Player Matchup

Bacchus
Bacchus
ChicoMalo42
Bacchus
Level 86
God Stats
8W - 8L
1,721 SR
Queue Stats
478W - 433L
1,479 Elo+
Party 1
Awilix
Awilix
Kdabeast
Awilix
Level 113
God Stats
5W - 4L
1,613 SR
Queue Stats
103W - 95L
1,521 Elo+
Party 1
Olorun
Olorun
Sahid182
Olorun
Level 124
God Stats
3W - 0L
1,605 SR
Queue Stats
146W - 141L
1,414 Elo+
Solo
Nike
Nike
SuperbTrueRex
Nike
Level 148
God Stats
2W - 0L
1,868 SR
Queue Stats
20W - 24L
1,457 Elo+
Solo
Freya
Freya
xx10k
Freya
Level 90
God Stats
4W - 3L
1,447 SR
Queue Stats
196W - 191L
1,496 Elo+
Party 1
Team Averages
Level 112
1,651 SR
1,473 Elo+

VS

Team Averages
Level 120
1,692 SR
1,489 Elo+
Chang'e
Chang'e
BlazeTheKat
Chang'e
Level 145
God Stats
9W - 5L
1,677 SR
Queue Stats
78W - 63L
1,506 Elo+
Solo
Nemesis
Nemesis
Correxus
Nemesis
Level 147
God Stats
59W - 43L
1,604 SR
Queue Stats
222W - 204L
1,490 Elo+
Solo
King Arthur
King Arthur
FAUABxELITEx
King Arthur
Level 103
God Stats
6W - 7L
1,476 SR
Queue Stats
18W - 19L
1,490 Elo+
Solo
Athena
Athena
Smiteaholic123
Athena
Level 86
God Stats
0W - 1L
1,772 SR
Queue Stats
103W - 116L
1,462 Elo+
Solo
Medusa
Medusa
Von Schwein8598
Medusa
Level 119
God Stats
5W - 1L
1,927 SR
Queue Stats
152W - 155L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ChicoMalo42
Bacchus
10
0 / 0 / 10
6,234
623
4,534
5,789
5,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Awilix
Kdabeast
Awilix
10
3 / 2 / 4
6,041
604
5,498
9,593
3,423
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
Sahid182
Olorun
10
0 / 0 / 1
5,713
571
1,752
4,593
1,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
3 / 2 / 2
6,705
671
5,515
8,282
4,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Freya
xx10k
Freya
10
9 / 1 / 0
6,645
665
6,999
4,623
1,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BlazeTheKat
Chang'e
10
0 / 1 / 0
5,304
530
4,008
5,061
1,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Correxus
Nemesis
10
0 / 3 / 3
5,592
559
3,288
9,253
3,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

King Arthur
FAUABxELITEx
King Arthur
10
3 / 2 / 0
5,996
600
6,348
8,644
6,306
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

6
1 / 5 / 0
4,620
462
2,987
9,580
6,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 4 / 0
4,545
455
3,404
6,759
2,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
15
Kills
4
5
Deaths
15
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chang'e
BlazeTheKat
Chang'e
0
1
0
0
W
Bacchus
ChicoMalo42
Bacchus
0
0
10
5
L
Nemesis
Correxus
Nemesis
0
3
3
0.5
L
King Arthur
FAUABxELITEx
King Arthur
3
2
0
1.5
W
Awilix
Kdabeast
Awilix
3
2
4
2.5
W
Olorun
Sahid182
Olorun
0
0
1
0.5
L
1
5
0
0.2
W
3
2
2
2
L
0
4
0
0
W
Freya
xx10k
Freya
9
1
0
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,298
Damage
20,035
32,880
Taken
39,297
17,216
Mitigated
20,273
11,035
Healing
8,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
BlazeTheKat
Chang'e
4,008
0
240
1,836
5,061
1,498
0
993
4,027
38,422
0
W
Bacchus
ChicoMalo42
Bacchus
4,534
993
0
3,223
5,789
5,315
155
1,458
4,331
19,556
0
L
Nemesis
Correxus
Nemesis
3,288
962
0
3,324
9,253
3,035
0
1,373
7,687
0
35,660
L
King Arthur
FAUABxELITEx
King Arthur
6,348
1,124
0
500
8,644
6,306
0
0
8,135
0
39,806
W
Awilix
Kdabeast
Awilix
5,498
2,284
0
1,828
9,593
3,423
0
1,222
8,371
0
37,626
W
Olorun
Sahid182
Olorun
1,752
897
120
1,846
4,593
1,749
0
2,646
1,947
42,329
0
L
2,987
443
84
1,723
9,580
6,673
0
6,172
3,120
11,734
0
W
5,515
623
0
2,162
8,282
4,797
0
345
7,937
0
45,311
L
3,404
1,343
0
653
6,759
2,761
0
4,222
2,359
0
27,999
W
Freya
xx10k
Freya
6,999
2,321
0
1,856
4,623
1,932
441
1,324
3,299
32,508
1,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,338
Gold Earned
26,057
326
Minions Killed
265
0
Camps Cleared
0
1,008,429
Distance Traveled
1,001,625
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,304
530
76
8
0
205,601
4
W
Bacchus
6,234
623
34
3
0
208,149
4
L
Nemesis
5,592
559
63
6
0
228,969
2
L
King Arthur
5,996
600
71
7
0
180,816
0
W
Awilix
6,041
604
59
6
0
230,039
2
W
Olorun
5,713
571
83
8
0
188,323
0
L
Athena
4,620
462
17
2
0
196,321
0
W
Nike
6,705
671
91
9
0
191,180
1
L
Medusa
4,545
455
38
4
0
189,918
0
W
Freya
6,645
665
59
6
0
190,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role