
17
9 / 2 / 5
11,106
617
11,918
23,875
10,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
CJWillyMac
Cerberus
16
4 / 1 / 11
10,275
571
8,651
18,040
17,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chernobog
Poggerstine
Chernobog
18
7 / 1 / 11
11,659
648
17,428
11,632
5,561
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chaac
Vayzar
Chaac
16
3 / 1 / 3
10,675
593
12,953
11,788
12,284
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
lonesolider1
The Morrigan
16
3 / 3 / 7
10,377
577
8,328
9,378
4,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
63
8
Kills
26
26
Deaths
8
7
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
9
2
5
5.75
L
Achilles
Angaforduty
Achilles
0
3
1
0.17
W
Cerberus
CJWillyMac
Cerberus
4
1
11
9.5
L
1
4
1
0.38
W
Chernobog
Poggerstine
Chernobog
7
1
11
12.5
L
0
6
2
0.17
W
Chaac
Vayzar
Chaac
3
1
3
4.5
L
Poseidon
5
6
1
0.92
L
Tsukuyomi
juannamur
Tsukuyomi
2
7
2
0.43
W
The Morrigan
lonesolider1
The Morrigan
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,220
Damage
59,278
77,301
Taken
74,713
50,088
Mitigated
50,379
11,410
Healing
28,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
11,918
6,875
0
14,416
23,875
10,585
0
7,580
16,182
0
82,535
L
Achilles
Angaforduty
Achilles
7,020
2,210
0
4,818
17,049
18,235
0
1,650
15,399
0
38,244
W
Cerberus
CJWillyMac
Cerberus
8,651
591
292
5,640
18,040
17,861
26
6,252
11,446
44,210
0
L
10,657
649
314
1,321
20,782
17,831
0
4,881
15,901
51,121
0
W
Chernobog
Poggerstine
Chernobog
17,428
11,008
0
4,140
11,632
5,561
811
6,264
5,160
0
105,357
L
5,482
397
0
250
10,037
3,541
180
1,491
8,546
71,900
0
W
Chaac
Vayzar
Chaac
12,953
1,794
0
3,649
11,788
12,284
232
474
10,275
642
81,594
L
Poseidon
9,540
1,566
49
1,198
12,318
4,017
64
4,601
7,717
74,424
0
L
Tsukuyomi
juannamur
Tsukuyomi
5,521
1,492
0
3,460
17,115
6,464
6
3,363
13,752
0
53,707
W
The Morrigan
lonesolider1
The Morrigan
8,328
1,439
0
790
9,378
4,088
420
4,987
4,391
74,358
2,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,035
Gold Earned
54,092
493
Minions Killed
625
0
Camps Cleared
0
1,653,802
Distance Traveled
1,781,625
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,106
617
99
6
0
391,612
0
L
Achilles
7,292
405
63
4
0
306,753
1
W
Cerberus
10,275
571
102
6
0
330,210
0
L
Cthulhu
7,869
437
87
5
0
350,120
0
W
Chernobog
11,659
648
155
9
0
385,081
6
L
Janus
8,529
474
145
8
0
337,231
2
W
Chaac
10,675
593
133
7
0
336,595
2
L
Poseidon
8,602
478
123
7
0
308,571
2
L
Tsukuyomi
7,743
430
75
4
0
351,127
1
W
The Morrigan
10,377
577
136
8
0
338,127
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role